Wrine the level 5 Ghoul Writhing One by SomeDwarf

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceGhoul
ClassWrithing One
Level / Exp5 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 13)
Dexterity11 (base 10)
Constitution36 (base 14)
Magic27 (base 27)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life283/283
Insanity0/100
Healing Factor1.1979202340232
Regeneration0.29948005850581

Speed

Mental0%
Attack0%
Movement+22.60995032651%
Spell0%
Global+80%

Vision

Sight10
Lite3

Offense: Mainhand

Damage34
Accuracy23
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance0%
Speed1

Offense: Mind

Mindpower13
Crit Chance0%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)5.5 (43.579428603723%)
Defense2
Ranged Defense2
Fatigue12
Physical Save22
Spell Save12
Mental Save5

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Demented / Horrific body1.30
0/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Tentacles1.30
2/5
2/5
0/5
0/5
Demented / Path of horror1.30
2/5
1/5
0/5
0/5
Demented / Disfigured face1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
5/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent
beneficial effect

Quests

active
done

Equipment

Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

There is a next level here (press '' or right click to use).
Ran for 73 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 73 turns (stop reason: at exit).


You gain 5.25 gold from the transmogrification of
supercharged elm wand of shielding [power 146] (23 cooldown).
You gain 5.25 gold from the transmogrification of
piercing elm totem of thorny skin [power 16] (20 cooldown).
You gain 1.10 gold from the transmogrification of
reinforced iron shield of reflection (0 def, 4 armour, 44 block).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 1.11 gold from the transmogrification of
iron mail armour of acid resistance (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 1.13 gold from the transmogrification of
grounding iron helm of constitution (+3) (0 def, 3 armour).
You gain 1.89 gold from the transmogrification of
storm rough leather gloves of dexterity (+2) (0 def, 1 armour).
You gain 0.91 gold from the transmogrification of
cleansing rough leather belt of transcendence.
You gain 2.62 gold from the transmogrification of
cleansing rough leather belt of the giants.
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, temporal element).
You gain 1.47 gold from the transmogrification of
elm magestaff of fate (10-12 power, 2 apr, cold element).
You gain 3.54 gold from the transmogrification of
cruel elm starstaff of illumination (10-12 power, 2 apr, physical element).
You gain 3.00 gold from the transmogrification of
Kor's Fall (10-12 power, 0 apr, darkness element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-3 power, 12 apr, nature damage).
You gain 1.91 gold from the transmogrification of
blooming mossy mindstar of life (2-3 power, 12 apr, nature damage).
You gain 1.96 gold from the transmogrification of
iron longsword of paradox (11-15 power, 2 apr).
You gain 3.21 gold from the transmogrification of
elm longbow of true flight.
You gain 0.25 gold from the transmogrification of
elm longbow.
You feel very confident walking into this place.
Saving game...

Saving done.