Wildr the level 5 Higher Marauder by flemm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHigher
ClassMarauder
Level / Exp5 / 39%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 18)
Dexterity20 (base 14)
Constitution10 (base 10)
Magic11 (base 10)
Willpower16 (base 10)
Cunning16 (base 16)

Resources

Life152/152
Stamina139/139
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage27
Accuracy30
Crit Chance7%
APR5
Speed1.00

Offense: Offhand

Damage12
Accuracy30
Crit Chance7%
APR5
Speed1.00

Offense: Spell

Spellpower11
Crit Chance4%
Speed1

Offense: Mind

Mindpower17
Crit Chance4%
Speed1

Offense: Damage Bonus

Light+10%
All0%

Defense: Base

Armour (hardiness)9 (30%)
Defense18
Ranged Defense18
Fatigue7
Physical Save11
Spell Save16
Mental Save18

Defense: Resistances

Cold+ 11%( 70%)
Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
2/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
1/5

Effects

Quests

done
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log

There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.


Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:11.


There is a Ruins of Kor'Pul here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Resting starts...

Rested for 157 turns (stop reason: all resources and life at maximum).


Wildr picks up (d.):
horrifying mossy mindstar of life (3-3 power, 12 apr, nature damage).
Ran for 2 turns (stop reason: hostile spotted to the northeast (copperhead snake)).


Wildr uses
Dual Strike.
Copperhead snake is stunned!

Wildr hits Copperhead snake for 17 physical, 6 darkness, 16 light, 29 physical (69 total damage).
Wildr killed Copperhead snake!

Resting starts...

Talent Dual Strike is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Wildr picks up (f.):
stabilizing iron helm (0 def, 3 armour).
Ran for 2 turns (stop reason: hostile spotted to the south (green mold)).