Rogue the level 2 Halfling Rogue by Gigrar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassRogue
Level / Exp2 / 26%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity17 (base 14)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning18 (base 15)

Resources

Life118/118
Stamina103/103
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage22
Accuracy25
Crit Chance12%
APR5
Speed1.00

Offense: Offhand

Damage13
Accuracy25
Crit Chance12%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower14
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)0 (38.594633868923%)
Defense22
Ranged Defense22
Fatigue0
Physical Save8
Spell Save7
Mental Save10

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
2/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
1/5

Effects

beneficial effect
beneficial effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

There is a way to the next level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


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Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


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You gain 0.82 gold from the transmogrification of
woodsman's iron pickaxe (dig speed 38 turns).
You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 38 turns).
You gain 0.99 gold from the transmogrification of
flaming iron mace (12-17 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (18-28 power, 1 apr).
You gain 1.65 gold from the transmogrification of
shielding rune of the warrior (absorb 80; dur 3; cd 16).
You gain 0.56 gold from the transmogrification of
shatter afflictions rune (absorb 21; cd 13).
You gain 2.10 gold from the transmogrification of
blink rune of the sneak (range 3; phase 14; cd 20).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the warrior (heal 94; 13 cd).
You gain 0.72 gold from the transmogrification of
regeneration infusion (heal 74; 13 cd).
You gain 0.71 gold from the transmogrification of
regeneration infusion (heal 71; 15 cd).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60; 12 cd).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 12).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 11).
There is a way to the previous level here (press '' or right click to use).