Mara the level 18 Cornac Adventurer by AnemoneEnemy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassAdventurer
Level / Exp18 / 83%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 25)
Dexterity33 (base 24)
Constitution14 (base 12)
Magic53 (base 41)
Willpower19 (base 12)
Cunning17 (base 12)

Resources

Life438/438
Mana287/287
Stamina166/186
Positive101/101
Healing Factor1.2972895330003
Regeneration5.1242936553514

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite8
See Invisible7

Offense: Mainhand

Damage46
Accuracy32
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower44
Crit Chance5%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Light+3%
Nature+16%
Blight+11%
Arcane+21%
Fire+22%
All0%

Offense: Damage Penetration

Arcane+25%

Defense: Base

Armour (hardiness)5 (35.65183292883%)
Defense29
Ranged Defense29
Fatigue0
Physical Save15
Spell Save30
Mental Save12

Defense: Resistances

Blight+ 25%( 70%)
Arcane+ 13%( 70%)
Mind+ 12%( 70%)
All+ 9%( 70%)
Lightning+ 20%( 70%)
Light+ 12%( 70%)
Temporal+ 19%( 70%)
Darkness+ 19%( 70%)
Fire+ 30%( 70%)
Nature+ 29%( 70%)

Defense: Immunities

Disarm Resistance30%
Instadeath Resistance100%
Confusion Resistance21%
Stun Resistance43%
Pinning Resistance0%
Poison Resistance30%
Silence Resistance22%

Inscriptions (4/4)

Runes
Infusions
Runes
Runes

Class Talents

Technique / Magical combat1.00
5/5
0/5
0/5
0/5
Corruption / Reaving combat1.00
1/5
0/5
0/5
0/5
Spell / Air1.00
5/5
1/5
5/5
0/5
Technique / Throwing knives1.00
4/5
1/5
0/5
0/5
Spell / Enhancement1.00
1/5
1/5
1/5
2/5

Generic Talents

Spell / Aegis1.00
1/5
1/5
0/5
0/5
Celestial / Light1.00
1/5
1/5
3/5
1/5
Technique / Combat training1.00
0/5
1/5
1/5
0/5
0/5
1/5
Spell / Conveyance1.00
5/5
1/5
4/5
0/5

Effects

Quests

done
active
done
done
active
done
active
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Mara the Cornac Adventurer level 18
6th Regrowth 123rd year of Ascendancy at 22:28
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Mara the Cornac Adventurer level 10
1st Summertide 122nd year of Ascendancy at 09:25
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Mara the Cornac Adventurer level 8
6th Mirth 122nd year of Ascendancy at 13:03
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Mara the Cornac Adventurer level 8
4th Mirth 122nd year of Ascendancy at 12:10
see stats
Utterly Destroyed (Nightmare (Adventure) difficulty) Died on the Eidolon Plane.
By Mara the Cornac Adventurer level 18
6th Regrowth 123rd year of Ascendancy at 23:02
see stats

Log

Mara resists the stun!
Horned Horror hits Mara for 239 physical, 18 lightning (257 total damage).
Melee retaliation hits Horned Horror for
(5 flat reduction), 0 light (0 total damage).
Talent Lightning is ready to use.

Mara casts
Arcane Strike.
Mara casts
Lightning.
Mara misses Horned Horror.
Mara hits Horned Horror for (22 flat reduction), 18 arcane, (11 flat reduction), 0 arcane, (22 flat reduction), 3 fire, (22 flat reduction), 78 lightning, (20 flat reduction), 0 blight, (11 flat reduction), 0 arcane, (22 flat reduction), 3 fire (102 total damage).
Horned Horror throws two quick punches.
Horned Horror misses Mara.
Horned Horror hits Mara for 107 physical damage.
Melee retaliation hits Horned Horror for
(5 flat reduction), 0 light (0 total damage).
Mara the level 18 cornac adventurer was eviscerated to death by Horned Horror and revived as a mindless horror on level 4 of The Maze.
You have 1 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Horned Horror killed Mara!
Saving game...

Resting starts...

Talent Arcane Strike is ready to use.
Talent Arcane Combat is ready to use.
Mara activates
Arcane Combat.
Rested for 5 turns (stop reason: dialog is displayed).


Saving done.

Talent Chain Lightning is ready to use.
Talent Inner Power is ready to use.

Personal New Achievement: Utterly Destroyed (Nightmare (Adventure) difficulty)!