Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
| Addons | Items Vault 1.0.3 |
| Campaign | Arena |
| Mode | Normal Adventure |
| Sex | Male |
| Race | Dwarf |
| Class | Wyrmic |
| Level / Exp | 39 / 30% |
| Size | medium |
| Lifes / Deaths | Killed by Enov at level 39 on the 22nd Voratun 122nd year of Ascendancy at 00:53 7 / 1 |
Primary Stats
| Strength | 75 (base 60) |
| Dexterity | 15 (base 10) |
| Constitution | 49 (base 36) |
| Magic | 11 (base 10) |
| Willpower | 67 (base 60) |
| Cunning | 26 (base 10) |
Resources
| Life | 0/1211 |
| Equilibrium | 19 |
| Healing Factor | 1.16 |
| Regeneration | 8.9422832481736 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
| See Stealth | 5 |
| See Invisible | 5 |
Offense: Mainhand
| Damage | 145 |
| Accuracy | 40 |
| Crit Chance | 9% |
| APR | 3 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 20.5 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Mind
| Mindpower | 44.1 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +10% |
| Acid | +10% |
| Physical | +10% |
| Fire | +10% |
| Cold | +10% |
Offense: Damage Penetration
| Lightning | +20% |
| Cold | +20% |
| Acid | +20% |
| Physical | +20% |
| Fire | +20% |
| Nature | +15% |
Defense: Base
| Armour (hardiness) | 27.4 (60%) |
| Defense | 20.375 |
| Ranged Defense | 21.875 |
| Fatigue | 32 |
| Physical Save | 32.878529411765 |
| Spell Save | 24.828529411765 |
| Mental Save | 27.453529411765 |
Defense: Resistances
| Acid | + 30%( 70%) |
| Physical | + 21%( 70%) |
| Cold | + 23%( 70%) |
| All | + 9%( 70%) |
| Lightning | + 40%( 70%) |
| Light | + 23%( 70%) |
| Temporal | + 14%( 70%) |
| Fire | + 36%( 70%) |
| Nature | + 11%( 70%) |
Defense: Immunities
| Disarm Resistance | 36% |
| Stun Resistance | 29% |
| Blind Resistance | 25% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 38% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of mental, physical effects and reduce all damage taken by 36% for 7 turns. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 386 life. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 334 life over 5 turns. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 329 damage for 8 turns. |
Class Talents
| Wild-gift / Cold drake aspect | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Two-handed weapons | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Sand drake aspect | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Wild-gift / Storm drake aspect | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Technique / Combat veteran | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Fire drake aspect | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Technique / Shield offense | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Higher draconic abilities | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Wild-gift / Venom drake aspect | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Generic Talents
| Wild-gift / Fungus | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Race / Dwarf | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Technique / Combat training | 1.00 |
| 3/5 |
| 3/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Wild-gift / Call of the wild | 1.20 |
| 1/5 |
| 4/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Wild Growth |
| beneficial effect | A flow of life spins around the target, regenerating 5.76 life per turn. Regeneration |
| detrimental effect | The target is poisoned, taking 1.71 nature damage per turn and decreasing all heals received by 12%. Insidious Poison |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | completed |
Equipment
| On feet | insulating pair of rough leather boots of uncanny dodging (2 def, 1 armour) insulating pair of rough leather boots of uncanny dodging (2 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Defense: +2 Ranged Defense: +3 Fatigue: +1% Changes resistances: +6% fire / +7% cold A pair of boots made of leather. |
| Light source | ethereal brass lantern of revealing ethereal brass lantern of revealingPowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Changes stats: +3 Mag Spellpower: +1 Light radius: +4 See stealth: +5 See invisible: +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | grounding voratun helm of the bounder (0 def, 5 armour) grounding voratun helm of the bounder (0 def, 5 armour)Requires: - Talent Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +7 Str / +7 Dex Changes resistances: +13% lightning / +6% temporal A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | defiled yew wand of conjuration [power 229] (1/6 cooldown) defiled yew wand of conjuration [power 229] (1/6 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 3 When wielded/worn: Maximum vim: +8.00 It can be used to fire a bolt of a random element (dam 114-229), placing all other charms into a 6 cooldown. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
| On fingers | solipsist's gold ring of life solipsist's gold ring of lifeInfused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +4 Cun / +4 Wil Life regen: +0.70 Maximum life: +40.00 Mindpower: +6 Healing mod.: +14% Rings can have magical properties. |
| On fingers | painweaver's steel ring of life painweaver's steel ring of lifeInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Physical power: +7 Life regen: +1.00 Maximum life: +47.00 Spellpower: +9 Mindpower: +9 Healing mod.: +14% Rings can have magical properties. |
| Around waist | rough leather belt of the titan rough leather belt of the titanCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Physical power: +3 A belt that goes around your waist. |
| In main hand | insidious stralite greatsword of massacre (60.5-96.8 power, 3 apr) insidious stralite greatsword of massacre (60.5-96.8 power, 3 apr)Requires: - Strength 35 Infused by nature Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 60.5 - 96.8 Uses stat: 120% Str Damage type: Physical Armour Penetration: +3 Physical crit. chance: +4.5% Attack speed: 100% Damage when this weapon hits: +12 insidious poison Massive two-handed swords. |
| Main armor | stralite plate armour of the dragon (7 def, 13 armour) stralite plate armour of the dragon (7 def, 13 armour)Requires: - Strength 48 - Talent Armour Training (level 3) Infused by nature 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Armour: +13 Defense: +7 Fatigue: +26% Changes stats: +4 Str / +5 Con Changes resistances: +7% physical / +9% fire / +6% cold / +11% lightning / +9% acid Talent cooldown: Rush (-5 turns) Disarm immunity: +36% Stun/Freeze immunity: +24% Knockback immunity: +28% A suit of armour made of metal plates. |
| Cloak | Serpentine Cloak (10 def, 0 armour) Serpentine Cloak (10 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +10 Changes stats: +6 Cun / +5 Con Changes resistances penetration: +15% nature Talent mastery: +0.10 Cunning / Stealth It can be used to activate talent Phase Door (costing 30 power out of 60/60) : Effective talent level: 2.0 Power cost: 30 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Teleports you randomly within a small range of up to 7 grids. At level 4, it allows you to specify which creature to teleport. At level 5, it allows you to choose the target area (radius 5). If the target area is not in line of sight, there is a chance the spell will fizzle. The range will increase with your Spellpower. Cunning and malice seem to emanate from this cloak. |
| Around neck | shielding gold amulet of cunning (+4) shielding gold amulet of cunning (+4)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +4 Cun Changes resistances: +15% light Blindness immunity: +20% Amulets can have magical properties. |
Inventory
marksman's gold ring marksman's gold ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +12 Changes stats: +6 Dex Rings can have magical properties. |
Blade of Distorted Time (40-56 power, 10 apr) Blade of Distorted Time (40-56 power, 10 apr)Requires: - Strength 44 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Base power: 40.0 - 56.0 Uses stats: 20% Mag, 80% Str Damage type: Physical Armour Penetration: +10 Physical crit. chance: +8.0% Attack speed: 100% Special effect when this weapon hits: 20% to slow target Damage conversion: 20% temporal When wielded/worn: Changes damage: +10% physical / +12% temporal It can be used to activate talent Rethread (costing 8 power out of 8/8) : Effective talent level: 2.0 Power cost: 8 out of 8/8. Range: 10.00 Travel Speed: instantaneous Is: a spell Description: Creates a wake of temporal energy that deals 37.21 damage in a beam, as you attempt to rethread the timeline. Affected targets may be stunned, blinded, pinned, or confused for 3 turns. Each target you hit with Rethread will reduce your Paradox by 2. The damage will increase with your Paradox and Spellpower. The remnants of a damaged timeline, this blade shifts and fades at random. |
hateful voratun longsword (43-60.2 power, 6 apr) hateful voratun longsword (43-60.2 power, 6 apr)Requires: - Strength 48 Infused by psionic forces 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 43.0 - 60.2 Uses stat: 100% Str Damage type: Physical Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% Damage when this weapon hits: +15 darkness Damage against: +17% Humanoid Sharp, long, and deadly. |
living mindstar of sand (16.5-18.15 power, 40 apr, mind damage) living mindstar of sand (16.5-18.15 power, 40 apr, mind damage)Requires: - Willpower 48 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 16.5 - 18.2 Uses stats: 50% Wil, 30% Cun Damage type: Mind Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Damage when the wearer is hit: 5 physical Changes resistances: +7% physical Changes resistances penetration: +8% physical Changes damage: +5% physical Mindpower: +5 Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
cashmere wizard hat of corrosion (+15%) (2 def, 0 armour) cashmere wizard hat of corrosion (+15%) (2 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 Changes resistances: +15% acid Changes damage: +10% acid A pointy cloth hat, very wizardly... |
fearforged voratun mail armour of command (15 def, 17 armour) fearforged voratun mail armour of command (15 def, 17 armour)Requires: - Strength 48 - Talent Armour Training Powered by arcane forces Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +17 Defense: +15 Fatigue: +27% Changes stats: +3 Cun / +7 Con Changes resistances: +9% fire / +10% darkness / -17% light Physical save: +7 Spell save: +8 Mental save: +25 A suit of armour made of mail. |
fortifying voratun plate armour of Eyal (9 def, 16 armour) fortifying voratun plate armour of Eyal (9 def, 16 armour)Requires: - Strength 60 - Talent Armour Training (level 3) Infused by nature Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +16 Defense: +9 Fatigue: +26% Changes stats: +4 Str / +4 Con Life regen: +1.30 Maximum life: +106.00 Healing mod.: +25% A suit of armour made of metal plates. |
voratun shield of mind resistance (+20%) (12 def, 3 armour, 65.5 dam, 219.5 block) voratun shield of mind resistance (+20%) (12 def, 3 armour, 65.5 dam, 219.5 block)Requires: - Strength 48 - Talent Armour Training (level 2) Infused by psionic forces 7.00 Encumbrance. Type: armor / shield ; tier 5 When used to attack (with talents): Base power: 65.5 - 78.6 Uses stat: 100% Str Damage type: Physical Physical crit. chance: +5.0% Block value: +220 When wielded/worn: Armour: +3 Defense: +12 Ranged Defense: +12 Fatigue: +14% Changes resistances: +20% mind Talent granted: +5 Block Handheld deflection devices |
280 alchemist agate 280 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
arcane ash wand of conjuration [power 145] (1/6 cooldown) arcane ash wand of conjuration [power 145] (1/6 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 2 It can be used to fire a bolt of a random element (dam 72-145), placing all other charms into a 6 cooldown. When used: 100% chance to regenerate 4 mana. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
arcane dragonbone wand of lightning [power 198] (1/6 cooldown) arcane dragonbone wand of lightning [power 198] (1/6 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 5 It can be used to fire a beam of lightning (dam 66-198), placing all other charms into a 6 cooldown. When used: 100% chance to regenerate 10 mana. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
bright yew wand of conjuration [power 223] (1/6 cooldown) bright yew wand of conjuration [power 223] (1/6 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 3 It can be used to fire a bolt of a random element (dam 112-223), placing all other charms into a 6 cooldown. When used: 100% chance to regenerate 4 positive energy. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
moonstone moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 When used to imbue an object: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Arena: Challenge of the Master
You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.
Achievements
Arena Battler 20
Got to wave 20 in the arena.By Enov the Dwarf Wyrmic level 20
18th Voratun 122nd year of Ascendancy at 00:11 see stats
Arena Battler 50
Got to wave 50 in the arena.By Enov the Dwarf Wyrmic level 34
20th Voratun 122nd year of Ascendancy at 19:15 see stats
Level 10
Got a character to level 10.By Enov the Dwarf Wyrmic level 10
16th Voratun 122nd year of Ascendancy at 23:11 see stats
Level 20
Got a character to level 20.By Enov the Dwarf Wyrmic level 20
18th Voratun 122nd year of Ascendancy at 00:11 see stats
Level 30
Got a character to level 30.By Enov the Dwarf Wyrmic level 30
19th Voratun 122nd year of Ascendancy at 19:25 see stats
Master of Arena
Became the new master of the arena in 60-wave mode.By Enov the Dwarf Wyrmic level 38
21st Voratun 122nd year of Ascendancy at 22:16 see stats
XXX the Destroyer
Earned the rank of Destroyer in the arena.By Enov the Dwarf Wyrmic level 24
18th Voratun 122nd year of Ascendancy at 20:11 see stats
Log
Today is the 29th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 30th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 31st Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 1st Acquisition of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 2nd Acquisition of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 3rd Acquisition of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 1st Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 2nd Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 3rd Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 4th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 5th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 6th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 7th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 8th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 9th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 10th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 11st Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 12nd Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 13rd Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 14th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 15th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 16th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 17th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 18th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 19th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 20th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 21st Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 22nd Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 23rd Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 24th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
