










Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Possessor Bonus Class 1.7.4Donators/Buyers bonus! Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game |
Campaign | Maj'Eyal |
Mode | Nightmare Exploration |
Sex | Female |
Race | Cornac |
Class | Shadowblade |
Level / Exp | 21 / 94% |
Size | big |
Lifes / Deaths | Killed by Forest Troll Hedge-Wizard at level 3 on the 76th Pyre 122nd year of Ascendancy at 20:42 / 87Killed by Bill the Stone Troll at level 6 on the 78th Pyre 122nd year of Ascendancy at 02:58 Killed by Bill the Stone Troll at level 6 on the 78th Pyre 122nd year of Ascendancy at 03:16 Killed by rogue at level 7 on the 10th Mirth 122nd year of Ascendancy at 08:10 Killed by rogue at level 7 on the 10th Mirth 122nd year of Ascendancy at 10:59 Killed by thief at level 8 on the 1st Summertide 122nd year of Ascendancy at 04:20 Killed by thief at level 8 on the 1st Summertide 122nd year of Ascendancy at 04:32 Killed by thief at level 8 on the 2nd Flare 122nd year of Ascendancy at 23:55 Killed by thief at level 8 on the 3rd Flare 122nd year of Ascendancy at 00:24 Killed by Z'quikzshl the skeletal mold at level 9 on the 3rd Flare 122nd year of Ascendancy at 05:09 Killed by Xanussra the bandit lord at level 10 on the 3rd Flare 122nd year of Ascendancy at 15:51 Killed by Horned Horror at level 12 on the 1st Dusk 122nd year of Ascendancy at 11:01 Killed by worm that walks at level 14 on the 6th Dusk 122nd year of Ascendancy at 19:21 Killed by worm that walks at level 14 on the 6th Dusk 122nd year of Ascendancy at 19:28 Killed by worm that walks at level 14 on the 6th Dusk 122nd year of Ascendancy at 19:56 Killed by carrion worm mass at level 14 on the 6th Dusk 122nd year of Ascendancy at 20:05 Killed by worm that walks at level 14 on the 6th Dusk 122nd year of Ascendancy at 20:11 Killed by worm that walks at level 14 on the 6th Dusk 122nd year of Ascendancy at 20:19 Killed by worm that walks at level 14 on the 6th Dusk 122nd year of Ascendancy at 20:55 Killed by worm that walks at level 14 on the 6th Dusk 122nd year of Ascendancy at 21:04 Killed by Silewyn the large brown snake at level 14 on the 8th Dusk 122nd year of Ascendancy at 04:32 Killed by Neramira the bee swarm at level 14 on the 8th Dusk 122nd year of Ascendancy at 20:31 Killed by giant fire ant at level 14 on the 8th Dusk 122nd year of Ascendancy at 21:53 Killed by Wrathroot at level 15 on the 9th Dusk 122nd year of Ascendancy at 14:11 Killed by Wrathroot at level 15 on the 9th Dusk 122nd year of Ascendancy at 14:38 Killed by Hallowed Ghost at level 16 on the 11st Dusk 122nd year of Ascendancy at 13:59 Killed by luminous horror at level 16 on the 11st Dusk 122nd year of Ascendancy at 16:30 Killed by luminous horror at level 16 on the 11st Dusk 122nd year of Ascendancy at 16:55 Killed by ritch flamespitter at level 16 on the 11st Dusk 122nd year of Ascendancy at 20:12 Killed by luminous horror at level 16 on the 11st Dusk 122nd year of Ascendancy at 20:32 Killed by luminous horror at level 16 on the 11st Dusk 122nd year of Ascendancy at 20:48 Killed by Layolle the luminous horror at level 16 on the 11st Dusk 122nd year of Ascendancy at 21:13 Killed by Layolle the luminous horror at level 16 on the 11st Dusk 122nd year of Ascendancy at 21:23 Killed by Layolle the luminous horror at level 16 on the 11st Dusk 122nd year of Ascendancy at 21:46 Killed by Layolle the luminous horror at level 16 on the 11st Dusk 122nd year of Ascendancy at 22:04 Killed by Layolle the luminous horror at level 16 on the 11st Dusk 122nd year of Ascendancy at 22:18 Killed by Layolle the luminous horror at level 16 on the 11st Dusk 122nd year of Ascendancy at 22:26 Killed by Siin the thalore at level 16 on the 14th Dusk 122nd year of Ascendancy at 18:28 Killed by Siin the thalore at level 16 on the 14th Dusk 122nd year of Ascendancy at 18:46 Killed by cold drake hatchling at level 16 on the 75th Dusk 122nd year of Ascendancy at 19:15 Killed by Harkor'Zun at level 17 on the 75th Dusk 122nd year of Ascendancy at 20:58 Killed by Elesenn the gigantic corrosive tunneler at level 17 on the 76th Dusk 122nd year of Ascendancy at 11:26 Killed by Giriba the telugoroth at level 17 on the 76th Dusk 122nd year of Ascendancy at 22:38 Killed by steamgun turret at level 17 on the 77th Dusk 122nd year of Ascendancy at 04:57 Killed by Belaldawe the void horror at level 18 on the 78th Dusk 122nd year of Ascendancy at 00:46 Killed by Arelrath the temporal stalker at level 18 on the 78th Dusk 122nd year of Ascendancy at 07:39 Killed by Rantha the Abomination at level 18 on the 78th Dusk 122nd year of Ascendancy at 08:25 Killed by Chronolith Twin at level 18 on the 78th Dusk 122nd year of Ascendancy at 12:35 Killed by Chronolith Clone at level 18 on the 78th Dusk 122nd year of Ascendancy at 12:56 Killed by Chronolith Clone at level 18 on the 78th Dusk 122nd year of Ascendancy at 14:21 Killed by Chronolith Clone at level 18 on the 78th Dusk 122nd year of Ascendancy at 14:39 Killed by Chronolith Clone at level 18 on the 78th Dusk 122nd year of Ascendancy at 15:17 Killed by Chronolith Clone at level 18 on the 78th Dusk 122nd year of Ascendancy at 15:38 Killed by Chronolith Clone at level 18 on the 78th Dusk 122nd year of Ascendancy at 16:51 Killed by Chronolith Clone at level 18 on the 78th Dusk 122nd year of Ascendancy at 17:03 Killed by Chronolith Clone at level 18 on the 78th Dusk 122nd year of Ascendancy at 19:29 Killed by Chronolith Clone at level 18 on the 78th Dusk 122nd year of Ascendancy at 19:51 Killed by Chronolith Clone at level 18 on the 78th Dusk 122nd year of Ascendancy at 22:25 Killed by Chronolith Clone at level 18 on the 79th Dusk 122nd year of Ascendancy at 04:01 Killed by Chronolith Clone at level 18 on the 79th Dusk 122nd year of Ascendancy at 04:23 Killed by Chronolith Clone at level 18 on the 79th Dusk 122nd year of Ascendancy at 04:37 Killed by Chronolith Clone at level 18 on the 79th Dusk 122nd year of Ascendancy at 05:02 Killed by Chronolith Clone at level 18 on the 79th Dusk 122nd year of Ascendancy at 05:12 Killed by ice wyrm at level 19 on the 79th Dusk 122nd year of Ascendancy at 09:43 Killed by Mayeba the great wolf at level 19 on the 79th Dusk 122nd year of Ascendancy at 10:20 Killed by Rantha the Worm at level 19 on the 79th Dusk 122nd year of Ascendancy at 18:49 Killed by Belavea the xorn at level 19 on the 79th Dusk 122nd year of Ascendancy at 19:49 Killed by Rantha the Worm at level 19 on the 79th Dusk 122nd year of Ascendancy at 20:57 Killed by ravaging entropic rip at level 20 on the 1st Time of Equilibrium 122nd year of Ascendancy at 06:17 Killed by ravaging entropic rip at level 20 on the 1st Time of Equilibrium 122nd year of Ascendancy at 06:48 Killed by snow giant boulder thrower at level 20 on the 1st Time of Equilibrium 122nd year of Ascendancy at 20:41 Killed by Abel the thalore at level 20 on the 41st Haze 122nd year of Ascendancy at 08:46 Killed by Abel the thalore at level 20 on the 41st Haze 122nd year of Ascendancy at 09:22 Killed by Abel the thalore at level 20 on the 41st Haze 122nd year of Ascendancy at 09:35 Killed by Abel the thalore at level 20 on the 41st Haze 122nd year of Ascendancy at 09:49 Killed by Abel the thalore at level 20 on the 41st Haze 122nd year of Ascendancy at 10:05 Killed by gigantic gravity worm at level 20 on the 42nd Haze 122nd year of Ascendancy at 09:55 Killed by Glorikira the sand-drake at level 21 on the 42nd Haze 122nd year of Ascendancy at 22:26 Killed by Weirdling Beast at level 21 on the 76th Haze 122nd year of Ascendancy at 05:47 Killed by Weirdling Beast at level 21 on the 76th Haze 122nd year of Ascendancy at 06:46 Killed by Weirdling Beast at level 21 on the 76th Haze 122nd year of Ascendancy at 07:52 Killed by Weirdling Beast at level 21 on the 76th Haze 122nd year of Ascendancy at 08:11 Killed by Weirdling Beast at level 21 on the 76th Haze 122nd year of Ascendancy at 08:27 Killed by Weirdling Beast at level 21 on the 76th Haze 122nd year of Ascendancy at 08:38 Killed by Weirdling Beast at level 21 on the 76th Haze 122nd year of Ascendancy at 09:13 Killed by Weirdling Beast at level 21 on the 76th Haze 122nd year of Ascendancy at 10:31 Killed by Layolle the luminous horror at level 21 on the 76th Haze 122nd year of Ascendancy at 15:55 |
Primary Stats
Strength | 22 (base 10) |
Dexterity | 18 (base 16) |
Constitution | 19 (base 10) |
Magic | 56 (base 50) |
Willpower | 26 (base 10) |
Cunning | 69 (base 39) |
Resources
Life | 454/454 |
Mana | 300/300 |
Stamina | 200/200 |
Healing Factor | 1.0791723257555 |
Regeneration | 0.26979308143888 |
Speed
Mental | -1.9984014443253E-12% |
Attack | 0% |
Movement | +2.2204460492503E-14% |
Spell | -1.9984014443253E-12% |
Global | +100% |
Vision
Sight | 10 |
Lite | 12 |
Infravision | 7 |
See Stealth | 59.020907192476 |
See Invisible | 59.020907192476 |
ESP Range | 10 |
ESP Kinds | animal/canine |
Offense: Mainhand
Damage | 28 |
Accuracy | 23 |
Crit Chance | 34% |
APR | 11 |
Speed | 1.00 |
Offense: Spell
Spellpower | 58 |
Crit Chance | 22% |
Speed | 1 |
Offense: Mind
Mindpower | 38 |
Crit Chance | 19% |
Speed | 1 |
Offense: Damage Bonus
Cold | +3% |
Physical | +7% |
Light | +36% |
All | 0% |
Offense: Damage Penetration
Acid | +15% |
Light | +10% |
Blight | +30% |
Physical | +10% |
Fire | +20% |
Mind | +5% |
Defense: Base
Armour (hardiness) | 13 (35.65183292883%) |
Defense | 31 |
Ranged Defense | 31 |
Fatigue | 1 |
Physical Save | 23 |
Spell Save | 30 |
Mental Save | 35 |
Defense: Resistances
Lightning | + 12%( 70%) |
Light | + 39%( 70%) |
Darkness | + 11%( 70%) |
Physical | + 5%( 70%) |
Fire | + 12%( 70%) |
All | 0%( 70%) |
Defense: Immunities
Pinning Resistance | 10% |
Instadeath Resistance | 100% |
Silence Resistance | 0% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: Mirror ImageUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Won't Break Stealth: 100% Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Won't Break Stealth: 100% Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1320% for 10 turns (11 total) and instantly restoring 66 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Cunning stat. |
Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 380 damage for 5 turns. Its effects scale with your Magic stat. |
Class Talents
Technique / Duelist | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Stealth | 1.50 |
| 4/5 |
| 3/5 |
| 1/5 |
| 0/5 |
Technique / Dual techniques | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Shadow magic | 1.50 |
| 1/5 |
| 5/5 |
| 5/5 |
| 1/5 |
Spell / Phantasm | 1.20 |
| 5/5 |
| 5/5 |
| 1/5 |
| 1/5 |
Cunning / Dirty fighting | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.00 |
| 3/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Technique / Mobility | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Conveyance | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Cunning / Lethality | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.00 |
| 0/5 |
| 0/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 1/5 |
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You failed to protect the injured seer from death by MShae. Escort: injured seer (level 1 of Daikara) | failed |
You successfully escorted the lone alchemist to the recall portal on level 1 of Ruins of Kor'Pul. Escort: lone alchemist (level 1 of Ruins of Kor'Pul)As a reward you improved Magic by +5. | done |
You failed to protect the repented thief from death by Elymiba the bee swarm. Escort: repented thief (level 3 of Old Forest) | failed |
You failed to protect the repented thief from death by wolf. Escort: repented thief (level 3 of Trollmire) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
You have found clues about the legendary plumpkin. If you find more maybe you could find and capture it? Hunt for the legendary Plumpkin!You seem to have enough clues to enter the portal, which should be.. somewhere in Maj'Eyal.. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You have found a slavers' compound and entered it. Till the Blood Runs Clear | active |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | ![]() 2.0 T3 feet armor [Rare] Master While equipped: Stats +5 Str +1 Mag +6 Con dps ---------- Crit.mult +10.00% Dmg.mod +7% physical Res.pen +25% blight ----- def ----- Armour +3 Resists +12% lightning Spell.save +12 (+6 eff.) ---------- misc Size +1 A pair of boots made of leather. |
Light source | ![]() 2.0 T1 lite [Rare] Nature While equipped: Stats +3 Cun +3 Con dps ---------- Melee Ret 2 mind On Hit (Melee): * 20% chance to reduce all saves and defense by 25 ----- def ----- Max.HP +41.00 ---------- misc Light +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | ![]() 2.0 T3 head armor [Rare] Psionic While equipped: Stats +3 Cun +3 Wil dps ---------- Spell.pwr +15 (+4 eff.) Mind.pwr +4 (+2 eff.) S.pwr/crit +4 Res.pen +5% blight Melee Ret 4 acid ----- def ----- Armour +3 Fatigue +3% Def/telep +5 Res/telep +5% Dur/telep +5% ---------- misc Mana/turn +0.08 Max.vim +50.00 A cap made of leather. |
Tool | ![]() 2.0 T1 wand charm [Ego] Arcane Create a radius 3 storm for 5 turns. Each turn, creatures within take 22 lightning damage and will be dazed for 1 turn (110 total damage) Puts all charms on 9 cooldown Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
On fingers | ![]() 0.1 T3 ring jewelry [Ego+] Psionic While equipped: Stats +3 Cun dps ---------- Melee+ 5 physical Ranged+ 10 physical On Hit (Melee): * 10% chance to reduce all saves and defense by 25 On Hit (Ranged): * 12% chance to reduce all saves and defense by 25 ---------- misc Hate/m.crit +2.00 Max.hate +8.00 Bleeding Edge: Puts all charms on 12 cooldown Level 2.0 Pwr.cost 12 out of 20/20. Range melee/personal Travel.spd instantaneous Description: Lashes at the target, doing 144% weapon damage. If the attack hits, the target will bleed for 276% weapon damage over 7 turns, and all healing will be reduced by 48%. Rings make your fingers look great! |
On fingers | ![]() 0.1 T2 ring jewelry [Rare] Psionic While equipped: Stats +8 Cun +5 Wil dps ---------- Mind.pwr +7 (+3 eff.) Res.pen +10% physical ----- def ----- Phys.save +12 (+6 eff.) Pinning- +10% ---------- misc Light +2 Rings make your fingers look great! |
Around waist | ![]() 1.0 T1 belt armor [Ego++] Master While equipped: Stats +4 Cun +4 Wil dps ---------- Phys.crit +3.0% Crit.mult +6.00% Phys.pwr +4 (+2 eff.) Against +16% Summoned ----- def ----- D.Red.from +15% Summoned A belt that goes around your waist. |
In main hand | ![]() 5.0 T3 staff 2H weapon [Rare] Nature Power 20.0 - 24.0 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +4 Crit +3.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +3% Spell.pwr +9 (+2 eff.) Dmg.mod +20% light Res.pen +5% mind +15% acid Melee Ret 10 mind On Hit (Melee): * 20% chance to reduce all saves and defense by 25 ----- def ----- Defense +10 (+5 eff.) Mind.save +3 (+1 eff.) ---------- misc Light +3 Talents +1 Command Staff Illuminate: Puts all charms on 4 cooldown Level 2.4 Pwr.cost 4 out of 6/6. Range melee/personal Travel.spd instantaneous Is a spell Description: Creates a globe of pure light within a radius of 7 that illuminates the area and deals 167.10 damage to all creatures. At level 3, it also blinds all who see it (except the caster) for 3 turns. Staves designed for wielders of magic, by the greats of the art. |
On hands | ![]() 1.0 T1 hands armor [Ego] Arcane While equipped: dps ---------- Melee+ 6 light Dmg.mod +4% light ----- def ----- Armour +1 Resists +5% light Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Main armor | ![]() 9.0 T3 light armor [Ego++] Master/Psionic While equipped: Stats +7 Str +6 Cun +4 Wil ----- def ----- Armour +6 Defense +9 (+5 eff.) Fatigue +8% Resists +11% darkness +5% physical Mind.save +14 (+6 eff.) ---------- misc Light +1 Track: Puts all charms on 18 cooldown Level 2.0 Pwr.cost 18 out of 30/30. Range melee/personal Travel.spd instantaneous Description: Sense foes around you in a radius of 20 for 5 turns. The radius will increase with your Cunning. A suit of armour made of leather. |
Cloak | ![]() 2.0 T3 cloak armor [Rare] Master While equipped: Stats +3 Cun +2 Dex dps ---------- Dmg.mod +3% cold Res.pen +10% light +20% fire ----- def ----- Defense +2 (+1 eff.) Resists +9% light +12% fire A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | ![]() 0.1 T3 amulet jewelry [Unique] Arcane While equipped: dps ---------- Dmg.mod +12% light On Melee Ret: * 30% chance to blind ----- def ----- Resists +25% light ---------- misc Light +1 Create a reflective shield (50% reflection rate, 262 strength, based on Magic) for 5 turns. Uses 15 power out of 24/24 Said to have been created by a powerful mage after his home was destroyed by a mob following the Spellblaze. Though he fled, his possessions were crushed, burned, and smashed. When he returned to the ruins, he made this amulet from the remains of his shattered mirror. |
Inventory
![]() 0.1 T3 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range 6 Cooldown 14 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Inflicts 254.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() 0.1 T2 amulet jewelry [Unique] Master While equipped: dps ---------- Mov.spd +25% ----- def ----- Defense +15 (+8 eff.) Fatigue -20% Proj.slow +15% ---------- misc Max.enc +20 Avoid Pressure Traps The weight of the world seems a little lighter with this amulet around your neck. |
![]() 0.1 T1 amulet jewelry [Unique] Psionic While equipped: dps ---------- Mind.pwr +5 (+2 eff.) Melee+ 5 mind Ranged+ 5 mind ---------- misc See.Stealth +10 See.Invis +10 Blind-Fight: No penalty when attacking invisible/stealthed These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
![]() 0.1 T2 ring jewelry [Unique] Nature/Master While equipped: Stats +4 Str +4 Wil dps ---------- Dmg.mod +8% nature +8% physical ----- def ----- Resists +10% nature Phys.save +8 (+4 eff.) HP.reg +3.00 Heal.mod +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
![]() 0.1 T2 ring jewelry [Rare] Psionic While equipped: Stats +1 Cun dps ---------- Crit.mult +5.00% ----- def ----- Resists +9% darkness +6% light Mind.save +7 (+3 eff.) Confus- +24% ---------- misc Max.psi +20.00 Rings make your fingers look great! |
![]() 0.1 T1 ring jewelry [Ego] Arcane/Master While equipped: Stats +3 Str ----- def ----- Armour +6 Silence- +21% ---------- misc Mana/turn +0.12 Rings make your fingers look great! |
![]() 1.0 T2 dagger 1H weapon [Unique] Arcane Power 20.0 - 26.0 Physical Uses 50% Cun, 50% Dex Mastery Dagger Mastery Acc+ +0.2% crit chance (max 25%) Apr +10 Crit +12.0% Atk.spd 100% HP.leech +6% Melee+ +20 blight +20 fire While equipped: Stats +5 Mag ----- def ----- Resists +10% blight +10% fire ---------- misc Talents +1 Virulent Disease This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle. |
![]() 1.0 T1 dagger 1H weapon [Normal] Power 9.5 - 12.3 Physical Uses 50% Cun, 50% Dex Mastery Dagger Mastery Acc+ +0.2% crit chance (max 25%) Apr +5 Crit +4.0% Atk.spd 100% Sharp, short and deadly. |
![]() 5.0 T2 staff 2H weapon [Unique] Arcane Power 18.0 - 21.6 Physical Uses 110% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +4 Crit +3.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +8% Spell.pwr +12 (+3 eff.) Dmg.mod +15% light +15% physical +15% darkness +15% temporal ---------- misc P.En/turn +0.10 N.En/turn +0.10 Talents +1 Command Staff Cooldown Twilight -1 Moonlight Ray -1 Searing Light -1 This tall staff is tipped with a pitch black sphere that yet seems to give off a strong light. |
![]() 2.0 T1 cloak armor [Rare] Nature While equipped: Stats +4 Cun +3 Wil dps ---------- Mind.crit +2% Mind.pwr +15 (+5 eff.) Dmg.mod +9% mind On Hit (Melee): * 10% chance to slow global speed by 51% ----- def ----- Defense +1 (+1 eff.) Phys.save +6 (+3 eff.) Mind.save +9 (+4 eff.) Die.at -50.00 life A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
![]() 2.0 T1 cloak armor [Rare] Master While equipped: dps ---------- On Hit (Melee): * 10% chance to reduce all saves and defense by 25 ----- def ----- Defense +6 (+3 eff.) Phys.save +5 (+2 eff.) ---------- misc Psi/ret +0.08 Max.hate +2.00 Max.psi +40.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
![]() 2.0 T3 cloth armor [Ego++] Arcane While equipped: Stats +1 Mag dps ---------- Spell.pwr +12 (+3 eff.) Dmg.mod +8% temporal +8% physical +5% all Res.pen +7% temporal +6% physical ----- def ----- Resists +11% all Anom.red +8 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() 2.0 T2 cloth armor [Ego++] Arcane/Nature While equipped: ----- def ----- Resists +7% lightning +7% darkness +7% light +12% blight +7% fire +6% cold +9% all Phys.save +10 (+5 eff.) Spell.save +20 (+10 eff.) Mind.save +12 (+5 eff.) Max.HP +43.00 HP.reg +1.70 Heal.mod +11% Disease- +15% A cloth vestment. It offers no intrinsic protection but can be enchanted. It was changed by the digestive sack. |
![]() 2.0 T2 cloth armor [Ego+] Arcane/Psionic While equipped: dps ---------- Mind.crit +3% Spell.pwr +12 (+3 eff.) Mind.pwr +3 (+1 eff.) Dmg.mod +6% all ----- def ----- Resists +9% all Mind.save +20 (+8 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() 2.0 T1 cloth armor [Ego] Arcane While equipped: dps ---------- Spell.crit +2% Spell.pwr +2 (+0 eff.) ----- def ----- Resists +7% all Spell.save +15 (+7 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() 2.0 T2 cloth armor [Ego+] Arcane While equipped: Stats +3 Mag +2 Wil dps ---------- Spell.pwr +5 (+1 eff.) S.pwr/crit +3 ----- def ----- Resists +9% all Silence- +20% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() 2.0 T1 feet armor [Ego] Master While equipped: ----- def ----- Armour +1 ---------- misc Stam/turn +0.40 Max.stam +11.00 A pair of boots made of leather. |
![]() 2.0 T1 head armor [Ego] Nature While equipped: ----- def ----- Defense +1 (+1 eff.) Resists +6% fire +6% cold A pointy cloth hat, very wizardly... |
![]() 2.0 T1 head armor [Rare] Master While equipped: Stats +2 Dex +3 Wil +2 Cun dps ---------- Dmg.mod +6% temporal Apr +4 On Hit (Melee): * 10% chance to reduce armor by 38% ----- def ----- Armour +1 Fatigue +1% Crit.chn- 10.00% ---------- misc Infravis +1 A cap made of leather. |
![]() 9.0 T4 light armor [Random Unique] Nature/Master While equipped: Stats +5 Dex dps ---------- Mind.pwr +7 (+3 eff.) Mov.spd +20% On Hit (Melee): * 20 arcane resource burn ----- def ----- Armour +7 Defense +16 (+8 eff.) Fatigue +8% Resists +8% acid +7% physical +25% lightning +3% blight +15% fire +5% arcane +9% cold A suit of armour made of leather. |
![]() 0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 blue gem [Normal] While equipped: Defense +4 (+2 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Item imbue powers: Defense +4 (+2 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 1.0 fang misc [Unique] Nature While carried: dps ---------- Apr +7 ---------- misc Telepathy Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
![]() 0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 2.0 T1 lite [Normal] While equipped: ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
![]() 2.0 T1 lite [Ego] Master/Psionic While equipped: Stats +3 Wil dps ---------- Dmg.mod +5% mind ---------- misc Light +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
![]() 0.0 T2 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag Dmg.mod +20% arcane +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane Combine with a weapon (makes a non enchanted weapon into an artifact). Uses 1 power out of 1/1 This crystal radiates the power of the Spellblaze itself. |
![]() 1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
![]() 0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 122 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() 2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By MShae the Cornac Shadowblade level 17
75th Dusk 122nd year of Ascendancy at 21:31 see stats
By MShae the Cornac Shadowblade level 20
42nd Haze 122nd year of Ascendancy at 10:02 see stats
By MShae the Cornac Shadowblade level 10
3rd Flare 122nd year of Ascendancy at 07:58 see stats
By MShae the Cornac Shadowblade level 20
79th Dusk 122nd year of Ascendancy at 21:02 see stats
By MShae the Cornac Shadowblade level 20
29th Haze 122nd year of Ascendancy at 20:10 see stats
By MShae the Cornac Shadowblade level 12
10th Flare 122nd year of Ascendancy at 08:25 see stats
By MShae the Cornac Shadowblade level 8
3rd Flare 122nd year of Ascendancy at 00:03 see stats
By MShae the Cornac Shadowblade level 8
3rd Summertide 122nd year of Ascendancy at 02:23 see stats
By MShae the Cornac Shadowblade level 15
10th Dusk 122nd year of Ascendancy at 13:41 see stats
Log
Layolle the luminous horror activates Rain of Fire.
Talent Illuminate is ready to use.
Only Ashes Left from Layolle the luminous horror hits MShae for 22 darkness damage.
LIFE LOST WARNING!
Keyboard input temporarily disabled.
Keyboard input temporarily disabled.
Keyboard input temporarily disabled.
Keyboard input temporarily disabled.
Keyboard input temporarily disabled.
Keyboard input temporarily disabled.
Mouse input temporarily disabled.
Mouse input temporarily disabled.
Layolle the luminous horror's fire area effect hits MShae for 32 fire damage.
Rain of Fire hits MShae for 25 physical damage.
MShae the level 21 cornac shadowblade was disembowelled to death by Layolle the luminous horror on level 3 of Lake of Nur.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Rain of Fire killed MShae!
Saving game...
Saving done.
There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...
Saving done.
Today is the 77th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:25.