Mahar the level 12 Cornac Berserker by binksy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassBerserker
Level / Exp12 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength40 (base 35)
Dexterity11 (base 11)
Constitution23 (base 23)
Magic12 (base 10)
Willpower16 (base 13)
Cunning14 (base 10)

Resources

Life-13/396
Stamina77/162
Healing Factor1.1099022211821
Regeneration4.0706185354908

Speed

Mental+2.2204460492503E-14%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision1

Offense: Mainhand

Damage77
Accuracy42
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower18
Crit Chance4%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Offense: Damage Bonus

Nature+3%
Darkness+11%

Offense: Damage Penetration

Physical+10%
Arcane+5%

Defense: Base

Armour (hardiness)33.08934837382 (81.151787968034%)
Defense17
Ranged Defense17
Fatigue27
Physical Save29
Spell Save23
Mental Save24

Defense: Resistances

Acid+ 9%( 70%)
Nature+ 10%( 70%)
Blight+ 16%( 70%)
Darkness+ 29%( 70%)
Cold+ 19%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
3/5
1/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
2/5
1/5
0/5
0/5
Technique / Two-handed assault1.30
3/5
2/5
4/5
0/5
Technique / Bloodthirst1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
3/5
4/5
0/5
Technique / Conditioning1.30
3/5
0/5
0/5
0/5

Effects

Quests

failed
done
failed
failed
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Mahar the Cornac Berserker level 10
4th Mirth 122nd year of Ascendancy at 08:03
see stats

Log

Fire drake hatchling hits Mahar for 11 physical damage.
Burning from Fire drake hits Fire drake hatchling for
0 fire damage.
Burning from Fire drake hits Thief for
30 fire damage.
Burning from Fire drake hits Bandit for
30 fire damage.
Burning from Fire drake hits Fire drake hatchling for
0 fire damage.
Burning from Fire drake hits Fire drake hatchling for
0 fire damage.
Bandit misses Mahar.
Bandit hits Mahar for 24 physical damage.
Burning from Fire drake hits
Mahar for 29 fire damage.

Mahar hits Bandit for 86 physical, 6 light, 5 nature (97 total damage).
Fire drake hatchling hits Mahar for 30 physical damage.
Fire drake hatchling hits Mahar for 14 physical damage.
Burning from Fire drake hits Bandit for
30 fire damage.
Burning from Fire drake hits Fire drake hatchling for
0 fire damage.
Burning from Fire drake hits Fire drake hatchling for
0 fire damage.
Burning from Fire drake hits Fire drake hatchling for
0 fire damage.
Bandit hits Mahar for 17 physical, 10 physical (27 total damage).
Burning from Fire drake hits
Mahar for 29 fire damage.

Mahar uses
Infusion: Regeneration.
Mahar starts regenerating health quickly.

Bandit stops burning.

Fire drake hatchling stops burning.

Fire drake hatchling stops burning.

Fire drake hatchling stops burning.

Fire drake hatchling hits Mahar for 30 physical damage.
Fire drake hatchling hits Mahar for 14 physical damage.
Bandit hits Mahar for 18 physical damage.
Mahar the level 12 cornac berserker was squished to death by a bandit on level 2 of The Maze.