Molok the level 19 Ogre Skirmisher by ecarver5

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassSkirmisher
Level / Exp19 / 2%
Sizebig
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity41 (base 38)
Constitution25 (base 25)
Magic19 (base 10)
Willpower14 (base 11)
Cunning40 (base 32)

Resources

Life519/519
Mana108/108
Stamina144/144
Healing Factor1.1245178243369
Regeneration5.9037185777688

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+90.595969464299%

Vision

Sight10
Lite4
Infravision5
See Stealth34.182604915697
See Invisible43.182604915697

Offense: Mainhand

Damage55
Accuracy36
Crit Chance14%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower28
Crit Chance10%
Speed1

Offense: Mind

Mindpower26
Crit Chance10%
Speed1

Offense: Damage Bonus

Lightning+24%
Cold+30%
Temporal+20%
Blight+11%
Physical+10%
Fire+11%
All+5%

Offense: Damage Penetration

Blight+10%
Mind+20%
Fire+10%
Light+10%

Defense: Base

Armour (hardiness)25.764593763945 (78.356353989015%)
Defense52
Ranged Defense52
Fatigue0
Physical Save14
Spell Save20
Mental Save18

Defense: Resistances

Blight 0%( 70%)
Physical+ 5%( 70%)
Cold+ 25%( 70%)
All 0%( 70%)
Lightning+ 40%( 70%)
Light 0%( 70%)
Temporal+ 6%( 70%)
Fire+ 16%( 70%)
Mind 0%( 70%)

Defense: Immunities

Pinning Resistance50%
Teleport Resistance20%
Poison Resistance70%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Cunning / Poisons1.30
2/5
1/5
1/5
1/5
Technique / Tireless Combatant1.30
1/5
2/5
0/5
0/5
Cunning / Called Shots1.30
2/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
1/5
0/5
0/5
Technique / Buckler Training1.30
3/5
5/5
5/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
0/5
0/5
Race / Ogre1.00
1/5
2/5
1/5
0/5
Technique / Mobility1.30
1/5
2/5
1/5
1/5
Cunning / Scoundrel1.30
1/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
1/5
3/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

active
done
failed
failed
done
failed
done
failed
done
done
active
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By Molok the Ogre Skirmisher level 16
41st Dusk 122nd year of Ascendancy at 07:04
see stats
Exterminator Killed 1000 creatures.
By Molok the Ogre Skirmisher level 18
14th Haze 122nd year of Ascendancy at 08:26
see stats
Level 10 Got a character to level 10.
By Molok the Ogre Skirmisher level 10
10th Flare 122nd year of Ascendancy at 13:33
see stats

Log

Molok hits Degenerated skeleton archer for 19 lightning damage.

Molok hits Degenerated skeleton archer for 17 physical damage.
Degenerated skeleton archer shoots!
Degenerated skeleton archer's Shoot misses
Molok.
Molok hits Degenerated skeleton archer for 19 lightning damage.

Degenerated skeleton archer's is vulnerable to attacks and effects!

Molok uses
Nightmare.
Degenerated skeleton archer is lost in a nightmare.
Molok hits Degenerated skeleton archer for 16 physical damage.
Degenerated skeleton archer is suffering from insomnia.

Degenerated skeleton archer is free from the illness.

Nightmare from Molok hits Degenerated skeleton archer for
9 darkness damage.
Talent Block is ready to use.
Molok hits Degenerated skeleton archer for 19 lightning damage.
Degenerated skeleton archer is free from the nightmare.

Molok uses
Block.
Molok cleverly deflects the attack with his shield!
Molok repels an attack from Degenerated skeleton archer.
Molok hits Degenerated skeleton archer for 19 lightning damage.

Molok hits Degenerated skeleton archer for 15 physical damage.
Degenerated skeleton archer is no longer suffering from insomnia.

Melee retaliation hits Degenerated skeleton archer for
5 temporal, 8 light (13 total damage).
Degenerated skeleton archer hits Molok for (2 blocked), 0 physical (0 total damage).
Melee retaliation killed Degenerated skeleton archer!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).