Jungle the level 1 Halfling Summoner by SkywardLegend

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassSummoner
Level / Exp1 / 22%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity14 (base 11)
Constitution11 (base 10)
Magic10 (base 10)
Willpower15 (base 15)
Cunning16 (base 13)

Resources

Life94/94
Equilibrium18
Healing Factor1.1107472230588
Regeneration0.2776868057647

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth18.815289237657
See Invisible18.815289237657

Offense: Mainhand

Damage16
Accuracy11
Crit Chance6%
APR15
Speed1.00

Offense: Offhand

Damage16
Accuracy11
Crit Chance6%
APR15
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower21
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense7
Ranged Defense7
Fatigue6
Physical Save8
Spell Save9
Mental Save21

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Stone troll misses Jungle.

Jungle misses Stone troll.
Jungle hits Stone troll for 8 mind damage.

Jungle hits Stone troll for 8 mind, 8 mind (16 total damage).
Stone troll uses
Stun.
Stone troll misses Jungle.
Talent Ritch Flamespitter is ready to use.

Jungle hits Stone troll for 8 mind, 8 mind (16 total damage).

Jungle hits Stone troll for 8 mind, 8 mind (16 total damage).

Stone troll hits Jungle for 13 physical damage.
Jungle summons a War Hound!
You collect a new ingredient:
length of troll intestine (1).
Something hits Stone troll for
11 physical damage.

Something killed Stone troll!

War Hound is still on cooldown for 13 turns.


Resting starts...

Your summoned war hound disappears.
Talent War Hound is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the north (forest troll)).