Aramtdardi the level 24 Yeek Summoner by Yugo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassSummoner
Level / Exp24 / 60%
Sizesmall
Lifes / Deaths

Primary Stats

Strength16 (base 13)
Dexterity19 (base 11)
Constitution26 (base 27)
Magic15 (base 10)
Willpower96 (base 54)
Cunning50 (base 26)

Resources

Life423/423
Equilibrium26
Healing Factor1.1316586254954
Regeneration4.8095491583556

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+115%

Vision

Sight10
Lite3
Infravision6
See Stealth44.876568527989
See Invisible44.876568527989
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage51
Accuracy53
Crit Chance24%
APR47
Speed1.00

Offense: Offhand

Damage33
Accuracy53
Crit Chance14%
APR19
Speed1.00

Offense: Spell

Spellpower20
Crit Chance13%
Speed1

Offense: Mind

Mindpower60
Crit Chance19%
Speed1

Offense: Damage Bonus

Acid+9%
Fire+15%
Physical+10%
Cold+11%
All0%

Offense: Damage Penetration

Physical+4%
Acid+5%
Fire+6%
Cold+5%

Defense: Base

Armour (hardiness)17 (30%)
Defense14
Ranged Defense14
Fatigue0
Physical Save20
Spell Save44
Mental Save52

Defense: Resistances

Nature+ 6%( 70%)
Acid+ 21%( 70%)
Darkness+ 6%( 70%)
Cold+ 9%( 70%)
Mind+ 10%( 70%)
Lightning+ 9%( 70%)
Fire+ 19%( 70%)
All+ 3%( 70%)

Defense: Immunities

Silence Resistance30%
Instadeath Resistance100%
Confusion Resistance55%
Knockback Resistance40%
Stun Resistance22%
Poison Resistance10%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (advanced)1.30
3/5
5/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
5/5
5/5
1/5
4/5
Wild-gift / Summoning (augmentation)1.30
1/5
1/5
3/5
1/5

Generic Talents

Wild-gift / Call of the wild1.30
2/5
5/5
2/5
2/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
5/5
0/5
Technique / Combat training1.00
1/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
failed
done
done
done
done
done
done
done
done
active
active
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Earth Master Killed Harkor'Zun.
By Aramtdardi the Yeek Summoner level 22
64th Haze 122nd year of Ascendancy at 02:36
see stats
Exterminator Killed 1000 creatures.
By Aramtdardi the Yeek Summoner level 19
48th Dusk 122nd year of Ascendancy at 10:35
see stats
Level 10 Got a character to level 10.
By Aramtdardi the Yeek Summoner level 10
10th Mirth 122nd year of Ascendancy at 17:10
see stats
Level 20 Got a character to level 20.
By Aramtdardi the Yeek Summoner level 20
49th Dusk 122nd year of Ascendancy at 01:02
see stats
Poisonous Sided with the assassin lord.
By Aramtdardi the Yeek Summoner level 21
65th Dusk 122nd year of Ascendancy at 05:59
see stats
The Right thing to do Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Aramtdardi the Yeek Summoner level 21
1st Haze 122nd year of Ascendancy at 23:10
see stats
The sky is falling! Saw a huge meteor falling from the sky.
By Aramtdardi the Yeek Summoner level 22
65th Haze 122nd year of Ascendancy at 08:40
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Aramtdardi the Yeek Summoner level 20
50th Dusk 122nd year of Ascendancy at 18:11
see stats

Log

Talent Earth's Eyes is ready to use.
Aramtdardi uses
Earth's Eyes.
Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Talent Earth's Eyes is ready to use.
Aramtdardi uses
Earth's Eyes.
Talent Earth's Eyes is ready to use.
Aramtdardi uses
Earth's Eyes.
There is a next level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


You gain 15.00 gold from the transmogrification of
yew totem of summon tentacle [power 230] (25 cooldown).
You gain 1.99 gold from the transmogrification of
acidic pouch of dwarven-steel shots of erosion (20/20, 34-41 power, 3 apr).
You gain 1.50 gold from the transmogrification of
dwarven-steel plate armour (0 def, 11 armour).
You gain 15.22 gold from the transmogrification of
hardened leather cap 'Zubywe' (0 def, 6 armour).
You gain 4.11 gold from the transmogrification of
scouring hardened leather gloves (0 def, 2 armour).
You gain 1.99 gold from the transmogrification of
traveler's pair of dwarven-steel boots of evasion (7 def, 4 armour).
You gain 1.61 gold from the transmogrification of
slimy cashmere robe of fire (+11%) (0 def, 0 armour).
You gain 5.26 gold from the transmogrification of
yew starstaff of wizardry (20-24 power, 4 apr, darkness element).
You gain 2.72 gold from the transmogrification of
yew starstaff of fate (20-24 power, 4 apr, light element).
You gain 4.62 gold from the transmogrification of
lifebinding yew vilestaff (20-24 power, 4 apr, blight element).
You gain 1.85 gold from the transmogrification of
hardened leather sling of acid.
You gain 3.36 gold from the transmogrification of
blooming thorny mindstar of life (8-9 power, 24 apr, mind damage).
You gain 3.52 gold from the transmogrification of
chilling steel greatmaul of daylight (32-47 power, 2 apr).
You gain 0.74 gold from the transmogrification of
shatter afflictions rune (absorb 83; cd 12).
There is a previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.