Lord Farquad the level 9 Higher Archmage by kadumbo99

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp9 / 79%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution18 (base 13)
Magic33 (base 32)
Willpower25 (base 20)
Cunning15 (base 11)

Resources

Life-29/231
Mana189/231
Healing Factor1.0711363549267
Regeneration2.4100567985851

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite2
Infravision1

Offense: Mainhand

Damage12
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance14%
Speed1

Offense: Mind

Mindpower22
Crit Chance2%
Speed1

Offense: Damage Bonus

Nature+5%
Acid+6%
Light+10%
Lightning+6%
Cold+6%
Arcane+6%
Fire+26%
All0%

Defense: Base

Armour (hardiness)5 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save10
Spell Save20
Mental Save14

Defense: Resistances

Nature+ 16%( 70%)
Light+ 21%( 70%)
Fire+ 26%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%
Poison Resistance20%
Blind Resistance29%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
3/5
1/5
1/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
2/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
0/5
0/5
0/5
Race / Higher1.00
1/5
2/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5

Effects

Quests

failed
done
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Lord Farquad the Higher Archmage level 3
75th Pyre 122nd year of Ascendancy at 01:45
see stats

Log

The Shade activates his dark staff!
The Shade hits Lord Farquad for 67 physical damage.

Lord Farquad casts
Chain Lightning.
Lord Farquad casts
Illuminate.
The Shade resists the blinding light!

Lord Farquad hits The Shade for 105 light damage.
The Shade hits Lord Farquad for 15 physical damage.
Talent Manathrust is ready to use.

Lord Farquad misses The Shade.
The Shade casts
Manathrust.
The Shade hits Lord Farquad for 59 arcane damage.
Talent Lightning is ready to use.

Lord Farquad casts
Manathrust.
Lord Farquad hits The Shade for 95 arcane damage.
The Shade hits Lord Farquad for 11 physical damage.
Talent Invisibility is ready to use.

Lord Farquad casts
Lightning.
Lord Farquad hits The Shade for 105 lightning damage.
The Shade casts
Freeze.
Lord Farquad is encased in ice!

The Shade hits Lord Farquad for 85 cold damage.

Lord Farquad hits Iceblock for 8 physical damage.
The Shade casts
Manathrust.
The Shade hits Lord Farquad for (24 to ice), 36 arcane (36 total damage).
Lord Farquad the level 9 higher archmage was mana-torn to death by The Shade and left to rot on level 3 of Ruins of Kor'Pul.