Yeeet the level 5 Yeek Archmage by lemonadstand

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceYeek
ClassArchmage
Level / Exp5 / 68%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity10 (base 10)
Constitution10 (base 15)
Magic25 (base 25)
Willpower19 (base 13)
Cunning21 (base 11)

Resources

Life84/104
Mana203/203
Healing Factor1.0000003099961
Regeneration0.25000007749904

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy4
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance8%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense16
Ranged Defense16
Fatigue2
Physical Save10
Spell Save20
Mental Save20

Defense: Resistances

Lightning+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance50%
Poison Resistance50%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5

Effects

Quests

done
active

Equipment

Tool
Around neck
Main armor
Light source
In main hand

Inventory

Achievements

Log

Ran for 11 turns (stop reason: interesting terrain).

Ran for 2 turns (stop reason: didn't move).


Ran for 48 turns (stop reason: didn't move).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 1.50 gold from the transmogrification of
impenetrable iron plate armour of resilience (0 def, 13 armour).
You gain 1.62 gold from the transmogrification of
cleansing iron mail armour of fire resistance (2 def, 4 armour).
You gain 1.11 gold from the transmogrification of
mindwoven linen robe of lightning (+15%) (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, temporal element).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, fire element).
You gain 2.29 gold from the transmogrification of
fungal rough leather sling of dampening.
You gain 0.45 gold from the transmogrification of
iron greatmaul of massacre (24-37 power, 1 apr).
You gain 1.94 gold from the transmogrification of
thought-forged iron dagger (10-13 power, 5 apr).
There is a Way into the lair of Murgol here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:35.