Urist the level 15 Dwarf Berserker by hauteclaire

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassBerserker
Level / Exp15 / 46%
Sizemedium
Lifes / Deaths

Primary Stats

Strength57 (base 41)
Dexterity12 (base 11)
Constitution37 (base 32)
Magic10 (base 10)
Willpower19 (base 10)
Cunning13 (base 10)

Resources

Life504/504
Stamina104/104
Healing Factor1.1
Regeneration1.265

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth10
See Invisible10

Offense: Mainhand

Damage120
Accuracy35
Crit Chance10%
APR7
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower21.75
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+3%
Light+10%
Blight+4%
Acid+4%
All0%

Offense: Damage Penetration

Nature+9%

Defense: Base

Armour (hardiness)31.92 (81.030927835052%)
Defense7.7
Ranged Defense9.7
Fatigue30
Physical Save26.45
Spell Save10.15
Mental Save20.6

Defense: Resistances

Acid+ 20%( 70%)
Lightning+ 21%( 70%)
Light+ 36%( 70%)
Temporal+ 14%( 70%)
Fire+ 14%( 70%)
Physical+ 14%( 70%)
Cold+ 38%( 70%)
All+ 8%( 70%)

Defense: Immunities

Stun Resistance98%
Pinning Resistance56%
Disarm Resistance20%
Silence Resistance23%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Two-handed maiming1.30
4/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Bloodthirst1.20
3/5
2/5
0/5
0/5
Technique / Two-handed weapons1.30
1/5
5/5
1/5
1/5
Technique / Combat veteran1.30
3/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
2/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
3/5
2/5
5/5
0/5

Effects

talent
talent

Quests

done
failed
done
done
done
done
done
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Urist the Dwarf Berserker level 8
31st Voratun 122nd year of Ascendancy at 16:01
see stats
Level 10 Got a character to level 10.
By Urist the Dwarf Berserker level 10
14th Profit 122nd year of Ascendancy at 23:27
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Urist the Dwarf Berserker level 5
19th Voratun 122nd year of Ascendancy at 22:47
see stats
The Arena Unlocked Arena mode.
By Urist the Dwarf Berserker level 9
13rd Profit 122nd year of Ascendancy at 15:27
see stats
The secret city Discovered the truth about mages.
By Urist the Dwarf Berserker level 11
21st Profit 122nd year of Ascendancy at 17:50
see stats

Log

You gain 2.88 gold from the transmogrification of surging ash magestaff of might (15-18 power, 3 apr, fire damage).
You gain 0.50 gold from the transmogrification of
vined mindstar (5.5-6.05 power, 18 apr, nature damage).
You gain 1.52 gold from the transmogrification of
nature's vined mindstar (5-5.5 power, 18 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron longsword (7.5-10.5 power, 2 apr).
You gain 2.07 gold from the transmogrification of
arcing steel longsword of amnesia (14.5-20.3 power, 3 apr).
You gain 2.06 gold from the transmogrification of
mage-hunter's ash longbow.
You gain 2.50 gold from the transmogrification of
Corpsebow.
You gain 3.70 gold from the transmogrification of
steel greatsword of ruin (20-32 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel greatsword (18-28.8 power, 2 apr).
You gain 3.46 gold from the transmogrification of
steel greatmaul of rage (24-36 power, 2 apr).
You gain 3.15 gold from the transmogrification of
copper ring 'Lisumiba'.
You gain 2.25 gold from the transmogrification of
phase door rune of the warrior (range 9; power 32; dur 3).
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (resist 11%; cure mental).
There is a forsaken crypt here (press '' or right click to use).
Saving game...


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: saving).

Saving done.

There is a A path into the Old Forest here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Ran for 1 turns (stop reason: didn't move).

Ran for 1 turns (stop reason: didn't move).

Saving game...


Saving done.