Banjo the level 9 Cornac Bulwark by BanjoShmanjo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassBulwark
Level / Exp9 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength38 (base 30)
Dexterity18 (base 18)
Constitution15 (base 12)
Magic10 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life-45/320
Stamina94/94
Healing Factor1.0460311219418
Regeneration0.26150778048545

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage50
Accuracy35
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Physical+11%

Defense: Base

Armour (hardiness)53.243045619909 (89.749889547741%)
Defense23
Ranged Defense23
Fatigue32
Physical Save21
Spell Save12
Mental Save13

Defense: Resistances

Darkness+ 3%( 70%)
Physical+ 17%( 70%)
Lightning+ 3%( 70%)
Cold+ 22%( 70%)
Arcane+ 5%( 70%)
Fire+ 5%( 70%)
Nature+ 3%( 70%)

Defense: Immunities

Disarm Resistance20%
Stun Resistance50%
Instadeath Resistance100%
Knockback Resistance50%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
4/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Shield defense1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
4/5
0/5
2/5
4/5
0/5

Effects

talent
detrimental effect

Quests

done
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Unstoppable (Roguelike) Returned from the dead.
By Banjo the Cornac Bulwark level 7
3rd Mirth 122nd year of Ascendancy at 00:11
see stats

Log

Skeleton mage misses Banjo.
Skeleton mage misses Banjo.

Burning from Skeleton mage hits
Banjo for 49 fire damage.

Banjo uses
Infusion: Healing.
Banjo receives 52 healing from Infusion: Healing.
Banjo uses
Infusion: Regeneration.
Banjo starts regenerating health quickly.

Burning from Skeleton mage hits
Banjo for 49 fire damage.

Banjo hits Skeleton mage for 59 physical, 6 nature (64 total damage).
Skeleton mage casts
Manathrust.
Skeleton mage's Manathrust hits
Banjo for 79 arcane damage.
Banjo stops burning.


Skeleton mage casts
Flame.
Banjo is on fire!

Skeleton mage's Flame hits
Banjo for 58 fire damage.

Burning from Skeleton mage hits
Banjo for 19 fire damage.

Banjo stops regenerating health quickly.

Burning from Skeleton mage hits
Banjo for 19 fire damage.

Burning from Skeleton mage hits
Banjo for 19 fire damage.

Banjo stops burning.


Skeleton mage casts
Flame.