Whatever the level 13 Dwarf Sun Paladin by hakkecan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassSun Paladin
Level / Exp13 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 24)
Dexterity8 (base 10)
Constitution20 (base 14)
Magic35 (base 32)
Willpower29 (base 10)
Cunning21 (base 10)

Resources

Life397/397
Positive46/46
Stamina184/184
Healing Factor1.2370588855781
Regeneration4.0204413781288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision3
See Stealth5
See Invisible12

Offense: Mainhand

Damage42
Accuracy30
Crit Chance22%
APR19
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower29
Crit Chance7%
Speed1

Offense: Mind

Mindpower26
Crit Chance4%
Speed1

Offense: Damage Bonus

Blight+5%
Mind+9%
Fire+5%
Light+11%

Offense: Damage Penetration

Physical+15%
Light+15%
Mind+10%

Defense: Base

Armour (hardiness)28 (30%)
Defense26
Ranged Defense26
Fatigue22
Physical Save24
Spell Save26
Mental Save36

Defense: Resistances

Cold+ 31%( 70%)
Lightning+ 21%( 70%)
Light+ 22%( 70%)
Mind+ 6%( 70%)
Blight+ 7%( 70%)
Acid+ 6%( 70%)
Fire+ 21%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Celestial / Guardian1.30
1/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
1/5
1/5
0/5
Technique / Shield offense1.00
1/5
1/5
1/5
0/5
Celestial / Sun1.30
3/5
2/5
1/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
1/5
0/5
Celestial / Chants1.30
1/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
1/5
0/5

Effects

talent
talent
talent

Quests

done
done
done
done
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Whatever the Dwarf Sun Paladin level 8
1st Profit 122nd year of Ascendancy at 12:49
see stats
Level 10 Got a character to level 10.
By Whatever the Dwarf Sun Paladin level 10
19th Profit 122nd year of Ascendancy at 19:31
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Whatever the Dwarf Sun Paladin level 5
18th Voratun 122nd year of Ascendancy at 21:15
see stats
The Restless Dead Disturbed an old battlefield and survived the consequences.
By Whatever the Dwarf Sun Paladin level 11
22nd Profit 122nd year of Ascendancy at 19:27
see stats
The secret city Discovered the truth about mages.
By Whatever the Dwarf Sun Paladin level 8
16th Profit 122nd year of Ascendancy at 11:16
see stats

Log


There is a way to the lake of Nur here (press '' or right click to use).
Ran for 13 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 51 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the lake of Nur here (press '' or right click to use).
Ran for 51 turns (stop reason: at exit).


You gain 1.67 gold from the transmogrification of
shielding rune of the wizard (absorb 164; dur 4; cd 17).
There is a way to the lake of Nur here (press '' or right click to use).

You gain 10.25 gold from the transmogrification of
piercing ash wand of conjuration [power 150] (15 cooldown).
You gain 3.48 gold from the transmogrification of
survivor's brass lantern of clarity.
You gain 1.47 gold from the transmogrification of
steel shield of resistance (0 def, 4 armour, 18-21 power, 43 block).
You gain 1.25 gold from the transmogrification of
steel plate armour (0 def, 9 armour).
You gain 2.66 gold from the transmogrification of
earthen ash vilestaff of power (15-18 power, 3 apr, darkness element).
You gain 2.67 gold from the transmogrification of
steady cured leather sling of acid.
You gain 1.25 gold from the transmogrification of
steel longsword of amnesia (14-20 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel greatsword (24-38 power, 2 apr).
You gain 12.50 gold from the transmogrification of
Spellblaze Shard (20-26 power, 10 apr).
You gain 0.10 gold from the transmogrification of
steel amulet.
You gain 2.12 gold from the transmogrification of
cleansing steel amulet.
There is a way to the old forest here (press '' or right click to use).
You feel mildly anxious, and walk with caution.