Yeekyoma the level 9 Yeek Archmage by DinobotIV

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassArchmage
Level / Exp9 / 85%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 14)
Dexterity12 (base 12)
Constitution18 (base 20)
Magic26 (base 26)
Willpower23 (base 13)
Cunning15 (base 11)

Resources

Life-4/192
Mana30/221
Healing Factor1.0711363549267
Regeneration0.26778408873168

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision4
See Stealth12
See Invisible10

Offense: Mainhand

Damage11
Accuracy16
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance6%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Nature+6%
Arcane+13%

Defense: Base

Armour (hardiness)7 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save21
Spell Save26
Mental Save25

Defense: Resistances

Nature+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Silence Resistance20%
Confusion Resistance79%
Blind Resistance20%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
2/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
2/5
1/5
0/5
0/5
Spell / Conveyance1.30
5/5
3/5
0/5
0/5

Effects

Quests

done
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By Yeekyoma the Yeek Archmage level 8
10th Mirth 122nd year of Ascendancy at 19:23
see stats

Log

Yeekyoma casts Flame.
Thief is on fire!

Rogue is on fire!

Thief is on fire!

Thief uses
Infusion: Healing.
Thief receives
69 healing from Infusion: Healing.
Burning from Yeekyoma hits Thief for
28 fire damage.
Burning from Yeekyoma hits Rogue for
28 fire damage.
Yeekyoma hits Thief for 83 fire damage.
Yeekyoma hits Thief for 83 fire damage.
Yeekyoma hits Rogue for 83 fire damage.
Deadly Poison from Thief hits Bandit for
10 nature damage.
Bandit uses
Infusion: Wild.
Bandit lessens the pain.

Bandit uses
Infusion: Regeneration.
Bandit starts regenerating health quickly.

Thief hits Yeekyoma for 25 physical, 13 physical, 5 temporal (43 total damage).
Deadly Poison from Thief hits
Yeekyoma for 20 nature damage.

Burning from Yeekyoma hits Thief for
28 fire damage.
Yeekyoma uses
Infusion: Wild.
Yeekyoma is no longer poisoned.

Yeekyoma is cured!

Yeekyoma lessens the pain.

Burning from Yeekyoma hits Rogue for
28 fire damage.
Burning from Yeekyoma hits Thief for
28 fire damage.
Deadly Poison from Thief hits Bandit for
10 nature damage.
Thief performs a melee critical strike against Yeekyoma!
Thief hits Yeekyoma for 25 physical, 17 physical (42 total damage).
Yeekyoma the level 9 yeek archmage was ground to death by a thief on level 3 of Ruins of Kor'Pul.