Patrol the level 5 Drem Doombringer by zorzack42

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeEasy Exploration
SexMale
RaceDrem
ClassDoombringer
Level / Exp5 / 51%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 22)
Dexterity16 (base 10)
Constitution13 (base 12)
Magic20 (base 18)
Willpower9 (base 10)
Cunning12 (base 12)

Resources

Life203/203
Stamina110/110
Vim116/116
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage43
Accuracy32
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+11%

Defense: Base

Armour (hardiness)18 (30%)
Defense12
Ranged Defense12
Fatigue8
Physical Save14
Spell Save10
Mental Save7

Defense: Resistances

Physical+ 15%( 70%)
Darkness+ 22%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Torture1.30
1/5
1/5
0/5
0/5
Corruption / Shadowflame1.30
2/5
1/5
0/5
0/5
Corruption / Heart of Fire1.30
2/5
1/5
0/5
0/5
Corruption / Brutality1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Corruption / Oppression1.30
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
1/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
2/5
1/5
0/5

Effects

Quests

active
done

Equipment

Tool
On fingers
On fingers
On feet
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


You gain 0.25 gold from the transmogrification of
iron greatsword (16-26 power, 1 apr).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.90 gold from the transmogrification of
arcing pouch of iron shots of accuracy (20/20, 12-15 power, 1 apr).
You gain 0.60 gold from the transmogrification of
arcing pouch of iron shots (15/15, 13-16 power, 1 apr).
You gain 0.92 gold from the transmogrification of
flaming quiver of elm arrows (20/20, 12-17 power, 5 apr).
You gain 6.01 gold from the transmogrification of
Emeliriarin (21/21, 20-27 power, 7 apr).
You gain 1.06 gold from the transmogrification of
rough leather armour of resilience (3 def, 2 armour).
You gain 0.87 gold from the transmogrification of
rough leather armour of cold resistance (3 def, 2 armour).
You gain 1.36 gold from the transmogrification of
prismatic rough leather armour of fire resistance (3 def, 2 armour).
You gain 0.95 gold from the transmogrification of
prismatic rough leather armour (3 def, 2 armour).
You gain 3.06 gold from the transmogrification of
cleansing rough leather armour of Eyal (3 def, 2 armour).
You gain 0.92 gold from the transmogrification of
stabilizing rough leather cap of strength (+2) (0 def, 1 armour).
You gain 0.47 gold from the transmogrification of
insulating linen wizard hat (1 def, 0 armour).
You gain 1.55 gold from the transmogrification of
rough leather gloves of strength (+2) (0 def, 1 armour).
You gain 0.88 gold from the transmogrification of
blighted dwarven-steel gauntlets (0 def, 2 armour).
You gain 0.63 gold from the transmogrification of
spellwoven linen robe (0 def, 0 armour).
You gain 2.41 gold from the transmogrification of
shimmering elm vilestaff of might (10-12 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
iron mace (12-16 power, 2 apr).
You gain 3.84 gold from the transmogrification of
balanced iron mace of daylight (12-16 power, 2 apr).
You gain 2.97 gold from the transmogrification of
balanced iron greatsword (16-26 power, 1 apr).
You feel very confident walking into this place.
Saving game...

Saving done.


There is a Ruins of Kor'Pul here (press '' or right click to use).

Saving game...

Saving done.