










Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
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Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Female |
Race | Shalore |
Class | Archmage |
Level / Exp | 27 / 11% |
Size | medium |
Lifes / Deaths | Killed by Spacial Disturbance at level 2 on the 74th Pyre 122nd year of Ascendancy at 19:55 / 252Killed by manaworm at level 2 on the 74th Pyre 122nd year of Ascendancy at 20:25 Killed by Spacial Disturbance at level 2 on the 74th Pyre 122nd year of Ascendancy at 20:38 Killed by Spacial Disturbance at level 2 on the 74th Pyre 122nd year of Ascendancy at 20:52 Killed by Spacial Disturbance at level 2 on the 74th Pyre 122nd year of Ascendancy at 21:31 Killed by losgoroth at level 4 on the 74th Pyre 122nd year of Ascendancy at 22:35 Killed by Deseavi the human at level 5 on the 1st Dusk 122nd year of Ascendancy at 05:08 Killed by The Possessed at level 6 on the 13rd Dusk 122nd year of Ascendancy at 00:13 Killed by venom drake hatchling at level 8 on the 21st Dusk 122nd year of Ascendancy at 14:50 Killed by black crystal at level 8 on the 21st Dusk 122nd year of Ascendancy at 23:40 Killed by crimson crystal at level 8 on the 22nd Dusk 122nd year of Ascendancy at 01:12 Killed by Spellblaze Crystal at level 8 on the 22nd Dusk 122nd year of Ascendancy at 07:36 Killed by Aeramina the large brown snake at level 9 on the 22nd Dusk 122nd year of Ascendancy at 22:56 Killed by Elpar the giant at level 9 on the 32nd Dusk 122nd year of Ascendancy at 03:30 Killed by Shetdum the thalore at level 9 on the 32nd Dusk 122nd year of Ascendancy at 03:50 Killed by Shetdum the thalore at level 9 on the 32nd Dusk 122nd year of Ascendancy at 04:14 Killed by sand-drake at level 9 on the 48th Dusk 122nd year of Ascendancy at 04:51 Killed by Ethaar at level 10 on the 48th Dusk 122nd year of Ascendancy at 18:04 Killed by sandworm destroyer at level 10 on the 48th Dusk 122nd year of Ascendancy at 18:51 Killed by Poryta the black ooze at level 10 on the 48th Dusk 122nd year of Ascendancy at 19:22 Killed by Poryta the black ooze at level 11 on the 48th Dusk 122nd year of Ascendancy at 20:08 Killed by aether beam at level 11 on the 49th Dusk 122nd year of Ascendancy at 06:10 Killed by aether beam at level 11 on the 49th Dusk 122nd year of Ascendancy at 06:19 Killed by Ethaar at level 11 on the 57th Dusk 122nd year of Ascendancy at 07:48 Killed by aether beam at level 11 on the 57th Dusk 122nd year of Ascendancy at 13:22 Killed by aether beam at level 12 on the 65th Dusk 122nd year of Ascendancy at 00:48 Killed by Islassra the wolf at level 12 on the 65th Dusk 122nd year of Ascendancy at 04:55 Killed by bandit at level 12 on the 65th Dusk 122nd year of Ascendancy at 16:48 Killed by Ce'Nyganor the rogue at level 12 on the 65th Dusk 122nd year of Ascendancy at 18:20 Killed by Ce'Nyganor the rogue at level 12 on the 65th Dusk 122nd year of Ascendancy at 18:30 Killed by white jelly at level 12 on the 66th Dusk 122nd year of Ascendancy at 18:07 Killed by aether beam at level 12 on the 67th Dusk 122nd year of Ascendancy at 04:50 Killed by Lisovea the giant blue ant at level 13 on the 67th Dusk 122nd year of Ascendancy at 15:26 Killed by Lisovea the giant blue ant at level 13 on the 67th Dusk 122nd year of Ascendancy at 15:35 Killed by Lisovea the giant blue ant at level 13 on the 67th Dusk 122nd year of Ascendancy at 15:56 Killed by Glira the white jelly at level 13 on the 67th Dusk 122nd year of Ascendancy at 18:23 Killed by giant acid ant at level 14 on the 70th Dusk 122nd year of Ascendancy at 07:44 Killed by Xeredhenne the skeletal rat at level 14 on the 70th Dusk 122nd year of Ascendancy at 19:00 Killed by ghoulish rat at level 14 on the 70th Dusk 122nd year of Ascendancy at 23:44 Killed by armoured skeleton warrior at level 14 on the 71st Dusk 122nd year of Ascendancy at 05:08 Killed by Rat Lich at level 14 on the 71st Dusk 122nd year of Ascendancy at 21:49 Killed by shadow at level 14 on the 71st Dusk 122nd year of Ascendancy at 23:26 Killed by skeletal rat at level 14 on the 72nd Dusk 122nd year of Ascendancy at 00:39 Killed by Ethaar at level 14 on the 72nd Dusk 122nd year of Ascendancy at 00:56 Killed by aether beam at level 14 on the 72nd Dusk 122nd year of Ascendancy at 01:02 Killed by vampire rat at level 14 on the 72nd Dusk 122nd year of Ascendancy at 03:34 Killed by aether beam at level 15 on the 72nd Dusk 122nd year of Ascendancy at 14:28 Killed by aether beam at level 16 on the 73rd Dusk 122nd year of Ascendancy at 16:54 Killed by multi-hued drake hatchling at level 16 on the 73rd Dusk 122nd year of Ascendancy at 17:44 Killed by multi-hued drake hatchling at level 16 on the 73rd Dusk 122nd year of Ascendancy at 18:23 Killed by Ureslak the Prismatic at level 16 on the 73rd Dusk 122nd year of Ascendancy at 19:04 Killed by greater multi-hued wyrm at level 16 on the 73rd Dusk 122nd year of Ascendancy at 19:18 Killed by aether beam at level 16 on the 73rd Dusk 122nd year of Ascendancy at 19:45 Killed by greater multi-hued wyrm at level 16 on the 73rd Dusk 122nd year of Ascendancy at 19:55 Killed by Ureslak the Prismatic at level 16 on the 73rd Dusk 122nd year of Ascendancy at 20:32 Killed by aether beam at level 16 on the 73rd Dusk 122nd year of Ascendancy at 20:43 Killed by greater multi-hued wyrm at level 16 on the 73rd Dusk 122nd year of Ascendancy at 21:29 Killed by Ureslak the Prismatic at level 16 on the 73rd Dusk 122nd year of Ascendancy at 22:15 Killed by greater multi-hued wyrm at level 16 on the 73rd Dusk 122nd year of Ascendancy at 22:55 Killed by Ureslak the Prismatic at level 16 on the 73rd Dusk 122nd year of Ascendancy at 23:02 Killed by greater multi-hued wyrm at level 16 on the 73rd Dusk 122nd year of Ascendancy at 23:27 Killed by greater multi-hued wyrm at level 17 on the 73rd Dusk 122nd year of Ascendancy at 23:56 Killed by greater multi-hued wyrm at level 17 on the 74th Dusk 122nd year of Ascendancy at 00:24 Killed by greater multi-hued wyrm at level 17 on the 74th Dusk 122nd year of Ascendancy at 02:05 Killed by multi-hued drake hatchling at level 17 on the 74th Dusk 122nd year of Ascendancy at 03:21 Killed by aether beam at level 17 on the 74th Dusk 122nd year of Ascendancy at 03:30 Killed by aether beam at level 17 on the 74th Dusk 122nd year of Ascendancy at 04:37 Killed by aether beam at level 17 on the 74th Dusk 122nd year of Ascendancy at 04:45 Killed by Ethaar at level 17 on the 74th Dusk 122nd year of Ascendancy at 10:09 Killed by Ethaar at level 17 on the 74th Dusk 122nd year of Ascendancy at 11:10 Killed by multi-hued drake hatchling at level 17 on the 74th Dusk 122nd year of Ascendancy at 11:52 Killed by Layygalaith the multi-hued drake hatchling at level 17 on the 74th Dusk 122nd year of Ascendancy at 18:05 Killed by aether beam at level 17 on the 74th Dusk 122nd year of Ascendancy at 18:34 Killed by shadowblade at level 17 on the 75th Dusk 122nd year of Ascendancy at 19:55 Killed by cutpurse at level 17 on the 75th Dusk 122nd year of Ascendancy at 20:04 Killed by rogue at level 17 on the 75th Dusk 122nd year of Ascendancy at 21:01 Killed by Veloranor the bandit at level 17 on the 75th Dusk 122nd year of Ascendancy at 21:26 Killed by aether beam at level 17 on the 76th Dusk 122nd year of Ascendancy at 04:21 Killed by Ethaar at level 18 on the 79th Dusk 122nd year of Ascendancy at 13:25 Killed by Ethaar at level 18 on the 79th Dusk 122nd year of Ascendancy at 13:42 Killed by aether beam at level 18 on the 79th Dusk 122nd year of Ascendancy at 21:24 Killed by snow giant boulder thrower at level 18 on the 1st Time of Equilibrium 122nd year of Ascendancy at 01:48 Killed by aether beam at level 18 on the 1st Time of Equilibrium 122nd year of Ascendancy at 07:33 Killed by Urkis, the High Tempest at level 18 on the 1st Time of Equilibrium 122nd year of Ascendancy at 14:06 Killed by aether beam at level 18 on the 1st Time of Equilibrium 122nd year of Ascendancy at 14:25 Killed by Urkis, the High Tempest at level 18 on the 1st Time of Equilibrium 122nd year of Ascendancy at 14:40 Killed by Urkis, the High Tempest at level 18 on the 1st Time of Equilibrium 122nd year of Ascendancy at 15:11 Killed by Aerivena the snow giant thunderer at level 19 on the 1st Time of Equilibrium 122nd year of Ascendancy at 16:26 Killed by Karldek the dwarf at level 19 on the 17th Haze 122nd year of Ascendancy at 05:57 Killed by Cenur the halfling at level 19 on the 17th Haze 122nd year of Ascendancy at 06:17 Killed by snow giant thunderer at level 19 on the 18th Haze 122nd year of Ascendancy at 16:55 Killed by aether beam at level 19 on the 18th Haze 122nd year of Ascendancy at 21:31 Killed by corrupted protoplasmic controller at level 19 on the 18th Haze 122nd year of Ascendancy at 22:40 Killed by corrupted protoplasmic controller at level 19 on the 18th Haze 122nd year of Ascendancy at 23:20 Killed by corrupted mastocytic feeder at level 19 on the 19th Haze 122nd year of Ascendancy at 00:11 Killed by corrupted mastocytic feeder at level 19 on the 19th Haze 122nd year of Ascendancy at 00:42 Killed by Betunne the Blightborn at level 19 on the 19th Haze 122nd year of Ascendancy at 01:42 Killed by aether beam at level 19 on the 19th Haze 122nd year of Ascendancy at 02:16 Killed by corrupted mastocytic feeder at level 19 on the 19th Haze 122nd year of Ascendancy at 04:00 Killed by snow giant boulder thrower at level 19 on the 19th Haze 122nd year of Ascendancy at 15:14 Killed by aether beam at level 20 on the 19th Haze 122nd year of Ascendancy at 18:55 Killed by snow giant boulder thrower at level 20 on the 20th Haze 122nd year of Ascendancy at 00:19 Killed by aether beam at level 20 on the 20th Haze 122nd year of Ascendancy at 05:18 Killed by snow giant boulder thrower at level 20 on the 20th Haze 122nd year of Ascendancy at 06:25 Killed by aether beam at level 20 on the 20th Haze 122nd year of Ascendancy at 09:19 Killed by Ethaar at level 20 on the 20th Haze 122nd year of Ascendancy at 11:32 Killed by aether beam at level 20 on the 20th Haze 122nd year of Ascendancy at 21:38 Killed by Rlgu the dwarf at level 20 on the 23rd Haze 122nd year of Ascendancy at 19:28 Killed by forest wight at level 20 on the 25th Haze 122nd year of Ascendancy at 05:21 Killed by aether beam at level 20 on the 25th Haze 122nd year of Ascendancy at 05:45 Killed by Aletta Soultorn at level 20 on the 25th Haze 122nd year of Ascendancy at 06:14 Killed by Aletta Soultorn at level 20 on the 25th Haze 122nd year of Ascendancy at 06:43 Killed by skeleton mage at level 21 on the 25th Haze 122nd year of Ascendancy at 13:51 Killed by Borfast the Broken at level 21 on the 26th Haze 122nd year of Ascendancy at 04:51 Killed by Borfast the Broken at level 21 on the 26th Haze 122nd year of Ascendancy at 05:33 Killed by Borfast the Broken at level 21 on the 26th Haze 122nd year of Ascendancy at 06:31 Killed by Risen Ghoul at level 21 on the 26th Haze 122nd year of Ascendancy at 08:18 Killed by skeleton archer at level 21 on the 26th Haze 122nd year of Ascendancy at 09:54 Killed by Cyrelrana the forest wight at level 21 on the 26th Haze 122nd year of Ascendancy at 10:46 Killed by multi-hued drake hatchling at level 21 on the 26th Haze 122nd year of Ascendancy at 11:55 Killed by devourer at level 21 on the 26th Haze 122nd year of Ascendancy at 15:39 Killed by master vampire at level 21 on the 26th Haze 122nd year of Ascendancy at 19:36 Killed by Velokira the wolf at level 21 on the 26th Haze 122nd year of Ascendancy at 20:10 Killed by Velokira the wolf at level 21 on the 26th Haze 122nd year of Ascendancy at 20:36 Killed by netherworm mass at level 21 on the 26th Haze 122nd year of Ascendancy at 21:10 Killed by Isloriamina the ghast at level 21 on the 27th Haze 122nd year of Ascendancy at 06:47 Killed by skeleton archer at level 21 on the 28th Haze 122nd year of Ascendancy at 01:20 Killed by aether beam at level 21 on the 28th Haze 122nd year of Ascendancy at 07:57 Killed by Ethaar at level 21 on the 28th Haze 122nd year of Ascendancy at 16:43 Killed by skeleton magus at level 22 on the 29th Haze 122nd year of Ascendancy at 07:18 Killed by bandit at level 22 on the 29th Haze 122nd year of Ascendancy at 08:54 Killed by skeleton magus at level 22 on the 29th Haze 122nd year of Ascendancy at 09:55 Killed by skeleton warrior at level 22 on the 29th Haze 122nd year of Ascendancy at 13:52 Killed by aether beam at level 22 on the 29th Haze 122nd year of Ascendancy at 14:38 Killed by Xerowen the large brown snake at level 22 on the 29th Haze 122nd year of Ascendancy at 15:48 Killed by skeleton warrior at level 22 on the 29th Haze 122nd year of Ascendancy at 22:25 Killed by skeleton warrior at level 22 on the 29th Haze 122nd year of Ascendancy at 23:12 Killed by Ethaar at level 22 on the 30th Haze 122nd year of Ascendancy at 01:33 Killed by aether beam at level 22 on the 30th Haze 122nd year of Ascendancy at 05:18 Killed by saw horror at level 22 on the 30th Haze 122nd year of Ascendancy at 10:59 Killed by Nerivea the fearful symmetry at level 22 on the 30th Haze 122nd year of Ascendancy at 11:35 Killed by devourer at level 22 on the 30th Haze 122nd year of Ascendancy at 12:29 Killed by aether beam at level 22 on the 30th Haze 122nd year of Ascendancy at 13:00 Killed by Layumira the master vampire at level 22 on the 30th Haze 122nd year of Ascendancy at 13:11 Killed by aether beam at level 22 on the 30th Haze 122nd year of Ascendancy at 13:36 Killed by aether beam at level 22 on the 30th Haze 122nd year of Ascendancy at 14:10 Killed by Tiemo the Invoker at level 22 on the 30th Haze 122nd year of Ascendancy at 17:17 Killed by steamgun turret at level 22 on the 30th Haze 122nd year of Ascendancy at 17:43 Killed by Daiah the Invoker at level 22 on the 30th Haze 122nd year of Ascendancy at 19:41 Killed by Daiah the Invoker at level 22 on the 30th Haze 122nd year of Ascendancy at 19:56 Killed by armoured skeleton warrior at level 22 on the 30th Haze 122nd year of Ascendancy at 20:29 Killed by armoured skeleton warrior at level 22 on the 30th Haze 122nd year of Ascendancy at 21:15 Killed by armoured skeleton warrior at level 22 on the 30th Haze 122nd year of Ascendancy at 21:32 Killed by aether beam at level 22 on the 30th Haze 122nd year of Ascendancy at 22:07 Killed by bloated horror at level 22 on the 30th Haze 122nd year of Ascendancy at 22:34 Killed by decaying devourer at level 22 on the 30th Haze 122nd year of Ascendancy at 23:12 Killed by decaying devourer at level 22 on the 31st Haze 122nd year of Ascendancy at 00:17 Killed by The Master at level 22 on the 31st Haze 122nd year of Ascendancy at 03:04 Killed by armoured skeleton warrior at level 22 on the 31st Haze 122nd year of Ascendancy at 03:16 Killed by Lord of Skulls (warrior) at level 22 on the 31st Haze 122nd year of Ascendancy at 03:58 Killed by elder vampire at level 22 on the 31st Haze 122nd year of Ascendancy at 04:32 Killed by elder vampire at level 22 on the 31st Haze 122nd year of Ascendancy at 04:56 Killed by armoured skeleton warrior at level 22 on the 31st Haze 122nd year of Ascendancy at 05:30 Killed by The Master at level 22 on the 31st Haze 122nd year of Ascendancy at 06:48 Killed by armoured skeleton warrior at level 22 on the 31st Haze 122nd year of Ascendancy at 06:54 Killed by elder vampire at level 22 on the 31st Haze 122nd year of Ascendancy at 07:09 Killed by armoured skeleton warrior at level 22 on the 31st Haze 122nd year of Ascendancy at 07:33 Killed by Lord of Skulls (warrior) at level 22 on the 31st Haze 122nd year of Ascendancy at 08:17 Killed by elder vampire at level 22 on the 31st Haze 122nd year of Ascendancy at 09:33 Killed by armoured skeleton warrior at level 22 on the 31st Haze 122nd year of Ascendancy at 11:30 Killed by The Master at level 22 on the 31st Haze 122nd year of Ascendancy at 11:35 Killed by skeleton mage at level 22 on the 31st Haze 122nd year of Ascendancy at 12:14 Killed by The Master at level 22 on the 31st Haze 122nd year of Ascendancy at 12:32 Killed by The Master at level 22 on the 31st Haze 122nd year of Ascendancy at 13:26 Killed by armoured skeleton warrior at level 22 on the 31st Haze 122nd year of Ascendancy at 14:08 Killed by armoured skeleton warrior at level 22 on the 31st Haze 122nd year of Ascendancy at 14:44 Killed by armoured skeleton warrior at level 22 on the 31st Haze 122nd year of Ascendancy at 15:08 Killed by armoured skeleton warrior at level 22 on the 31st Haze 122nd year of Ascendancy at 15:36 Killed by armoured skeleton warrior at level 22 on the 31st Haze 122nd year of Ascendancy at 15:48 Killed by elder vampire at level 22 on the 31st Haze 122nd year of Ascendancy at 15:55 Killed by Lord of Skulls (warrior) at level 22 on the 31st Haze 122nd year of Ascendancy at 16:34 Killed by skeleton master archer at level 22 on the 31st Haze 122nd year of Ascendancy at 16:52 Killed by Lord of Skulls (warrior) at level 22 on the 31st Haze 122nd year of Ascendancy at 16:58 Killed by armoured skeleton warrior at level 22 on the 31st Haze 122nd year of Ascendancy at 17:03 Killed by Lord of Skulls (warrior) at level 22 on the 31st Haze 122nd year of Ascendancy at 17:09 Killed by armoured skeleton warrior at level 22 on the 31st Haze 122nd year of Ascendancy at 17:14 Killed by Lord of Skulls (warrior) at level 22 on the 31st Haze 122nd year of Ascendancy at 17:21 Killed by skeleton master archer at level 22 on the 31st Haze 122nd year of Ascendancy at 17:35 Killed by Lord of Skulls (warrior) at level 22 on the 31st Haze 122nd year of Ascendancy at 17:42 Killed by heavy bone giant at level 22 on the 31st Haze 122nd year of Ascendancy at 18:16 Killed by elder vampire at level 22 on the 31st Haze 122nd year of Ascendancy at 18:22 Killed by skeleton master archer at level 22 on the 31st Haze 122nd year of Ascendancy at 18:27 Killed by Lord of Skulls (warrior) at level 22 on the 31st Haze 122nd year of Ascendancy at 18:33 Killed by Lord of Skulls (warrior) at level 22 on the 31st Haze 122nd year of Ascendancy at 18:39 Killed by skeleton master archer at level 22 on the 31st Haze 122nd year of Ascendancy at 18:48 Killed by aether beam at level 22 on the 31st Haze 122nd year of Ascendancy at 18:54 Killed by heavy bone giant at level 22 on the 31st Haze 122nd year of Ascendancy at 19:09 Killed by skeleton master archer at level 22 on the 31st Haze 122nd year of Ascendancy at 19:16 Killed by elder vampire at level 22 on the 31st Haze 122nd year of Ascendancy at 19:22 Killed by aether beam at level 22 on the 31st Haze 122nd year of Ascendancy at 19:46 Killed by aether beam at level 22 on the 31st Haze 122nd year of Ascendancy at 20:09 Killed by skeleton master archer at level 22 on the 31st Haze 122nd year of Ascendancy at 20:33 Killed by aether beam at level 22 on the 31st Haze 122nd year of Ascendancy at 21:06 Killed by elder vampire at level 22 on the 31st Haze 122nd year of Ascendancy at 21:38 Killed by aether beam at level 22 on the 31st Haze 122nd year of Ascendancy at 21:43 Killed by skeleton master archer at level 22 on the 31st Haze 122nd year of Ascendancy at 22:07 Killed by aether beam at level 22 on the 31st Haze 122nd year of Ascendancy at 22:21 Killed by elder vampire at level 23 on the 31st Haze 122nd year of Ascendancy at 22:47 Killed by aether beam at level 23 on the 31st Haze 122nd year of Ascendancy at 22:53 Killed by orc grand master assassin at level 24 on the 80th Haze 122nd year of Ascendancy at 19:22 Killed by mountain troll thunderer at level 24 on the 80th Haze 122nd year of Ascendancy at 20:12 Killed by Xanuyatira the stone troll at level 24 on the 1st Decay 122nd year of Ascendancy at 01:27 Killed by Bethatta the stone troll at level 24 on the 1st Decay 122nd year of Ascendancy at 04:43 Killed by Bethatta the stone troll at level 24 on the 1st Decay 122nd year of Ascendancy at 04:52 Killed by Bethatta the stone troll at level 24 on the 1st Decay 122nd year of Ascendancy at 05:05 Killed by orc assassin at level 24 on the 1st Decay 122nd year of Ascendancy at 18:35 Killed by Saluyada the orc warrior at level 24 on the 2nd Decay 122nd year of Ascendancy at 13:13 Killed by orc archer at level 24 on the 2nd Decay 122nd year of Ascendancy at 14:03 Killed by armoured skeleton warrior at level 24 on the 2nd Decay 122nd year of Ascendancy at 14:46 Killed by Saluyada the orc warrior at level 24 on the 2nd Decay 122nd year of Ascendancy at 15:14 Killed by armoured skeleton warrior at level 24 on the 2nd Decay 122nd year of Ascendancy at 15:22 Killed by Golbug the Destroyer at level 25 on the 2nd Decay 122nd year of Ascendancy at 21:59 Killed by Golbug the Destroyer at level 25 on the 2nd Decay 122nd year of Ascendancy at 22:34 Killed by Golbug the Destroyer at level 25 on the 3rd Decay 122nd year of Ascendancy at 00:09 Killed by Golbug the Destroyer at level 25 on the 3rd Decay 122nd year of Ascendancy at 01:01 Killed by Golbug the Destroyer at level 25 on the 3rd Decay 122nd year of Ascendancy at 01:29 Killed by elven mage at level 26 on the 7th Decay 122nd year of Ascendancy at 18:19 Killed by aether beam at level 26 on the 7th Decay 122nd year of Ascendancy at 18:40 Killed by elven blood mage at level 26 on the 8th Decay 122nd year of Ascendancy at 01:10 Killed by elven elite warrior at level 26 on the 8th Decay 122nd year of Ascendancy at 01:35 Killed by Belyda the mean looking elven guard at level 26 on the 8th Decay 122nd year of Ascendancy at 05:35 Killed by elven cultist at level 26 on the 8th Decay 122nd year of Ascendancy at 14:18 Killed by elven cultist at level 26 on the 8th Decay 122nd year of Ascendancy at 15:00 Killed by elven tempest at level 26 on the 8th Decay 122nd year of Ascendancy at 20:01 Killed by aether beam at level 26 on the 8th Decay 122nd year of Ascendancy at 20:43 Killed by elven cultist at level 26 on the 8th Decay 122nd year of Ascendancy at 21:12 Killed by elven cultist at level 26 on the 8th Decay 122nd year of Ascendancy at 22:01 Killed by elven corruptor at level 26 on the 9th Decay 122nd year of Ascendancy at 02:59 Killed by elven tempest at level 26 on the 9th Decay 122nd year of Ascendancy at 08:40 Killed by elven cultist at level 26 on the 9th Decay 122nd year of Ascendancy at 09:25 Killed by elven cultist at level 26 on the 9th Decay 122nd year of Ascendancy at 10:06 Killed by Acolyte of the Sect of Kryl-Feijan at level 26 on the 9th Decay 122nd year of Ascendancy at 12:41 Killed by Acolyte of the Sect of Kryl-Feijan at level 26 on the 9th Decay 122nd year of Ascendancy at 12:54 Killed by Acolyte of the Sect of Kryl-Feijan at level 26 on the 9th Decay 122nd year of Ascendancy at 13:39 Killed by Kryl-Feijan at level 26 on the 9th Decay 122nd year of Ascendancy at 14:18 Killed by Kryl-Feijan at level 26 on the 9th Decay 122nd year of Ascendancy at 15:13 Killed by Kryl-Feijan at level 26 on the 9th Decay 122nd year of Ascendancy at 15:40 Killed by aether beam at level 26 on the 9th Decay 122nd year of Ascendancy at 16:22 Killed by Acolyte of the Sect of Kryl-Feijan at level 26 on the 9th Decay 122nd year of Ascendancy at 16:58 Killed by Duzroas the wretchling at level 27 on the 9th Decay 122nd year of Ascendancy at 20:09 Killed by mean looking elven guard at level 27 on the 9th Decay 122nd year of Ascendancy at 20:33 Killed by elven elite warrior at level 27 on the 9th Decay 122nd year of Ascendancy at 21:43 |
Primary Stats
Strength | 8 (base 10) |
Dexterity | 16 (base 10) |
Constitution | 21 (base 10) |
Magic | 90 (base 58) |
Willpower | 60 (base 48) |
Cunning | 24 (base 17) |
Resources
Life | 436/436 |
Mana | 582/582 |
Healing Factor | 1.224804467222 |
Regeneration | 13.779050256247 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -63.333333333333% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
Offense: Mainhand
Damage | 32 |
Accuracy | 10 |
Crit Chance | 12% |
APR | 5 |
Speed | 1.00 |
Offense: Spell
Spellpower | 62 |
Crit Chance | 18% |
Speed | 1 |
Offense: Mind
Mindpower | 37 |
Crit Chance | 8% |
Speed | 1 |
Offense: Damage Bonus
Temporal | +9% |
Physical | +14% |
Arcane | +5% |
Cold | +40% |
All | 0% |
Offense: Damage Penetration
Physical | +11% |
Defense: Base
Armour (hardiness) | 4 (30%) |
Defense | 26 |
Ranged Defense | 26 |
Fatigue | 0 |
Physical Save | 21 |
Spell Save | 37 |
Mental Save | 17 |
Defense: Resistances
Acid | + 23%( 70%) |
Light | + 20%( 70%) |
Temporal | + 24%( 70%) |
Nature | + 18%( 70%) |
Darkness | + 14%( 70%) |
Cold | + 34%( 70%) |
All | + 9%( 70%) |
Defense: Immunities
Disarm Resistance | 20% |
Silence Resistance | 20% |
Instadeath Resistance | 100% |
Blind Resistance | 20% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Runes | Effective talent level: 1.0 Rune: DissipationUse mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (52 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
Spell / Meta | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 2/5 |
Spell / Temporal | 1.30 |
| 1/5 |
| 3/5 |
| 1/5 |
| 2/5 |
Spell / Air | 1.30 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Spell / Arcane | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Spell / Phantasm | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Earth | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Fire | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Spell / Aether | 1.30 |
| 4/5 |
| 1/5 |
| 3/5 |
| 0/5 |
Spell / Water | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Spell / Aegis | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 2/5 |
Spell / Divination | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Race / Shalore | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Spell / Conveyance | 1.30 |
| 4/5 |
| 5/5 |
| 2/5 |
| 4/5 |
Effects
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You failed to protect the lone alchemist from death by icy orc wyrmic. Escort: lone alchemist (level 1 of Daikara) | failed |
You successfully escorted the lost tinker to the recall portal on level 5 of Dreadfell. Escort: lost tinker (level 5 of Dreadfell)As a reward you gained knowledge of tinker technology. | done |
You failed to protect the temporal explorer from death by mountain troll thunderer. Escort: temporal explorer (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the temporal explorer to the recall portal on level 1 of Old Forest. Escort: temporal explorer (level 1 of Old Forest)As a reward you improved talent Foresight (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 2 of Scintillating Caves. Escort: temporal explorer (level 2 of Scintillating Caves)As a reward you gained talent category Chronomancy / Chronomancy (at mastery 1.00). | done |
You successfully escorted the temporal explorer to the recall portal on level 3 of Dreadfell. Escort: temporal explorer (level 3 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the worried loremaster to the recall portal on level 1 of Ruins of Kor'Pul. Escort: worried loremaster (level 1 of Ruins of Kor'Pul)As a reward you improved Magic by +5. | done |
You successfully escorted the worried loremaster to the recall portal on level 3 of Scintillating Caves. Escort: worried loremaster (level 3 of Scintillating Caves)As a reward you improved Magic by +5. | done |
You successfully escorted the worried loremaster to the recall portal on level 6 of Dreadfell. Escort: worried loremaster (level 6 of Dreadfell)As a reward you improved Magic by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
The Abashed Expanse is a part of Eyal torn apart by the Spellblaze and thrown into the void between the stars. Spellblaze FalloutsIt has recently begun to destabilize, threatening to crash onto Eyal, destroying everything in its path. You have entered it and must now stabilize three wormholes by firing any spell at them. Remember, the floating islands are not stable and might teleport randomly. However, the disturbances also help you: your Phase Door spell is fully controllable even if not of high level yet. * You have explored the expanse and closed all three wormholes. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsMarus of Elvala needs your help making an elixir of mysticism. He has given you some notes on the ingredients: * 'Needed: one faerlhing fang. I've lost a number of adventurers to this one, but I'm sure you'll be fine.' * 'Needed: one ritch stinger. Keep as much venom in it as possible.' * You've found the needed skeleton mage skull. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed multi-hued wyrm scale. * You've found the needed minotaur nose. * You've found the needed red crystal shard. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | active |
Equipment
On feet | ![]() Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Stamina each turn: +0.60 Maximum stamina: +13.00 Spellpower: +5 (+1 eff.) A pair of boots made of leather. |
Light source | ![]() Powered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Light radius: +3 It can be used to activate talent Fearscape Shift (costing 25 power out of 25/25) : Effective talent level: 2.0 Power cost: 25 out of 25/25. Range: 5 Travel Speed: instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 126.75 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 126.75 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
On head | ![]() Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +3 Wil Physical save: +6 (+3 eff.) Disarm immunity: +20% Maximum life: +20.00 Defense after a teleport: +5 Resist all after a teleport: +5% New effects duration reduction after a teleport: +5% A pointy cloth hat, very wizardly... |
Tool | ![]() Powered by arcane forces 1.00 Encumbrance. [Unique] Type: tool / skull ; tier 3 When wielded/worn: Damage when hit (Melee): 12 darkness Spellpower: +10 (+2 eff.) Spell crit. chance: +4% It can be used to raise one or two undead rats to fight beside you Activation costs 70 power out of 70/70. This ancient skull is all that remains of the Rat Lich. Some fragments of its power remain and a faint red light still glows within its eye sockets. |
On fingers | ![]() Infused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 22.23 cold and 18.10 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance Activation costs 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
On fingers | ![]() Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +4 Mag Changes resistances: +15% acid / +3% cold Reduces incoming crit damage: 10.00% Mental save: +3 (+3 eff.) Silence immunity: +20% Life regen: +10.00 Maximum life: +61.00 Healing mod.: +13% Rings make your fingers look great! |
Around waist | ![]() Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Defense: +10 (+5 eff.) Changes resistances: +12% light Changes resistances penetration: +11% physical Changes damage: +14% physical Physical save: +6 (+3 eff.) Spell save: +3 (+2 eff.) Blindness immunity: +20% Disease immunity: +20% A belt that goes around your waist. |
In main hand | ![]() Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes resistances: +5% darkness / +10% temporal Changes damage: +25% cold Talent granted: +1 Command Staff Spellpower on spell critical (stacks up to 3 times): +7 Spellpower: +20 (+5 eff.) Spell crit. chance: +4% Defense after a teleport: +11 Resist all after a teleport: +5% New effects duration reduction after a teleport: +5% It can be used to conjure elemental energy in a radius 8 cone, dealing 32.31 to 38.77 cold damage Activation puts all charms on cooldown for 8 turns. Staves designed for wielders of magic, by the greats of the art. |
On hands | ![]() Powered by arcane forces Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Effects on melee hit: * 10% chance to reduce all saves and defense by 24 Damage (Melee): 6 temporal / 10 mind / 11 darkness Damage (Ranged): 6 temporal Changes resistances: +6% temporal Changes damage: +4% temporal Mental save: -15 (-15 eff.) Mindpower: +4 (+2 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Ruined Earth, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 5 Travel Speed: instantaneous Is: a mind power Description: Curse the earth around you in a radius of 5 for 6 turns. Any who stand upon it are weakened, reducing the damage they inflict by 38% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Main armor | ![]() Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes stats: +3 Mag / +2 Wil Changes resistances: +9% all Changes damage: +5% arcane / +5% temporal Maximum mana: +10.00 Spellpower: +3 (+0 eff.) Spell crit. chance: +2% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Cloak | ![]() Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Maximum life: +31.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | ![]() Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Fatigue: -5% Changes stats: +5 Dex / +3 Mag / +6 Cun / +5 Con Life regen: +1.00 Stamina each turn: +0.90 Mana each turn: +0.13 Spellpower on spell critical (stacks up to 3 times): +2 Maximum mana: +20.00 Movement speed: +10% Amulets make your neck look great! |
Inventory
![]() Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 381 life over 5 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
![]() Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 4 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 11%, your defense is increased by 11 and all your resistances by 11%. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() stormshield rune (threshold 42; blocks 3; dur 4; cd 12) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to summon a protective storm around you for 4 turns. While active the storm will completely block all damage over 42 up to 3 times. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() 0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
![]() Infused by nature Infused by psionic forces 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Effects when hit in melee: * 20% chance to reduce strength, dexterity, and constitution by 29 * 24% chance to reduce damage dealt by 20% Changes stats: +4 Dex / +5 Wil Changes resistances: +6% blight / +6% temporal Spell save: +9 (+4 eff.) Mental save: +5 (+4 eff.) Confusion immunity: +12% Mindpower: +8 (+4 eff.) Amulets make your neck look great! |
![]() Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes resistances: +11% lightning Stun/Freeze immunity: +21% Amulets make your neck look great! |
![]() gold ring of misery Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Effects on melee hit: * 12% chance to reduce all saves and defense by 24 Damage (Melee): 13 physical Effects on ranged hit: * 12% chance to reduce all saves and defense by 24 Damage (Ranged): 13 physical Changes stats: +3 Cun Hate when firing a critical mind attack: +1.00 Maximum hate: +5.00 It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 144% weapon damage. If the attack hits, the target will bleed for 276% weapon damage over 7 turns, and all healing will be reduced by 48%. Rings make your fingers look great! |
![]() Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+4 eff.) Silence immunity: +21% Mana each turn: +0.13 Rings make your fingers look great! |
![]() Requires: - Dexterity 17 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 20.0 - 26.0 Uses stats: 50% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +12.0% Attack speed: 100% Lifesteal (this weapon only): +6% Damage (Melee): +20 blight / +20 fire When wielded/worn: Changes stats: +5 Mag Changes resistances: +10% blight / +10% fire Talent granted: +1 Virulent Disease This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle. |
![]() Requires: - Dexterity 32 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 25.0 - 32.5 Uses stats: 50% Dex, 15% Mag, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +9.0% Attack speed: 100% On weapon hit: * 20% chance to make the target bleed shadows. You heal for 15 whenever you hit an enemy bleeding shadows. Damage conversion: 50% darkness When wielded/worn: Changes stats: +4 Cun / +4 Mag Changes resistances: +10% darkness Changes resistances penetration: +10% darkness Changes damage: +5% darkness Stealth bonus: +10 It can be used to activate talent Invoke Darkness (costing 20 power out of 20/20) : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 10 Travel Speed: 2000% of base Is: necromancy and a spell Description: Conjures up a beam of darkness, doing 131.45 darkness damage. At level 5, the beam widens to hit foes on each side. The damage will increase with your Spellpower. This dagger seems to be formed of pure shadows, with a strange miasma surrounding it. |
![]() Requires: - Magic 16 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes damage: +15% cold Talent granted: +1 Command Staff Mana each turn: +0.11 Spellpower: +16 (+4 eff.) Spell crit. chance: +2% It can be used to channel mana (increasing mana regeneration by 2000% for 5 turns) Activation puts all charms on cooldown for 30 turns. Staves designed for wielders of magic, by the greats of the art. |
![]() Infused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +7 Cun / +8 Wil Talent mastery: +0.20 Wild-gift / Harmony Mindpower: +15 (+6 eff.) Mental crit. chance: +15% The simplest of belts, worn for centuries by Nessilla Tantaelen as she tended to her people and forests. Some of her wisdom and power have settled permanently into its fibers. |
![]() Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +6% blight Damage against: +18% Summoned Reduced damage from: +18% Summoned The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
![]() Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Physical save: +5 (+2 eff.) Mindpower: +3 (+2 eff.) A belt that goes around your waist. |
![]() Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Changes stats: +2 Mag Changes resistances: +7% all Changes resistances penetration: +5% temporal / +5% physical Changes damage: +6% temporal / +6% physical Reduces paradox anomalies(equivalent to willpower): +8 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +10% blight / +10% darkness / +10% mind / +7% all Changes damage: +10% blight Physical save: +10 (+5 eff.) Spell save: +10 (+4 eff.) Mental save: +20 (+11 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() silk robe of light (+15%) (0 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Changes resistances: +15% light / +13% all Changes damage: +10% light A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +1 Defense: +2 (+1 eff.) Fatigue: +2% Changes stats: +3 Cun Talent mastery: +0.20 Cunning / Survival It can be used to boost speed by 32% (based on Cunning) Activation costs 50 power out of 50/50. The boots of a Rogue outcast, who knew that the best way to deal with a problem was to run from it. |
![]() Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Life regen: +2.00 Stamina each turn: +0.40 Maximum stamina: +12.00 Healing mod.: +11% A pair of boots made of leather. |
![]() Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +10% nature Changes damage: +5% nature Talent mastery: +0.20 Wild-gift / Slime Poison immunity: +20% Mindpower: +2 (+1 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. These gloves are coated with a thick, green liquid. |
![]() voratun gauntlets 'Glintvengeance' (0 def, 3 armour) Requires: - Heavy armour training Infused by nature 1.50 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Armour: +3 Fatigue: +5% Damage (Melee): 8 acid Changes resistances: +8% acid / +12% blight / +5% arcane / +30% lightning Changes damage: +8% acid Life regen: +4.00 Light radius: +3 Healing mod.: +20% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
![]() radiant hardened leather armour (9 def, 6 armour) Requires: - Strength 16 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +6 Defense: +9 (+5 eff.) Fatigue: +8% Changes stats: +3 Wil Changes resistances: +12% blight / +13% darkness Light radius: +1 A suit of armour made of leather. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+4 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+2 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Changes damage: +6% acid / +6% fire / +6% cold / +6% arcane / +6% lightning Spell crit. chance: +5% Light radius: +2 It can be used to activate talent Echoes From The Void (costing 70 power out of 70/70) : Effective talent level: 2.0 Power cost: 70 out of 70/70. Range: 10 Travel Speed: instantaneous Description: Shows the target the madness of the void. Each turn for 6 turns the target must make a mental save or suffer 32.71 mind damage as well as resource damage (based off the mind damage and nature of the resource). It looks like a very tiny star -- deep black -- and yet it somehow shines. |
![]() Infused by nature Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Physical save: +6 (+3 eff.) Mental save: +6 (+4 eff.) Light radius: +4 See stealth: +8 See invisible: +8 Healing mod.: +15% A normal brass lantern, enhanced by alchemy to make it brighter. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 2 It can be used to put up to 3 of the target's runes, infusions or talents on cooldown for 3-5 turns (range 5) Activation costs 30 power out of 30/30. You can feel magic draining out around this rod. Even nature itself seems affected. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() Infused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Changes stats: +4 Cun Changes damage: +10% mind / +10% lightning Your mind is attuned to electricity. Any lightning damage you do that is more than 10% of the victim's maximum life will attempt to brainlock the target. Upon taking lightning damage >10% of your max life, your mind fires back, dealing 30% of the original damage as mind and trying to brainlock the target. Upon taking mind damage >10% of your max life, you reflexively trigger the jolt, sending an arc of dazing lightning toward the target (damage based on mindpower). This item can have up to 2 charges, with each charge having 4 turn cooldown. This torque feels tingly to the touch, but seems to enhance your thinking. |
![]() 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 3 When wielded/worn: Damage when hit (Melee): 18 light Changes resistances: +12% darkness / +12% light Changes damage: +10% light Spell save: +15 (+6 eff.) Light radius: +2 It can be used to summon a stationary shining orb within range 5 for 15 turns that will illuminate its area and deal 83 light damage (based on your Magic and Strength) to your foes within radius 5 each turn Activation costs 35 power out of 35/35. This gold-tipped wand shines with an unnatural sheen. |
![]() Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 2 It can be used to create a shield absorbing up to 290 damage on yourself and all friendly characters within 10 spaces for 4 turns Activation puts all charms on cooldown for 30 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Ethaar the Shalore Archmage level 24
48th Haze 122nd year of Ascendancy at 17:45 see stats
By Ethaar the Shalore Archmage level 22
31st Haze 122nd year of Ascendancy at 00:13 see stats
By Ethaar the Shalore Archmage level 25
3rd Decay 122nd year of Ascendancy at 01:54 see stats
By Ethaar the Shalore Archmage level 19
19th Haze 122nd year of Ascendancy at 02:45 see stats
By Ethaar the Shalore Archmage level 19
1st Time of Equilibrium 122nd year of Ascendancy at 19:25 see stats
By Ethaar the Shalore Archmage level 10
48th Dusk 122nd year of Ascendancy at 13:21 see stats
By Ethaar the Shalore Archmage level 20
19th Haze 122nd year of Ascendancy at 18:55 see stats
By Ethaar the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 22:03 see stats
By Ethaar the Shalore Archmage level 13
67th Dusk 122nd year of Ascendancy at 18:43 see stats
By Ethaar the Shalore Archmage level 14
72nd Dusk 122nd year of Ascendancy at 00:38 see stats
By Ethaar the Shalore Archmage level 26
9th Decay 122nd year of Ascendancy at 12:03 see stats
By Ethaar the Shalore Archmage level 17
76th Dusk 122nd year of Ascendancy at 02:58 see stats
By Ethaar the Shalore Archmage level 22
31st Haze 122nd year of Ascendancy at 22:46 see stats
Log
Talent Chain Lightning is ready to use.
Ethaar is no longer surging arcane power.
An object rolls from the chest!
But the chest was guarded!
Ethaar casts Illuminate.
Ethaar hits Elven mage for 134 light damage.
Ethaar hits Elven cultist for 119 light damage.
Ethaar hits Elven warrior for 134 light damage.
Ethaar hits Elven elite warrior for 134 light damage.
Elven cultist casts Soul Rot.
Elven cultist's spell attains critical power!
Elven warrior uses Shield Pummel.
Elven warrior performs a melee critical strike against Ethaar!
Elven warrior misses Ethaar.
Elven mage casts Timeless.
Ethaar is afflicted by a rotting disease!
Elven elite warrior hits Ethaar for 78 physical damage.
Melee retaliation hits Elven warrior for 12 darkness damage.
Melee retaliation hits Elven elite warrior for 12 darkness damage.
Elven warrior hits Ethaar for 136 physical, 18 lightning (154 total damage).
Elven cultist's Soul Rot hits Ethaar for 281 blight damage.
Ethaar the level 27 shalore archmage was sliced to death by an elven elite warrior on level 5 of Dark crypt.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Elven cultist's Soul Rot killed Ethaar!
Saving game...
Saving done.