Mort the level 3 Ogre Skirmisher by ecarver5

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassSkirmisher
Level / Exp3 / 36%
Sizebig
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity15 (base 16)
Constitution13 (base 11)
Magic12 (base 10)
Willpower13 (base 11)
Cunning16 (base 14)

Resources

Life117/142
Stamina105/114
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage24
Accuracy23
Crit Chance6%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance3%
Speed1

Offense: Mind

Mindpower15
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
Darkness+11%
Mind+6%
Fire+8%
All0%

Defense: Base

Armour (hardiness)14.719009130622 (47.431709976583%)
Defense7
Ranged Defense7
Fatigue9
Physical Save9
Spell Save8
Mental Save10

Defense: Resistances

Darkness+ 22%( 70%)
Light+ 20%( 70%)
Temporal+ 15%( 70%)
Lightning+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Tireless Combatant1.30
1/5
0/5
0/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Quiver
On fingers
On fingers
Around neck
In main hand
Main armor
In off hand
On head
Light source

Inventory

Achievements

Log

You may not auto-explore this level.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Talent Block is ready to use.
Mort uses
Block.

Talent Block is ready to use.
Mort uses
Block.

Talent Block is ready to use.
Mort uses
Block.

Talent Block is ready to use.
Mort uses
Block.

Talent Block is ready to use.
Mort uses
Block.

You are sent back to the material plane!
Mort uses
Kneecapper.
Spellblaze Crystal casts
Flame.
Spellblaze Crystal is pinned to the ground.

Mort's Kneecapper hits Spellblaze Crystal for
48 physical, 6 fire (55 total damage).
Mort is on fire!

Spellblaze Crystal's Flame hits
Mort for 25 fire damage.