Harkun the level 7 Dwarf Doombringer by Harpax

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceDwarf
ClassDoombringer
Level / Exp7 / 84%
Sizebig
Lifes / Deaths

Primary Stats

Strength23 (base 19)
Dexterity10 (base 12)
Constitution22 (base 17)
Magic19 (base 21)
Willpower13 (base 10)
Cunning11 (base 11)

Resources

Life292/292
Stamina126/126
Vim109/124
Healing Factor1.2024166372473
Regeneration0.30060415931182

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage31
Accuracy29
Crit Chance12%
APR2
Speed1.00

Offense: Spell

Spellpower19
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)14.522593642275 (62.32946707186%)
Defense13
Ranged Defense13
Fatigue12
Physical Save15
Spell Save20
Mental Save13

Defense: Resistances

Acid+ 16%( 70%)
Light+ 35%( 70%)
Darkness+ 5%( 70%)
Cold+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Corruption / Torture1.30
2/5
1/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
2/5
0/5
0/5
0/5
Corruption / Brutality1.30
4/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
2/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
2/5
1/5
0/5

Effects

Quests

done
active

Equipment

Tool
Around waist
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! (Exploration mode) Escaped the Searing Halls.
By Harkun the Dwarf Doombringer level 5
18th Voratun 122nd year of Ascendancy at 03:42
see stats

Log

Harkun wears (replacing cleansing iron mail armour of resilience (2 def, 4 armour)): Shiverspawner the iron mail armour (12 def, 4 armour).

You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 4.29 gold from the transmogrification of
Elytira the linen robe (2 def, 3 armour).
You gain 1.74 gold from the transmogrification of
resilient linen cloak of battle (1 def, 0 armour).
You gain 1.21 gold from the transmogrification of
iron waraxe of erosion (105% power, 2 apr).
You gain 2.79 gold from the transmogrification of
elm magestaff of illumination (100% power, 2 apr, fire element).
You gain 2.19 gold from the transmogrification of
cruel elm vilestaff (100% power, 2 apr, fire element).
You gain 2.71 gold from the transmogrification of
cruel elm starstaff of might (100% power, 2 apr, light element).
There is a ladder to the previous level here (press '' or right click to use).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 13 turns (stop reason: at exit).


There is a ladder to the previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Space around you starts to dissolve...


You don't see how to get there...


You are yanked out of this place!

Ran for 12 turns (stop reason: saving).

There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Ran for 1 turns (stop reason: didn't move).