Padladin the level 4 Cornac Sun Paladin by Dentist

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSun Paladin
Level / Exp4 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 15)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic26 (base 26)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life183/183
Positive29/29
Stamina120/120
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage21
Accuracy18
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower23
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)11.118138619369 (56.297102139833%)
Defense2
Ranged Defense2
Fatigue20
Physical Save8
Spell Save12
Mental Save21

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Combat1.30
1/5
1/5
0/5
0/5
Celestial / Sun1.30
3/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Shield offense1.00
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
2/5
0/5
0/5
0/5
Celestial / Chants1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent
talent

Quests

active

Equipment

On feet
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log

Talent Sun Ray is ready to use.
Talent Healing Light is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


Padladin picks up (l.):
flaming coral trident (12-18 power, 6 apr).
Padladin picks up (p.):
reinforced iron shield (0 def, 3 armour, 9-11 power, 42 block).
There is a way to the previous level here (press '' or right click to use).
Ran for 51 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...


Padladin deactivates
Weapon of Light.
Padladin activates
Weapon of Light.
Padladin deactivates
Chant of Fortitude.
Padladin activates
Chant of Fortitude.
Talent Wave of Power is ready to use.
Talent Path of the Sun is ready to use.

Destroying the portal starts...

Destroyed the portal for 21 turns.

The portal starts to break down, run!
Quest 'Serpentine Invaders' status updated! (Press 'j' to see the quest log)

There is a previous level here (press '' or right click to use).