worm that walks (servant of Wormy) the level 10 horror eldritch by Shardun

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Campaign---
Mode--- ---
SexMale
RaceHorror
ClassEldritch
Level / Exp10 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 20)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic20 (base 20)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life216/216
Hate100/100
Healing Factor0.51915261712575
Regeneration0.51915261712575

Speed

Mental-20%
Attack0%
Movement+11.093867610317%
Spell-20%
Global+100%

Vision

Sight10
Lite0
Infravision10
See Invisible30

Offense: Mainhand

Damage13
Accuracy41
Crit Chance4%
APR2
Speed1.25

Offense: Offhand

Damage8
Accuracy41
Crit Chance4%
APR2
Speed1.25

Offense: Spell

Spellpower29
Crit Chance1%
Speed1.25

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

All-60%

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save13
Spell Save12
Mental Save8

Defense: Resistances

Acid+100%(100%)
Blight+100%(100%)
Darkness+ 17%(100%)
Fire-40%(100%)
All+ 7%(100%)

Defense: Immunities

Stun Resistance100%
Blind Resistance100%

Inscriptions (1/1)

Infusions

Class Talents

Corruption / Scourge1.00
0/5
0/5
0/5
0/5
Corruption / Reaving combat1.00
1/5
1/5
0/5
0/5
Corruption / Rot0.80
0/5
0/5
0/5
0/5
Corruption / Plague1.00
1/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
1/5
0/5
3/5
0/5
0/5

Effects

talent

Quests

Equipment

In off hand
Main armor
In main hand

Inventory

Achievements

Log

Character control switched to Wormy.

Character control switched to worm that walks (servant of Wormy).

Worm that walks (servant of Wormy) uses
Blindside.
worm that walks (servant of Wormy) hits Wormy for 3 physical, 2 physical (5 total damage).

Resting starts...

Talent Blindside is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: detrimental status effect).

Worm that walks (servant of Wormy) is out of sight of its master; direct control will break!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You lost sight of your worm that wakls for too long; direct control is broken!
Ran for 5 turns (stop reason: worm that walks out of sight).

Character control switched to Wormy.

Resting starts...

Rested for 32 turns (stop reason: all resources and life at maximum).


There is a portal back here (press '' or right click to use).
Ran for 40 turns (stop reason: at exit).


Character control switched to worm that walks (servant of Wormy).

Worm that walks (servant of Wormy) deactivates
Worm that Walks Link.
Worm that walks (servant of Wormy) activates
Worm that Walks Link.