Ojbag the level 5 Dwarf Berserker by Flopolopogus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassBerserker
Level / Exp5 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 20)
Dexterity9 (base 11)
Constitution17 (base 14)
Magic11 (base 10)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life269/269
Stamina120/120
Healing Factor1.062941519274
Regeneration0.26573537981849

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage36
Accuracy20
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)18.522593642275 (62.32946707186%)
Defense2
Ranged Defense2
Fatigue3
Physical Save22
Spell Save20
Mental Save14

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
3/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

active
active
done

Equipment

On feet
On hands
On head
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By Ojbag the Dwarf Berserker level 5
18th Voratun 122nd year of Ascendancy at 11:42
see stats

Log

There is a Escape route from Reknor here (press '' or right click to use).
Saving game...

Saving done.

Personal New Achievement: Squadmate (Roguelike)!

Sold:
grounding rough leather cap of dexterity (+3) (0 def, 1 armour) for 1.09 gold.

You don't see how to get there...


Ran for 6 turns (stop reason: store entrance spotted).


Ran for 3 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: store entrance spotted).


Ran for 9 turns (stop reason: didn't move).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Escape route from Reknor here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Deep Bellow here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


There is a The Deep Bellow here (press '' or right click to use).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).