Uriel the level 14 Higher Doombringer by Ravenzadow

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassDoombringer
Level / Exp14 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 36)
Dexterity15 (base 10)
Constitution16 (base 12)
Magic36 (base 35)
Willpower11 (base 10)
Cunning15 (base 11)

Resources

Life432/432
Stamina154/154
Vim47/64
Healing Factor1.1645771506545
Regeneration1.4557214383181

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+106.30414946264%

Vision

Sight11
Lite9
Infravision6
See Stealth18.097534654637
See Invisible18.097534654637

Offense: Mainhand

Damage66
Accuracy37
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower34
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance4%
Speed1

Offense: Damage Bonus

Cold+9%
Light+3%
Fire+3%
All0%

Offense: Damage Penetration

Mind+5%
Light+15%
Nature+5%

Defense: Base

Armour (hardiness)35.45280656352 (81.151787968034%)
Defense4
Ranged Defense4
Fatigue21
Physical Save19
Spell Save16
Mental Save12

Defense: Resistances

Acid+ 3%( 70%)
Light+ 6%( 70%)
Darkness+ 10%( 70%)
Cold+ 12%( 70%)
Fire+ 18%( 70%)
All 0%( 70%)

Defense: Immunities

Teleport Resistance10%
Instadeath Resistance100%
Bleed Resistance40%
Blind Resistance15%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
2/5
2/5
1/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
1/5
1/5
1/5
Corruption / Shadowflame1.30
1/5
1/5
1/5
1/5
Corruption / Fearfire1.30
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
2/5
4/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
2/5
2/5
2/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
3/5
1/5
0/5

Effects

talent
talent

Quests

done
done
failed
active
active
done
active

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Hell has no fury like a demon scorned! Escaped the Searing Halls.
By Uriel the Higher Doombringer level 5
77th Pyre 122nd year of Ascendancy at 14:15
see stats
Level 10 Got a character to level 10.
By Uriel the Higher Doombringer level 10
9th Flare 122nd year of Ascendancy at 07:06
see stats
The secret city Discovered the truth about mages.
By Uriel the Higher Doombringer level 12
6th Dusk 122nd year of Ascendancy at 22:09
see stats

Log

Talent Incinerating Blows is ready to use.
Uriel killed Thondkan the krog!

Resting starts...

Talent Fearscape Shift is ready to use.
Talent Abduction is ready to use.
Talent Burning Sacrifice is ready to use.
Talent Draining Assault is ready to use.
Rested for 21 turns (stop reason: all resources and life at maximum).


Uriel picks up (i.):
mighty cured leather sling.
Uriel picks up (q.):
acidic steel shield of physical resistance (+12%) (0 def, 4 armour, 37 block).
Uriel picks up (q.):
rejuvenating cured leather armour of the deep (6 def, 7 armour).
Uriel picks up (C.):
barbed pouch of iron shots of wind (16/16, 19-23 power, 1 apr).
Uriel picks up (k.):
earthen ash magestaff (15-18 power, 3 apr, fire element).

There is an exit to the worldmap here (press '' or right click to use).

You gain 1.60 gold from the transmogrification of
barbed pouch of iron shots of wind (16/16, 19-23 power, 1 apr).
You gain 2.75 gold from the transmogrification of
arcing pouch of steel shots of crippling (17/22, 20-25 power, 2 apr).
You gain 1.29 gold from the transmogrification of
acidic steel shield of physical resistance (+12%) (0 def, 4 armour, 37 block).
You gain 9.23 gold from the transmogrification of
rejuvenating cured leather armour of the deep (6 def, 7 armour).
You gain 5.00 gold from the transmogrification of
The Black Boots (2 def, 1 armour).
You gain 2.10 gold from the transmogrification of
shimmering cashmere robe of the mind (+16%) (0 def, 0 armour).
You gain 9.83 gold from the transmogrification of
warden's steel steamgun.
You gain 2.10 gold from the transmogrification of
earthen ash magestaff (15-18 power, 3 apr, fire element).
You gain 4.30 gold from the transmogrification of
cruel ash starstaff of illumination (15-18 power, 3 apr, temporal element).
You gain 1.75 gold from the transmogrification of
mighty cured leather sling.
You gain 3.20 gold from the transmogrification of
vined mindstar of sand (5-6 power, 18 apr, mind damage).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.