











Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Items Vault 1.7.6Donators/Buyers bonus! Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Possessor Bonus Class 1.7.4Donators/Buyers bonus! Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game |
Campaign | Arena |
Mode | Normal Roguelike |
Sex | Male |
Race | Dwarf |
Class | Berserker |
Level / Exp | 43 / 97% |
Size | big |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 122 (base 60) |
Dexterity | 47 (base 48) |
Constitution | 72 (base 60) |
Magic | 13 (base 10) |
Willpower | 27 (base 10) |
Cunning | 15 (base 10) |
Resources
Life | 1609/1609 |
Stamina | 218/218 |
Healing Factor | 1.3862906294957 |
Regeneration | 13.906853660361 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 12 |
Lite | 3 |
Infravision | 7 |
See Invisible | 11 |
Offense: Mainhand
Damage | 214 |
Accuracy | 67 |
Crit Chance | 62% |
APR | 4 |
Speed | 1.00 |
Offense: Spell
Spellpower | 13 |
Crit Chance | 2% |
Speed | 1 |
Offense: Mind
Mindpower | 30 |
Crit Chance | 2% |
Speed | 1 |
Offense: Damage Bonus
Physical | +24% |
Fire | +12% |
Light | +3% |
Offense: Damage Penetration
Physical | +10% |
Defense: Base
Armour (hardiness) | 50.723073231957 (96.438666929426%) |
Defense | 23 |
Ranged Defense | 23 |
Fatigue | 0 |
Physical Save | 48 |
Spell Save | 47 |
Mental Save | 40 |
Defense: Resistances
Lightning | + 22%( 70%) |
Light | + 20%( 70%) |
Cold | + 22%( 70%) |
Blight | + 20%( 70%) |
Acid | + 19%( 70%) |
Fire | + 47%( 70%) |
All | + 15%( 70%) |
Defense: Immunities
Stun Resistance | 23% |
Confusion Resistance | 23% |
Silence Resistance | 29% |
Instadeath Resistance | 100% |
Blind Resistance | 23% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental and physical effect and reduce all damage taken by 24% for 3 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
Technique / Two-handed assault | 1.50 |
| 1/5 |
| 5/5 |
| 5/5 |
| 1/5 |
Technique / Berserker's strength | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Bloodthirst | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Technique / Combat veteran | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 2/5 |
Technique / Combat techniques | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Generic Talents
Race / Dwarf | 1.00 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Conditioning | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
talent | Precise Strikes |
talent | Daunting Presence |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | completed |
Equipment
On feet | ![]() 2.0 T3 feet armor [Random Unique] Arcane/Master While equipped: dps ---------- Dmg.mod +18% physical Res.pen +10% physical ----- def ----- Armour +11 Resists +5% acid +8% fire +8% cold +8% lightning Phys.save +6 (+2 eff.) Die.at -40.00 life Silence- +29% Confus- +23% Stun/Frz- +23% ---------- misc Stam/turn +2.00 Infravis +2 A pair of boots made of leather. |
Light source | ![]() 2.0 T1 lite [Ego] Arcane While equipped: dps ---------- Melee Ret 11 fire ----- def ----- Resists +6% fire ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | ![]() 3.0 T3 head armor Reqs Heavy armour training [Ego++] Master While equipped: Stats +3 Str +5 Wil +3 Con ----- def ----- Armour +4 Fatigue +4% Resists +6% blight Phys.save +11 (+3 eff.) Mind.save +17 (+5 eff.) Battle Cry: Puts all charms on 28 cooldown Level 2.6 Pwr.cost 28 out of 28/28. Range melee/personal Travel.spd instantaneous Description: Your battle cry shatters the will of your foes within a radius of 5, lowering their Defense by 18 for 7 turns, making them easier to hit. All evasion and concealment bonuses are also disabled. The chance to hit increases with your Physical Power. A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Tool | ![]() 2.0 T1 wand charm [Ego] Arcane Create a shield absorbing up to 116 damage on yourself and all friendly characters within 10 spaces for 4 turns Puts all charms on 20 cooldown 100% to reduce 2 talent cooldowns by 2. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
On fingers | ![]() 0.1 T4 ring jewelry [Ego] Nature/Psionic While equipped: Stats +5 Wil dps ---------- Dmg.mod +12% fire ----- def ----- Resists +24% fire Mind.save +10 (+3 eff.) Rings make your fingers look great! |
On fingers | ![]() 0.1 T3 ring jewelry [Ego+] Psionic While equipped: Stats +3 Cun +3 Wil dps ---------- Melee+ 15 physical Ranged+ 20 physical On Hit (Melee): * 12% chance to reduce all saves and defense by 20 On Hit (Ranged): * 12% chance to reduce all saves and defense by 20 ----- def ----- Mind.save +6 (+2 eff.) ---------- misc Hate/m.crit +1.00 Max.hate +7.00 Bleeding Edge: Puts all charms on 20 cooldown Level 3.0 Pwr.cost 20 out of 20/20. Range melee/personal Travel.spd instantaneous Description: Lashes at the target, doing 154% weapon damage. If the attack hits, the target will bleed for 293% weapon damage over 7 turns, and all healing will be reduced by 56%. Rings make your fingers look great! |
Around waist | ![]() 1.0 T5 belt armor [Ego++] Arcane/Nature While equipped: Stats +3 Mag +1 Con dps ---------- Mind.pwr +6 (+3 eff.) ----- def ----- Mind.save +13 (+4 eff.) ---------- misc Mana/turn +0.31 Max.mana +45.00 A belt that goes around your waist. |
In main hand | ![]() 3.0 T5 battleaxe 2H weapon [Ego++] Arcane/Master Power 57.5 - 86.2 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +4 Crit +8.0% Atk.spd 100% Melee+ +23 blight On Hit: 20% Epidemic 5 On Hit: * 14% chance to reduce strength, dexterity, and constitution by 8 On Crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% While equipped: dps ---------- Phys.crit +17.0% ----- def ----- Disease- +35% Massive two-handed battleaxes. |
On hands | ![]() 1.0 T2 hands armor [Ego] Arcane While equipped: dps ---------- Melee+ 5 light Dmg.mod +3% light ----- def ----- Armour +2 Resists +6% light Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Main armor | ![]() 17.0 T5 massive armor Reqs Massive armour training [Ego+] Master While equipped: Stats +5 Str +5 Con ----- def ----- Armour +16 Fatigue +22% Max.HP +54.00 A suit of armour made of metal plates. |
Cloak | ![]() 2.0 T3 cloak armor [Random Unique] Arcane/Master While equipped: Stats +1 Dex +2 Mag +1 Wil +2 Cun dps ---------- Phys.crit +2.0% Phys.pwr +2 (+1 eff.) Mind.pwr +10 (+5 eff.) Acc +15 (+4 eff.) ----- def ----- Defense +2 (+1 eff.) Fatigue -3% Spell.save +5 (+1 eff.) Die.at -60.00 life ---------- misc Max.mana +40.00 Max.psi +10.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | ![]() 0.1 T3 amulet jewelry [Ego++] Nature/Master While equipped: dps ---------- Phys.pwr +8 (+2 eff.) Phys.spd +10% Dmg.mod +6% physical ----- def ----- Blind- +23% ---------- misc Infravis +5 Sight +2 See.Invis +11 Amulets make your neck look great! |
Inventory
![]() 0.1 T2 amulet jewelry [Ego] Nature/Master While equipped: Stats +4 Wil ----- def ----- Fatigue -5% HP.reg +2.00 Amulets make your neck look great! |
![]() 3.0 T3 battleaxe 2H weapon [Ego+] Arcane/Psionic Power 33.5 - 50.2 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +2 Crit +6.5% Atk.spd 100% On Hit.r1 +12 fire On Hit: * 50% chance to put 1 talent on cooldown for 3 turns (checks Confusion immunity) Massive two-handed battleaxes. |
![]() 17.0 T4 massive armor Reqs Massive armour training [Ego+] Arcane/Master While equipped: dps ---------- Melee+ 12 acid 10 fire Melee Ret 12 acid 10 fire ----- def ----- Armour +13 Fatigue +22% Resists +13% acid +19% fire +5% physical Phys.save +12 (+4 eff.) A suit of armour made of metal plates. |
![]() 17.0 T5 massive armor Reqs Massive armour training [Ego+] Nature While equipped: ----- def ----- Armour +16 Fatigue +22% Resists +7% acid +12% physical +13% fire +12% lightning +14% cold Disarm- +24% Stun/Frz- +35% Knockbk- +32% ---------- misc Cooldown Rush -5 A suit of armour made of metal plates. |
![]() 7.0 T5 shield armor Reqs Shield usage training [Unique] Arcane Learn shield attack talent or enable 'Always show shield combat' to see combat stats. While equipped: dps ---------- Spell.pwr +12 (+9 eff.) ----- def ----- Armour +4 Defense +8 (+4 eff.) Rng.Def +10 (+5 eff.) Resists +30% temporal Dmg.red +20 all Spell.save +20 (+6 eff.) Proj.slow +50% ---------- misc Talents +1 Block Some mad Chronomancer appears to have affixed a handle to this hole in spacetime. It looks highly effective, in its own strange way. |
![]() 1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
WINNER!
Well done! You have won the Arena: Challenge of the Master
You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.
Achievements
By Omlaf the Dwarf Berserker level 23
18th Voratun 122nd year of Ascendancy at 05:50 see stats
By Omlaf the Dwarf Berserker level 40
21st Voratun 122nd year of Ascendancy at 12:03 see stats
By Omlaf the Dwarf Berserker level 37
20th Voratun 122nd year of Ascendancy at 23:17 see stats
By Omlaf the Dwarf Berserker level 10
16th Voratun 122nd year of Ascendancy at 23:05 see stats
By Omlaf the Dwarf Berserker level 20
17th Voratun 122nd year of Ascendancy at 20:21 see stats
By Omlaf the Dwarf Berserker level 30
19th Voratun 122nd year of Ascendancy at 12:11 see stats
By Omlaf the Dwarf Berserker level 40
21st Voratun 122nd year of Ascendancy at 12:03 see stats
By Omlaf the Dwarf Berserker level 43
22nd Voratun 122nd year of Ascendancy at 17:34 see stats
By Omlaf the Dwarf Berserker level 34
20th Voratun 122nd year of Ascendancy at 04:59 see stats
By Omlaf the Dwarf Berserker level 23
18th Voratun 122nd year of Ascendancy at 11:48 see stats
Log
Today is the 22nd Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 19:36.