Nadir the level 8 Ogre Sun Paladin by fleischistfleisch

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceOgre
ClassSun Paladin
Level / Exp8 / 39%
Sizebig
Lifes / Deaths

Primary Stats

Strength29 (base 25)
Dexterity12 (base 10)
Constitution10 (base 10)
Magic34 (base 28)
Willpower10 (base 10)
Cunning13 (base 10)

Resources

Life238/238
Positive41/41
Stamina121/121
Healing Factor1.1000003099961
Regeneration2.4750006974913

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision1

Offense: Mainhand

Damage34
Accuracy25
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower27
Crit Chance4%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+11%
Blight+3%
Cold+11%
All0%
Darkness+11%
Light+20%
Temporal+6%
Fire+3%
Nature+3%

Offense: Damage Penetration

Lightning+5%
Fire+10%
Temporal+5%

Defense: Base

Armour (hardiness)21.413408721348 (80.897138898113%)
Defense5
Ranged Defense5
Fatigue19
Physical Save22
Spell Save20
Mental Save8

Defense: Resistances

Acid+ 16%( 70%)
Physical+ 4%( 70%)
Cold+ 21%( 70%)
All 0%( 70%)
Darkness+ 9%( 70%)
Light+ 40%( 70%)
Lightning+ 23%( 70%)
Fire+ 24%( 70%)
Nature+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
2/5
1/5
0/5
0/5
Celestial / Sun1.30
3/5
2/5
1/5
0/5
Technique / Shield offense1.00
1/5
1/5
1/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
1/5
1/5
1/5
0/5
Race / Ogre1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
1/5
0/5

Effects

talent
talent

Quests

done
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Nadir the Ogre Sun Paladin level 5
1st Summertide 122nd year of Ascendancy at 15:31
see stats

Log

There is a previous level here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


You gain 3.91 gold from the transmogrification of
bright brass lantern of focus.
You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 37 turns).
You gain 0.97 gold from the transmogrification of
stabilizing iron helm of strength (+2) (0 def, 3 armour).
You gain 0.76 gold from the transmogrification of
linen wizard hat of frost (+15%) (1 def, 0 armour).
You gain 4.08 gold from the transmogrification of
surging ash vilestaff of warding (15-18 power, 3 apr, acid element).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, acid element).
You gain 4.04 gold from the transmogrification of
earthen ash starstaff of illumination (15-18 power, 3 apr, temporal element).
You gain 1.49 gold from the transmogrification of
elm longbow of cold.
You gain 3.26 gold from the transmogrification of
slime-covered steel battleaxe of persecution (25-37 power, 2 apr).
You gain 1.31 gold from the transmogrification of
flaming iron battleaxe of massacre (23-34 power, 1 apr).
You gain 1.74 gold from the transmogrification of
shielding rune of the titan (absorb 114; dur 3; cd 17).
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50; dur 3; cd 14).
You gain 0.56 gold from the transmogrification of
shatter afflictions rune (absorb 22; cd 20).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; physical; dur 2; cd 10).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the wizard (heal 192; 12 cd).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 431%; cd 9).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 402%; cd 9).
You gain 0.63 gold from the transmogrification of
healing infusion (heal 44; cd 12).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 13).
There is a previous level (necrotic air) here (press '' or right click to use).
Saving game...

Saving done.