Crom the level 2 Halfling Shadowblade by iDudits

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassShadowblade
Level / Exp2 / 75%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity17 (base 14)
Constitution11 (base 10)
Magic14 (base 14)
Willpower10 (base 10)
Cunning17 (base 14)

Resources

Life118/118
Mana106/106
Stamina103/103
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth5
See Invisible6

Offense: Mainhand

Damage20
Accuracy23
Crit Chance15%
APR5
Speed1.00

Offense: Offhand

Damage16
Accuracy23
Crit Chance15%
APR5
Speed1.00

Offense: Spell

Spellpower14
Crit Chance5%
Speed1

Offense: Mind

Mindpower13
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense9
Ranged Defense9
Fatigue6
Physical Save8
Spell Save9
Mental Save15

Defense: Resistances

Mind+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Duelist1.00
2/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.00
1/5
0/5
0/5
0/5
Cunning / Shadow magic1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
1/5

Effects

beneficial effect

Quests

active

Equipment

Tool
Around neck
In main hand
Light source
Main armor
In off hand

Inventory

Achievements

Log


Ran for 4 turns (stop reason: didn't move).


Ran for 8 turns (stop reason: didn't move).


You don't see how to get there...

You don't see how to get there...


Ran for 10 turns (stop reason: didn't move).


You don't see how to get there...


Ran for 6 turns (stop reason: didn't move).


Ran for 6 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


Ran for 7 turns (stop reason: didn't move).


Ran for 9 turns (stop reason: didn't move).


Ran for 17 turns (stop reason: didn't move).


Ran for 14 turns (stop reason: didn't move).


Ran for 5 turns (stop reason: didn't move).


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