Bob the level 1 Skeleton Sun Paladin by GreyCentipede

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassSun Paladin
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 15)
Dexterity14 (base 10)
Constitution10 (base 10)
Magic17 (base 17)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life-15/110
Positive36/50
Stamina92/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy19
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower17
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.62 (59.10447761194%)
Defense7.4
Ranged Defense11.4
Fatigue18
Physical Save9.8
Spell Save9.45
Mental Save7

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Celestial / Combat1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
2/5
0/5
0/5
0/5
Celestial / Sun1.00
1/5
0/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
0/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Bob hits Necromancer for 20 light damage.
Necromancer casts Soul Rot.

Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.

Bob's light area effect hits Necromancer for
10 light damage.

Necromancer hits Bob for 6 darkness damage.
Talent Block is ready to use.

Bob uses Shield Pummel.

Necromancer is stunned!

Bob hits Necromancer for 16 physical, 22 physical (38 total damage).
Necromancer hits Bob for 2 darkness damage.
Talent Searing Light is ready to use.

Bob uses Block.

Necromancer hits Bob for 2 darkness damage.

Bob hits Necromancer for 15 physical damage.
Necromancer hits Bob for 2 darkness damage.

Bob casts Searing Light.

Bob hits Necromancer for 20 light damage.
Necromancer is not stunned anymore.

Necromancer misses Bob.
Bob's light area effect hits Necromancer for
10 light damage.

Bob hits Necromancer for 13 physical damage.
Necromancer casts Soul Rot.

Necromancer's spell attains critical power!
Saving game...