Magie the level 9 Higher Archmage by PlaySteichen

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassArchmage
Level / Exp9 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic36 (base 33)
Willpower25 (base 20)
Cunning13 (base 11)

Resources

Life159/159
Mana98/136
Healing Factor1.0000003099961
Regeneration0.25000007749904

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision6
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage14
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower38
Crit Chance8%
Speed1

Offense: Mind

Mindpower22
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Cold+6%
Blight+11%
Arcane+6%
Fire+35%
All0%

Defense: Base

Armour (hardiness)9 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save7
Spell Save20
Mental Save13

Defense: Resistances

Fire+ 37%( 70%)
Blight+ 17%( 70%)
Arcane+ 21%( 70%)
Cold+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance15%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
2/5
1/5
0/5
Spell / Phantasm1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
1/5
0/5

Effects

talent
talent
talent

Quests

done
done
active
done

Equipment

Tool
On fingers
On feet
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Magie the Higher Archmage level 2
76th Pyre 122nd year of Ascendancy at 07:15
see stats

Log

There is a next level here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 15 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 15 turns (stop reason: at exit).


Magie wears (replacing
elm magestaff of illumination (10-12 power, 2 apr, arcane element)): potent elm magestaff of power (13-16 power, 2 apr, fire element).

Magie wears:
thick linen cloak of the Shaloren (1 def, 6 armour).

Lore found:
Nature vs Magic
You can read all your collected lore in the game menu, by pressing Escape.

Magie wears:
cleansing rough leather cap of dexterity (+2) (0 def, 1 armour).

Talent Command Staff is ready to use.

Magie can not wear (quiver):
flaming pouch of steel shots of accuracy (13/13, 20-23 power, 2 apr) (not enough stat).
Magie deactivates
Arcane Power.
Magie activates
Arcane Power.
Magie deactivates
Shielding.
Magie activates
Shielding.
Magie deactivates
Phantasmal Shield.
Magie activates
Phantasmal Shield.