Dandazir the level 9 Dwarf Cursed by tontteli

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassCursed
Level / Exp9 / 87%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 22)
Dexterity10 (base 10)
Constitution17 (base 13)
Magic8 (base 10)
Willpower32 (base 31)
Cunning10 (base 10)

Resources

Life296/296
Hate44/100
Healing Factor0.78388356905761
Regeneration0.1959708922644

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision4
See Stealth7
See Invisible9.3404499272777

Offense: Mainhand

Damage40
Accuracy31
Crit Chance0%
APR18
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower31
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+5%
All0%

Offense: Damage Penetration

Physical+10%
Arcane+10%

Defense: Base

Armour (hardiness)22.317011280365 (72.903125182002%)
Defense11
Ranged Defense11
Fatigue22
Physical Save23
Spell Save14
Mental Save22

Defense: Resistances

Darkness+ 18%( 74%)
Light+ 11%( 70%)
Fire+ 10%( 70%)
Cold+ 15%( 70%)
Arcane+ 5%( 70%)
Mind+ 2%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance23%
Confusion Resistance0%
Instadeath Resistance100%
Poison Resistance0%
Blind Resistance42%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Gloom1.41
2/5
2/5
1/5
0/5
Cursed / Predator1.30
1/5
1/5
1/5
0/5
Cursed / Strife1.30
1/5
1/5
0/5
0/5
Cursed / Slaughter1.30
2/5
1/5
0/5
0/5
Cursed / Endless hunt1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Cursed / Cursed aura1.00
2/5
1/5
2/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
2/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect
beneficial effect

Quests

done
active
done

Equipment

Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Dandazir the Dwarf Cursed level 5
17th Voratun 122nd year of Ascendancy at 22:13
see stats

Log

You gain 0.02 gold from the transmogrification of brass lantern.
You gain 1.40 gold from the transmogrification of
shocking iron shield of resilience (0 def, 2 armour, 8-10 power, 17.5 block).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 8-10 power, 18 block).
You gain 0.90 gold from the transmogrification of
impenetrable iron plate armour (Corpses) (0 def, 13 armour).
You gain 0.87 gold from the transmogrification of
rough leather armour of lightning resistance (Corpses) (3 def, 2 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (Shrouds) (3 def, 2 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (Corpses) (2 def, 4 armour).
You gain 1.25 gold from the transmogrification of
iron gauntlets of dexterity (+2) (0 def, 1 armour).
You gain 2.29 gold from the transmogrification of
elm magestaff of illumination (Misfortune) (10-12 power, 2 apr, lightning element).
You gain 0.65 gold from the transmogrification of
gifted mossy mindstar (Nightmares) (2-3 power, 12 apr, nature damage).
You gain 3.28 gold from the transmogrification of
mighty elm longbow of acid (Shrouds).
You gain 3.75 gold from the transmogrification of
Surefire (Misfortune).
You gain 0.75 gold from the transmogrification of
copper ring of darkness (+22%).
You gain 1.10 gold from the transmogrification of
manasurge rune of the sneak (regen 749% over 10 turns; mana 37; cd 15).
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (res 18%; mental; dur 4; cd 10).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the sneak (heal 94; 12 cd).
There is a way to the next level here (press '' or right click to use).

Space around you starts to dissolve...


Resting starts...

Talent Ruined Earth is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 21 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is a Stairway into the Rhaloren Camp here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.