Guhh the level 7 Thalore Archer by beige

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceThalore
ClassArcher
Level / Exp7 / 80%
Sizebig
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity40 (base 30)
Constitution11 (base 10)
Magic8 (base 10)
Willpower11 (base 10)
Cunning18 (base 18)

Resources

Life194/194
Stamina120/120
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage42
Accuracy46
Crit Chance3%
APR5
Speed1.00

Offense: Spell

Spellpower4
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Offense: Damage Bonus

Cold+10%

Defense: Base

Armour (hardiness)6 (63.914983985962%)
Defense40
Ranged Defense40
Fatigue0
Physical Save8
Spell Save12
Mental Save10

Defense: Resistances

Nature+ 11%( 70%)
Blight+ 10%( 70%)
Fire+ 16%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
0/5
0/5
0/5
Technique / Marksmanship1.30
3/5
1/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
0/5
4/5
2/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5
Race / Thalore1.00
2/5
0/5
0/5
0/5

Effects

Quests

done
failed
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source

Inventory

Achievements

Log


You gain 5.25 gold from the transmogrification of
piercing elm wand of conjuration [power 105] (15 cooldown).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 5.04 gold from the transmogrification of
Adytta the Shinelace (1 def, 0 armour).
You gain 1.50 gold from the transmogrification of
iron gauntlets of strength (+2) (0 def, 1 armour).
You gain 1.30 gold from the transmogrification of
iron gauntlets of dexterity (+2) (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 3.71 gold from the transmogrification of
balanced iron waraxe of dampening (12-16 power, 2 apr).
You gain 2.00 gold from the transmogrification of
shimmering elm magestaff (10-12 power, 2 apr, fire element).
You gain 2.80 gold from the transmogrification of
cruel elm magestaff of fate (10-12 power, 2 apr, arcane element).
You gain 0.99 gold from the transmogrification of
flaming iron mace (12-18 power, 2 apr).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the duelist (heal 189; 15 cd).
There is a ladder to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.