Banjo the level 5 Cornac Bulwark by BanjoShmanjo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassBulwark
Level / Exp5 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 15)
Dexterity17 (base 12)
Constitution12 (base 12)
Magic10 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life-16/204
Stamina59/82
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage22
Accuracy24
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)19.996655063042 (62.32946707186%)
Defense6
Ranged Defense6
Fatigue22
Physical Save9
Spell Save7
Mental Save7

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent
detrimental effect
detrimental effect

Quests

done
active
active

Equipment

On feet
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Banjo hits Thief for 20 physical damage.
Thief hits Banjo for 9 physical, 2 darkness, 5 physical (16 total damage).
Thief is not stunned anymore.


Banjo hits Thief for 24 physical damage.
Thief hits Banjo for 12 physical, 5 darkness, 11 physical (27 total damage).
Banjo stops regenerating health quickly.


Banjo misses Thief.
Banjo is poisoned!

Thief hits Banjo for 11 physical, 5 darkness, 11 physical (27 total damage).
Bandit uses
Infusion: Movement.
Talent Block is ready to use.
Deadly Poison from Thief hits
Banjo for 14 nature damage.
Bandit is moving at extreme speed!


Banjo uses
Block.
Thief hits Banjo for (12 blocked), 0 physical, (5 blocked), 0 darkness, (12 blocked), 0 physical (0 total damage).
Talent Shield Pummel is ready to use.
Deadly Poison from Thief hits
Banjo for (24 blocked), 0 nature (0 total damage).

Banjo uses
Shield Pummel.
Banjo misses Thief.
Banjo hits Thief for 15 physical damage.
Thief hits Banjo for 15 physical, 5 darkness, 11 physical (30 total damage).
Bandit slows down.

Deadly Poison from Thief hits
Banjo for 24 nature damage.

Banjo hits Thief for 20 physical damage.
Thief hits Banjo for 13 physical, 5 darkness, 10 physical (27 total damage).