RUG the level 5 Dwarf Bulwark by thyroidalrock

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDwarf
ClassBulwark
Level / Exp5 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 22)
Dexterity13 (base 13)
Constitution16 (base 13)
Magic8 (base 10)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life239/239
Stamina102/102
Healing Factor1.0545771506545
Regeneration0.26364428766362

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage35
Accuracy27
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)38.283382613089 (81.151787968034%)
Defense10
Ranged Defense10
Fatigue36
Physical Save14
Spell Save7
Mental Save8

Defense: Resistances

Acid+ 15%( 70%)
Cold+ 21%( 70%)
Fire+ 15%( 70%)
Mind+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Knockback Resistance32%
Stun Resistance32%
Instadeath Resistance100%
Confusion Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
2/5
0/5

Effects

talent

Quests

active
active
done

Equipment

On feet
On hands
On head
Tool
Around neck
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By RUG the Dwarf Bulwark level 5
19th Voratun 122nd year of Ascendancy at 03:57
see stats

Log

Resting starts...
Talent Infusion: Healing is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


There is a Escape route from Reknor here (press '' or right click to use).
Ran for 15 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Deep Bellow here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Escape route from Reknor here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Deep Bellow here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


There is an exit to the worldmap here (press '' or right click to use).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Deep Bellow here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).