Panic the level 5 Dwarf Wyrmic by TonyPanik

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassWyrmic
Level / Exp5 / 31%
Sizebig
Lifes / Deaths

Primary Stats

Strength25 (base 21)
Dexterity8 (base 10)
Constitution15 (base 12)
Magic8 (base 10)
Willpower18 (base 15)
Cunning13 (base 10)

Resources

Life259/259
Stamina132/132
Equilibrium0
Healing Factor1.0460311219418
Regeneration2.076954862425

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage41
Accuracy20
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance5%
Speed1

Offense: Damage Bonus

Cold+10%

Defense: Base

Armour (hardiness)9.5225936422747 (62.32946707186%)
Defense1
Ranged Defense1
Fatigue12
Physical Save18
Spell Save14
Mental Save16

Defense: Resistances

Lightning+ 5%( 70%)
Temporal+ 5%( 70%)
Physical+ 1%( 70%)
Cold+ 17%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
2/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
2/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
2/5
0/5

Effects

Quests

active
active
done

Equipment

Tool
Around waist
Main armor
Light source
On head
In main hand

Inventory

Achievements

Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By Panic the Dwarf Wyrmic level 5
18th Voratun 122nd year of Ascendancy at 18:53
see stats

Log

There is a previous level here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


Panic wears:
grounding rough leather belt of the giants.

Panic wears:
focusing elm totem of stinging [power 116] (15 cooldown).

You gain 1.37 gold from the transmogrification of
cleansing rough leather armour of lightning resistance (3 def, 2 armour).
You gain 3.54 gold from the transmogrification of
short elm vilestaff of illumination (10-12 power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, fire element).
You gain 3.54 gold from the transmogrification of
cruel elm starstaff of warding (10-12 power, 2 apr, temporal element).
You gain 0.67 gold from the transmogrification of
mossy mindstar of clarity (2-3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron battleaxe (16-24 power, 1 apr).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).
Saving game...

Saving done.

New Achievement: Squadmate (Roguelike)!

Saving game...

Saving done.