short stuff the level 9 Halfling Archmage by promaster36

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassArchmage
Level / Exp9 / 97%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity15 (base 10)
Constitution22 (base 20)
Magic34 (base 29)
Willpower16 (base 16)
Cunning14 (base 11)

Resources

Life217/217
Mana136/136
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth6
See Invisible8

Offense: Mainhand

Damage16
Accuracy11
Crit Chance5%
APR0
Speed1.00

Offense: Spell

Spellpower40.333333333333
Crit Chance17%
Speed1

Offense: Mind

Mindpower16.8
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+16%
Temporal+3%
Acid+6%
Arcane+19%
Fire+16%
Cold+16%

Defense: Base

Armour (hardiness)10 (30%)
Defense11.75
Ranged Defense11.75
Fatigue3
Physical Save15.075
Spell Save18.375
Mental Save18.375

Defense: Resistances

Temporal+ 5%( 70%)
Cold+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
2/5
1/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
5/5
1/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5

Effects

talent

Quests

active
failed
done
done
active
done
done
active
done
done

Equipment

On fingers
On fingers
On feet
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By short stuff the Halfling Archmage level 2
74th Pyre 122nd year of Ascendancy at 22:44
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By short stuff the Halfling Archmage level 9
2nd Summertide 122nd year of Ascendancy at 02:16
see stats
The Arena Unlocked Arena mode.
By short stuff the Halfling Archmage level 9
7th Mirth 122nd year of Ascendancy at 07:54
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 7 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


Short stuff wears:
mule's copper ring.

You gain 0.86 gold from the transmogrification of
cleansing rough leather armour (1 def, 2 armour).
You gain 3.26 gold from the transmogrification of
bladed iron helm of trickery (0 def, 3 armour).
You gain 0.64 gold from the transmogrification of
grounding pair of iron boots (0 def, 3 armour).
You gain 1.28 gold from the transmogrification of
arcing steel dagger (8-10.4 power, 6 apr).
You gain 1.40 gold from the transmogrification of
acidic iron dagger of crippling (5-6.5 power, 5 apr).
The merchant thanks you for saving his life. He gives you 8 gold and asks you to meet him again in Last Hope.
Quest 'Trapped!' status updated! (Press 'j' to see the quest log)
Personal New Achievement: Rescuer of the lost!
Quest 'Trapped!' is done! (Press 'j' to see the quest log)
Quest 'Trapped!' completed! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Ran for 5 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Saving done.

Saving done.

Saving game...