John Nightreign the level 7 Higher Arcane Blade by E0Z0

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArcane Blade
Level / Exp7 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 19)
Dexterity13 (base 10)
Constitution13 (base 13)
Magic28 (base 22)
Willpower20 (base 10)
Cunning20 (base 16)

Resources

Life207/207
Mana186/186
Stamina143/143
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage33
Accuracy27
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower28
Crit Chance6%
Speed1

Offense: Mind

Mindpower24
Crit Chance4%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)3 (30%)
Defense14
Ranged Defense14
Fatigue1
Physical Save23
Spell Save28
Mental Save25

Defense: Resistances

Nature+ 16%( 70%)
Cold+ 16%( 70%)
Fire+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
5/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Spell / Enhancement1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
3/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.00
2/5
2/5
0/5
0/5
Spell / Conveyance1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
2/5
1/5
0/5

Effects

detrimental effect

Quests

failed
done
active

Equipment

On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Log


Talent Lightning is ready to use.
Something hits
John Nightreign for 6 nature damage.
Betadalaith the skeleton warrior's Shoot hits
John Nightreign for 14 physical, 2 fire (16 total damage).

John Nightreign loses sight!

Something hits
John Nightreign for 33 fire damage.
Something hits
John Nightreign for 19 physical, 2 nature, 3 acid, 3 fire (27 total damage).

John Nightreign is confused and fails to use Infusion: Regeneration.

John Nightreign recovers sight.

Something hits
John Nightreign for 6 nature damage.
Something hits
John Nightreign for 15 physical, 2 fire (17 total damage).

John Nightreign is confused and fails to use Attack.

Betadalaith the skeleton warrior uses
Supercharge Tinkers.
Betadalaith the skeleton warrior supercharges all tinkers.

John Nightreign feels pain again.

John Nightreign seems more focused.

Betadalaith the skeleton warrior shoots!
Aduma the brown mold hits John Nightreign for 28 physical damage.
Betadalaith the skeleton warrior's Shoot hits
John Nightreign for 16 physical, 3 fire (19 total damage).
Betadalaith the skeleton warrior hits John Nightreign for 7 nature damage.
John Nightreign the level 7 higher arcane blade was splattered to death by Aduma the brown mold on level 3 of Ruins of Kor'Pul.
You have no more lives left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Betadalaith the skeleton warrior killed John Nightreign!
Saving game...

Saving done.