Necron the level 10 Higher Necromancer by saranthian

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp10 / 77%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity16 (base 10)
Constitution20 (base 20)
Magic39 (base 34)
Willpower20 (base 13)
Cunning12 (base 12)

Resources

Life247/253
Mana156/156
Souls10/10
Healing Factor1.3
Regeneration1.365

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite4
Infravision5
See Stealth7
See Invisible6

Offense: Mainhand

Damage17
Accuracy24
Crit Chance3%
APR7
Speed1.00

Offense: Spell

Spellpower31
Crit Chance3%
Speed1

Offense: Mind

Mindpower18.8
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+15%
Acid+10%
Light+11%
Arcane+11%

Defense: Base

Armour (hardiness)12 (30%)
Defense11.1
Ranged Defense13.1
Fatigue0
Physical Save10.85
Spell Save23.325
Mental Save17.2

Defense: Resistances

Light+ 16%( 70%)
Blight+ 31%( 70%)
All 0%( 70%)
Cold+ 20%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Stun Resistance24%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5
Spell / Necrotic minions1.30
2/5
2/5
0/5
0/5
Spell / Grave1.30
1/5
1/5
0/5
0/5
Spell / Advanced necrotic minions1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival0.90
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.20
5/5
1/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Necron the Higher Necromancer level 10
11st Dusk 122nd year of Ascendancy at 14:06
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Necron the Higher Necromancer level 9
2nd Summertide 122nd year of Ascendancy at 17:20
see stats

Log

There is a ladder to the next level here (press '' or right click to use).
Ran for 31 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 33 turns (stop reason: at exit).


Necron wears(replacing):
resilient linen cloak (1 def, 0 armour).

You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.60 gold from the transmogrification of
linen robe of the mind (+10%) (0 def, 0 armour).
You gain 0.81 gold from the transmogrification of
linen wizard hat of fire (+16%) (1 def, 0 armour).
You gain 2.05 gold from the transmogrification of
Alynaribar the ash wand of detection [power 7] (15 cooldown).
You gain 1.40 gold from the transmogrification of
pouch of iron shots of wind (17/17, 9-10.8 power, 1 apr).
You gain 0.77 gold from the transmogrification of
pouch of iron shots of psychokinesis (13/13, 10-12 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 20.5 block).
You gain 2.80 gold from the transmogrification of
Borekath the steel waraxe (15-21 power, 3 apr).
You gain 4.23 gold from the transmogrification of
cruel elm magestaff of illumination (10-12 power, 2 apr, fire damage).
You gain 1.47 gold from the transmogrification of
acidic iron longsword of crippling (6.5-9.1 power, 2 apr).
You gain 2.75 gold from the transmogrification of
Yvulenne the Rotripper (7.5-11.25 power, 1 apr).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 14th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:43.

Today is the 15th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:10.


Saving done.

There is a Passageway into the Trollmire here (press '' or right click to use).