Irkr the level 6 Shalore Necromancer by Bessinha

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceShalore
ClassNecromancer
Level / Exp6 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity13 (base 10)
Constitution10 (base 10)
Magic40 (base 29)
Willpower23 (base 17)
Cunning12 (base 11)

Resources

Life42/42
Mana185/200
Soul9/11
Healing Factor1
Regeneration1.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage13
Accuracy11
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance5%
Speed1

Offense: Mind

Mindpower20
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+10%
Arcane+4%
Fire+10%
Temporal+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save12
Spell Save23
Mental Save22

Defense: Resistances

Lightning+ 12%( 70%)
Temporal+ 11%( 70%)
Blight+ 16%( 70%)
Fire+ 20%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
2/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
2/5
2/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
4/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
2/5
0/5
0/5
0/5
Spell / Necrosis1.30
3/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Log

Rested for 17 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Irkr wears:
psionicist's copper ring.

You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 39 turns).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 1.29 gold from the transmogrification of
miner's iron helm of constitution (+3) (0 def, 5 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 1.10 gold from the transmogrification of
horrifying mossy mindstar (2-2 power, 12 apr, mind damage).
You gain 1.77 gold from the transmogrification of
iron greatmaul of daylight (20-30 power, 1 apr).
You gain 0.45 gold from the transmogrification of
iron battleaxe of massacre (22-33 power, 1 apr).
You gain 0.85 gold from the transmogrification of
warrior's copper ring.
You gain 0.67 gold from the transmogrification of
copper ring of the mountain (+11%).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 0.59 gold from the transmogrification of
shatter afflictions rune (absorb 33; cd 18).
You gain 0.59 gold from the transmogrification of
manasurge rune (regen 611% over 10 turns; mana 30; cd 13).
You gain 1.55 gold from the transmogrification of
blink rune (range 3; phase 11; cd 18).
You gain 1.55 gold from the transmogrification of
blink rune (range 3; phase 11; cd 17).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; physical; dur 2; cd 16).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the wizard (heal 196; 16 cd).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 439%; cd 9).
You gain 3.15 gold from the transmogrification of
heroism infusion (die at -115; dur 6; cd 30).
There is a ladder to the next level here (press '' or right click to use).