Farghnir the level 10 Cornac Summoner by Farghnir

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassSummoner
Level / Exp10 / 82%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 11)
Constitution12 (base 12)
Magic12 (base 10)
Willpower30 (base 26)
Cunning38 (base 30)

Resources

Life260/260
Equilibrium0
Healing Factor1.0191526171258
Regeneration0.86627972455689

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision9
See Stealth63.218185365627
See Invisible62.218185365627

Offense: Mainhand

Damage9
Accuracy23
Crit Chance12%
APR12
Speed1.00

Offense: Offhand

Damage9
Accuracy23
Crit Chance12%
APR12
Speed1.00

Offense: Spell

Spellpower12
Crit Chance11%
Speed1

Offense: Mind

Mindpower31
Crit Chance13%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)7 (30%)
Defense23
Ranged Defense23
Fatigue0
Physical Save8
Spell Save19
Mental Save25

Defense: Resistances

Temporal+ 6%( 70%)
Lightning+ 6%( 70%)
Nature+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%
Poison Resistance20%
Blind Resistance21%

Inscriptions (5/5)

Infusions
Runes
Infusions
Runes
Runes

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
3/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
3/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
5/5
5/5
1/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Main armor
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Farghnir the Cornac Summoner level 10
1st Summertide 122nd year of Ascendancy at 21:31
see stats

Log

You gain 9.57 gold from the transmogrification of Fogjustice (1 def, 0 armour).
You gain 2.71 gold from the transmogrification of
pair of iron boots of tirelessness (0 def, 3 armour).
You gain 0.74 gold from the transmogrification of
linen robe of protection (2 def, 3 armour).
You gain 0.87 gold from the transmogrification of
thick linen cloak (1 def, 6 armour).
You gain 3.70 gold from the transmogrification of
Stormlash (17-19 power, 7 apr).
You gain 0.25 gold from the transmogrification of
mossy mindstar (3-3 power, 12 apr, mind damage).
You gain 0.75 gold from the transmogrification of
arcing iron greatmaul (18-28 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (16-23 power, 1 apr).
You gain 1.80 gold from the transmogrification of
warrior's copper ring of nature (+22%).
You gain 2.92 gold from the transmogrification of
copper ring of tenacity.
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 1.66 gold from the transmogrification of
shielding rune of the duelist (absorb 87; dur 3; cd 14).
You gain 1.11 gold from the transmogrification of
healing infusion of the titan (heal 64; cd 13).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

There is a Elvala (Town) here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

You are now inscribed with Rune: Reflection Shield.

You have no more
Rune of Reflection (--).

Resting starts...

Talent Rune: Reflection Shield is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).