Gribs the level 1 Higher Summoner by Mors36

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassSummoner
Level / Exp1 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity12 (base 11)
Constitution10 (base 10)
Magic11 (base 10)
Willpower19 (base 18)
Cunning13 (base 13)

Resources

Life90/90
Equilibrium18
Healing Factor1
Regeneration2.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage16
Accuracy13
Crit Chance3%
APR15
Speed1.00

Offense: Offhand

Damage16
Accuracy13
Crit Chance3%
APR15
Speed1.00

Offense: Spell

Spellpower11
Crit Chance2%
Speed1

Offense: Mind

Mindpower22
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense4
Ranged Defense4
Fatigue6
Physical Save7
Spell Save10
Mental Save11

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Resting starts...
Your summoned war hound disappears.
Talent War Hound is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


You pickup 0.70 gold pieces.

There is a way to the next level here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


New shimmer option unlocked: rough leather armour
Gribs wears (replacing
rough leather armour (3 def, 2 armour)): rejuvenating rough leather armour (3 def, 2 armour).

You gain 0.77 gold from the transmogrification of
reinforced iron shield of cold resistance (+16%) (0 def, 4 armour, 42.5 block).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (11-15 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, arcane element).
You gain 2.13 gold from the transmogrification of
flaming iron greatmaul of erosion (16-25 power, 1 apr).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)