Krazja Grim the level 5 Cornac Archmage by attila

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp5 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic27 (base 27)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life118/118
Mana143/143
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy4
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance7%
Speed1

Offense: Mind

Mindpower13.5
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Arcane+16%
Fire+6%
Cold+17%

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save7
Spell Save14
Mental Save8.4

Defense: Resistances

Fire+ 5%( 70%)
Cold+ 20%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
2/5
0/5
0/5
Spell / Phantasm1.30
4/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

active
done

Equipment

Main armor
Light source
On head
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Krazja Grim the Cornac Archmage level 3
75th Pyre 122nd year of Ascendancy at 15:41
see stats

Log


Resting starts...

Tempest recovers sight.

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

The protective shield of Linaniil, Supreme Archmage of Angolwen disappears.

Linaniil, Supreme Archmage of Angolwen casts Rune: Invisibility.

Linaniil, Supreme Archmage of Angolwen vanishes from sight.

Talent Illuminate is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Krazja Grim casts Illuminate.

Tempest loses sight!

Tempest says: 'Catch him!'

Krazja Grim hits Something for 32 light damage.
Krazja Grim hits Tempest for 95 light damage.
Something hits
Krazja Grim for 453 cold damage.
Krazja Grim the level 5 cornac archmage was chilled to death by Linaniil, Supreme Archmage of Angolwen on level 1 of Angolwen.
You have 2 life(s) left.
Krazja Grim deactivates Arcane Power.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Something killed Krazja Grim!

Saving done.

Saving game...