Bismuth the level 24 Thalore Archer by DegenerateTriangle

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassArcher
Level / Exp24 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength37 (base 35)
Dexterity81 (base 54)
Constitution33 (base 23)
Magic12 (base 10)
Willpower19 (base 10)
Cunning20 (base 12)

Resources

Life613/613
Stamina206/206
Healing Factor1.1789294477288
Regeneration9.7261679437626

Speed

Mental+10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite10
Infravision6
See Stealth21.388114253578
See Invisible21.388114253578
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage88
Accuracy83
Crit Chance14%
APR51
Speed0.91

Offense: Spell

Spellpower17
Crit Chance6%
Speed1

Offense: Mind

Mindpower25
Crit Chance11%
Speed1

Offense: Damage Bonus

Acid+18%
Lightning+9%
Nature+33%
Physical+12%
Mind+30%
All0%

Offense: Damage Penetration

Lightning+34%
Light+19%
Temporal+29%
Mind+24%
All+14%

Defense: Base

Armour (hardiness)26 (99.687909656376%)
Defense65
Ranged Defense65
Fatigue0
Physical Save31
Spell Save27
Mental Save15

Defense: Resistances

Blight+ 23%( 70%)
Physical+ 24%( 70%)
Cold+ 21%( 70%)
All+ 19%( 70%)
Darkness+ 21%( 70%)
Light+ 21%( 70%)
Mind+ 23%( 70%)
Fire+ 21%( 70%)
Nature+ 43%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
1/5
1/5
Technique / Combat techniques1.00
1/5
1/5
1/5
1/5
Technique / Sniper1.30
1/5
1/5
5/5
0/5
Technique / Reflexes1.30
1/5
1/5
1/5
1/5
Technique / Combat veteran1.00
1/5
1/5
1/5
1/5
Technique / Archery training1.30
1/5
1/5
1/5
1/5
Technique / Marksmanship1.30
5/5
1/5
1/5
1/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
0/5
5/5
5/5
0/5
0/5
Technique / Mobility1.00
4/5
1/5
1/5
4/5
Race / Thalore1.00
1/5
1/5
2/5
0/5

Effects

talent
beneficial effect

Quests

done
active
done
done
done
done
done
done
done
done
done
done
done
active
active
active
active
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator Killed 1000 creatures.
By Bismuth the Thalore Archer level 18
29th Haze 122nd year of Ascendancy at 19:37
see stats
Level 10 Got a character to level 10.
By Bismuth the Thalore Archer level 10
6th Dusk 122nd year of Ascendancy at 11:45
see stats
Level 20 Got a character to level 20.
By Bismuth the Thalore Archer level 20
33rd Haze 122nd year of Ascendancy at 05:55
see stats
The Arena Unlocked Arena mode.
By Bismuth the Thalore Archer level 11
7th Dusk 122nd year of Ascendancy at 14:36
see stats
The Restless Dead Disturbed an old battlefield and survived the consequences.
By Bismuth the Thalore Archer level 15
8th Haze 122nd year of Ascendancy at 22:57
see stats
The secret city Discovered the truth about mages.
By Bismuth the Thalore Archer level 13
74th Dusk 122nd year of Ascendancy at 01:40
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Bismuth the Thalore Archer level 19
31st Haze 122nd year of Ascendancy at 13:53
see stats

Log

Bismuth aims carefully.

Crippling Poison from Bismuth hits Mirror Image (Veliwe the slaver) for
0 nature damage.
Bismuth uses
Headshot.
Bismuth shoots!
Veliwe the slaver casts
Freeze.
Bismuth is encased in ice!

Mirror Image (Veliwe the slaver) casts
Freeze.
Bismuth resists!

Bismuth's Shoot hits Iceblock for
131 physical damage.
Mirror Image (Veliwe the slaver) hits Bismuth for (12 to ice), 18 cold (18 total damage).
Veliwe the slaver hits Bismuth for 95 fire, 79 cold (174 total damage).

Bismuth uses
Infusion: Wild.
Bismuth is free from the ice.

Bismuth is cured!

Bismuth lessens the pain.

There is a next level here (press '' or right click to use).
Resting starts...

Bismuth aims less carefully.

Talent Steady Shot is ready to use.
Talent Gift of the Woods is ready to use.
Bismuth feels pain again.

Talent Concealment is ready to use.
Bismuth activates
Concealment.
Talent Scatter Shot is ready to use.
Talent Evasion is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).