Jacques the level 1 Dwarf Wyrmic by greycat

Character

GameTales of Maj'Eyal: Age of Ascendancy 0.9.43
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassWyrmic
Level / Exp1 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 17)
Dexterity8 (base 10)
Constitution14 (base 11)
Magic8 (base 10)
Willpower17 (base 14)
Cunning10 (base 10)

Resources

Life-5/126
Equilibrium3
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage20
Accuracy12
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower15.9
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense0.3
Ranged Defense0.3
Fatigue6
Physical Save12.25
Spell Save8.75
Mental Save9.45

Defense: Resistances

Cold+ 1%( 70%)
Lightning+ 1%( 70%)
Fire+ 1%( 70%)
All 0%( 70%)

Inscriptions (2/3)

Infusion
Infusion

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Two-handed weapons1.10
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.10
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/10
1/5
1/5
0/5

Effects

beneficial effect
detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Resting starts...
Talent Infusion: Regeneration is ready to use.
Talent Bellowing Roar is ready to use.
Rested for 34 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: hostile spotted (orc warrior)).

Orc warrior uses Infusion: Regeneration.

Orc warrior starts regenerating health quickly.

Jacques hits orc warrior for
26 physical damage.
Orc warrior hits Jacques for
20 physical, 7 fire damage (total 26.93).
Jacques hits orc warrior for
28 physical damage.
Orc warrior hits Jacques for
21 physical, 7 fire damage (total 27.93).
Jacques misses orc warrior.

Orc warrior hits Jacques for
17 physical, 7 fire damage (total 23.93).
Jacques roars!

Orc warrior wanders around!.

Jacques hits orc warrior for
66 physical damage.
Orc warrior hits Jacques for
22 physical, 7 fire damage (total 28.93).
Jacques uses Infusion: Wild.

Jacques lessens the pain.

Orc warrior stops regenerating health quickly.

Orc warrior seems more focused.

Jacques feels pain again.

Talent Infusion: Wild is ready to use.
Jacques uses Infusion: Regeneration.

Jacques starts regenerating health quickly.

Saving done.

Saving done.

Saving game...