Sin the level 7 Dwarf Stone Warden by talas777

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDwarf
ClassStone Warden
Level / Exp7 / 41%
Sizebig
Lifes / Deaths

Primary Stats

Strength22 (base 12)
Dexterity8 (base 10)
Constitution15 (base 11)
Magic28 (base 24)
Willpower26 (base 23)
Cunning10 (base 10)

Resources

Life246/246
Mana81/151
Equilibrium30
Healing Factor1.0460311219418
Regeneration2.3535700243689

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage40
Accuracy24
Crit Chance2%
APR0
Speed1.00

Offense: Offhand

Damage14
Accuracy24
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower28
Crit Chance1%
Speed1

Offense: Mind

Mindpower25
Crit Chance1%
Speed1

Offense: Damage Penetration

Fire+20%

Defense: Base

Armour (hardiness)34.742913215061 (65.897138898113%)
Defense9
Ranged Defense9
Fatigue31
Physical Save20
Spell Save22
Mental Save12

Defense: Resistances

Lightning+ 5%( 70%)
Fire+ 9%( 70%)
Temporal+ 6%( 70%)
Darkness+ 3%( 70%)
Physical+ 6%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
0/5
0/5
Wild-gift / Earthen power1.30
2/5
1/5
0/5
0/5
Wild-gift / Earthen vines1.30
3/5
2/5
0/5
0/5
Wild-gift / Dwarven nature1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Race / Dwarf1.00
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active
active
done
active
active

Equipment

On feet
Light source
On head
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Sin the Dwarf Stone Warden level 5
18th Voratun 122nd year of Ascendancy at 23:30
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a next level here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


There is a previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Saving done.

There is a previous level here (press '' or right click to use).
There is a next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


There is a next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.