Mistral the level 7 Halfling Archmage by OnyxCharm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHalfling
ClassArchmage
Level / Exp7 / 27%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity13 (base 10)
Constitution14 (base 10)
Magic33 (base 30)
Willpower23 (base 19)
Cunning14 (base 11)

Resources

Life-7/164
Mana138/207
Healing Factor1.2372895330003
Regeneration5.2584805152514

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy9
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance10%
Speed1

Offense: Mind

Mindpower20
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+18%
Physical+23%
Fire+16%
Acid+6%
Arcane+6%
Cold+6%
Nature+18%

Defense: Base

Armour (hardiness)0 (30%)
Defense10
Ranged Defense10
Fatigue0
Physical Save23
Spell Save20
Mental Save16

Defense: Resistances

Nature+ 30%( 70%)
Fire+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
5/5
4/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
0/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
4/5
0/5
0/5

Effects

Quests

active
active
done
done

Equipment

On fingers
Around neck
In main hand
Light source
On head
Main armor

Inventory

Achievements

Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Mistral the Halfling Archmage level 3
75th Pyre 122nd year of Ascendancy at 05:00
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Mistral the Halfling Archmage level 6
76th Pyre 122nd year of Ascendancy at 17:45
see stats

Log

Gunsnake uses Percussive Bullets.
Gunsnake tweaks some of his bullets.

Gunsnake uses
Double Shots.
Gunsnake's Double Shots performs a ranged critical strike against Mistral!
Mistral is stunned!

Your time shield crumbles under the damage!

The fabric of time around Mistral stabilizes to normal.

The powerful time-altering energies generate a restoration field on Mistral.

Mistral is knocked back!

Gunsnake's Double Shots hits
Mistral for (24 to time), 67 physical (67 total damage).
Gunsnake's Double Shots hits
Mistral for (137 to time), 0 physical (0 total damage).

Lightning is still on cooldown for 1 turns.

Mistral uses
Infusion: Wild.
Mistral is not stunned anymore.

Mistral is cured!

Mistral lessens the pain.

Talent Lightning is ready to use.
Talent Command Staff is ready to use.
Talent Teleport: Angolwen is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Flame is ready to use.
Talent Congeal Time is ready to use.
Mistral receives 20 healing from Temporal Restoration Field.
Gunsnake shrugs off Mistral's 'Void Echoes'!
Gunsnake's Shoot performs a ranged critical strike against Mistral!
Mistral is stunned!

Mistral is knocked back!

Gunsnake's Shoot hits
Mistral for 130 physical damage.
Mistral the level 7 halfling archmage was swiped to death by Gunsnake on level 1 of Ruins of Kor'Pul.