Karl the level 13 Dwarf Stone Warden by Snigglet

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassStone Warden
Level / Exp13 / 6%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity11 (base 10)
Constitution16 (base 12)
Magic45 (base 39)
Willpower26 (base 23)
Cunning20 (base 12)

Resources

Life515/515
Mana202/202
Equilibrium30
Healing Factor1.1545771506545
Regeneration0.28864428766362

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision5
See Stealth31.388114253578
See Invisible21.388114253578

Offense: Mainhand

Damage35
Accuracy26
Crit Chance6%
APR0
Speed1.00

Offense: Offhand

Damage15
Accuracy26
Crit Chance6%
APR0
Speed1.00

Offense: Spell

Spellpower41
Crit Chance4%
Speed1

Offense: Mind

Mindpower33
Crit Chance4%
Speed1

Offense: Damage Bonus

Arcane+9%
Light+9%
Temporal+3%

Offense: Damage Penetration

Arcane+5%
Fire+5%
Light+5%

Defense: Base

Armour (hardiness)32.413408721348 (65.897138898113%)
Defense3
Ranged Defense3
Fatigue23
Physical Save20
Spell Save25
Mental Save21

Defense: Resistances

Acid+ 15%( 70%)
Temporal+ 3%( 70%)
Mind+ 12%( 70%)
Lightning+ 32%( 70%)
Fire+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance10%
Instadeath Resistance100%
Knockback Resistance40%
Stun Resistance20%
Silence Resistance10%
Poison Resistance10%
Blind Resistance10%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
3/5
1/5
1/5
2/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
4/5
1/5
0/5
0/5
Wild-gift / Earthen vines1.30
2/5
1/5
0/5
0/5
Wild-gift / Dwarven nature1.30
3/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
3/5
0/5
0/5
Race / Dwarf1.00
4/5
3/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
done
active
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Karl the Dwarf Stone Warden level 10
1st Profit 122nd year of Ascendancy at 08:45
see stats
Squadmate (Nightmare (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Karl the Dwarf Stone Warden level 6
19th Voratun 122nd year of Ascendancy at 03:09
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Karl the Dwarf Stone Warden level 13
6th Profit 122nd year of Ascendancy at 16:40
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to Derth here (press '' or right click to use).

Karl deactivates
Eldritch Infusion.
Karl activates
Eldritch Infusion.
Karl deactivates
Stone Vines.
Karl activates
Stone Vines.
Resting starts...

Rested for 14 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 11 turns (stop reason: something interesting).


There is an exit to Derth here (press '' or right click to use).

You gain 3.96 gold from the transmogrification of
caustic steel waraxe (12-17 power, 3 apr).
There is an exit to the worldmap here (press '' or right click to use).

Bought:
movement infusion of the sneak (speed 488%; cd 9) for 57.22 gold.
Bought:
healing infusion of the wizard (heal 140; cd 13) for 32.55 gold.

You can check the ingredients you possess by pressing Escape and selecting 'Show ingredients'.
Accepted quest 'The Brotherhood of Alchemists'! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)