aaaaa the level 6 Cornac Archer by bomzzzzz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArcher
Level / Exp6 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity28 (base 21)
Constitution10 (base 10)
Magic12 (base 10)
Willpower10 (base 10)
Cunning15 (base 12)

Resources

Life170/170
Stamina115/115
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage27
Accuracy34
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+10%
Arcane+3%

Defense: Base

Armour (hardiness)7 (49.007671158813%)
Defense30
Ranged Defense30
Fatigue0
Physical Save12
Spell Save7
Mental Save18

Defense: Resistances

Cold+ 21%( 70%)
Fire+ 26%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance22%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Technique / Archery prowess1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
1/5
0/5
1/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5

Effects

Quests

done
done
active

Equipment

Quiver
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log


Aaaaa picks up (s.):
ametrine.

Aaaaa picks up (m.):
spinel.

Aaaaa picks up (s.):
ametrine.

Aaaaa picks up (u.):
zircon.

Aaaaa picks up (k.):
agate.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.40 gold from the transmogrification of
pouch of iron shots of accuracy (19/19, 14-17 power, 1 apr).
You gain 0.66 gold from the transmogrification of
iron plate armour of fire resistance (0 def, 7 armour).
You gain 0.37 gold from the transmogrification of
insulating rough leather belt.
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 1.62 gold from the transmogrification of
iron dagger of daylight (10-13 power, 5 apr).
You gain 0.75 gold from the transmogrification of
acidic iron battleaxe (14-22 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.