The Jackal the level 2 Dwarf Rogue by drresolve

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassRogue
Level / Exp2 / 8%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 11)
Dexterity13 (base 15)
Constitution13 (base 10)
Magic8 (base 10)
Willpower13 (base 10)
Cunning16 (base 16)

Resources

Life128/128
Stamina110/110
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage21
Accuracy22
Crit Chance10%
APR5
Speed1.00

Offense: Offhand

Damage12
Accuracy22
Crit Chance10%
APR5
Speed1.00

Offense: Spell

Spellpower8
Crit Chance3%
Speed1

Offense: Mind

Mindpower15
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense6
Ranged Defense6
Fatigue6
Physical Save9
Spell Save7
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
1/5

Effects

beneficial effect
beneficial effect

Quests

active

Equipment

Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


You collect a new ingredient:
orc heart (1).
The Jackal hits Orc warrior for 23 physical damage.
The Jackal killed Orc warrior!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the northeast (grey mold)).


The Jackal uses
Throwing Knives.
The Jackal's Throwing Knife hits Grey mold for
26 physical damage.
The Jackal's Throwing Knife killed Grey mold!

Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


There is a next level here (press '' or right click to use).
Ran for 10 turns (stop reason: at exit).


The Jackal wears:
linen cloak (1 def, 0 armour).

The Jackal can not wear (on feet):
pair of iron boots of tirelessness (0 def, 3 armour) (missing Heavy armour training).
You gain 5.00 gold from the transmogrification of
iron torque of mindblast [power 100] (15 cooldown).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 18.5 block).
You gain 2.70 gold from the transmogrification of
pair of iron boots of tirelessness (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
iron longsword (12-16 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (res 18%; mental; dur 3; cd 13).
You gain 1.12 gold from the transmogrification of
healing infusion of the psychic (heal 67; cd 14).
There is a previous level here (press '' or right click to use).