Sheeba the level 20 Skeleton Archer by faustgeist

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsAdjustable Exp 1.0.4
Stone Wardens DLC Class 1.0.3
Items Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceSkeleton
ClassArcher
Level / Exp20 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 17)
Dexterity56 (base 39)
Constitution41 (base 41)
Magic14 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life588/588
Stamina157/157
Healing Factor1
Regeneration5.25

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage59
Accuracy54
Crit Chance7%
APR10
Speed0.75

Offense: Spell

Spellpower19
Crit Chance2%
Speed1

Offense: Mind

Mindpower16.8
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+4%
Lightning+4%
Physical+5%
Nature+10%

Defense: Base

Armour (hardiness)17.28 (56%)
Defense23.55
Ranged Defense25.05
Fatigue0
Physical Save22.075
Spell Save22.2
Mental Save7.7

Defense: Resistances

Lightning+ 14%( 70%)
Nature+ 27%( 70%)
All+ 9%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Archery - bows1.30
5/5
2/5
2/5
0/5
Technique / Combat veteran0.90
2/5
5/5
2/5
0/5
Technique / Archery - slings1.30
1/5
0/5
0/5
0/5
Technique / Archery prowess1.30
1/5
1/5
4/5
0/5
Technique / Archery training1.30
4/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
1/5
0/5
Technique / Field control1.00
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
3/5
4/5
1/5
3/5
Technique / Combat training1.30
3/5
2/5
2/5
0/5
0/5

Effects

beneficial effect

Quests

done
done
done
done
active
active
done

Equipment

On feet
Quiver
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Sheeba the Skeleton Archer level 10
2nd Mirth 122nd year of Ascendancy at 01:14
see stats
Level 20 (Exploration mode) Got a character to level 20.
By Sheeba the Skeleton Archer level 20
8th Mirth 122nd year of Ascendancy at 14:59
see stats

Log

Today is the 8th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 16:35.

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 1.47 gold from the transmogrification of
pouch of iron shots of daylight (13/13, 11.5-13.8 power, 1 apr).
You gain 3.05 gold from the transmogrification of
manaburning steel waraxe of massacre (15-21 power, 3 apr).
You gain 2.17 gold from the transmogrification of
radiant mossy mindstar of clarity (2-2.2 power, 12 apr, nature damage).
You gain 1.56 gold from the transmogrification of
elm longbow of dampening.
Saving done.

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...

Today is the 9th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:38.

There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Saving done.

There is a previous level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.