Yeekyoma the level 9 Yeek Archmage by DinobotIV

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassArchmage
Level / Exp9 / 71%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity8 (base 10)
Constitution15 (base 20)
Magic27 (base 27)
Willpower27 (base 15)
Cunning21 (base 11)

Resources

Life-4/140
Mana23/241
Healing Factor1.0460311219418
Regeneration0.26150778048544

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1
See Stealth7
See Invisible6

Offense: Mainhand

Damage12
Accuracy2
Crit Chance10%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance8%
Speed1

Offense: Mind

Mindpower24
Crit Chance4%
Speed1

Offense: Damage Bonus

Blight+3%
Lightning+10%
Fire+15%

Defense: Base

Armour (hardiness)10 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save13
Spell Save21
Mental Save25

Defense: Resistances

Cold+ 23%( 70%)
Mind+ 10%( 70%)
Fire+ 35%( 70%)
All+ 7%( 70%)

Defense: Immunities

Silence Resistance20%
Instadeath Resistance100%
Confusion Resistance55%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
2/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
3/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
5/5
3/5
0/5
0/5

Effects

Quests

active
done
done
done

Equipment

On feet
On fingers
Around waist
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By Yeekyoma the Yeek Archmage level 8
1st Summertide 122nd year of Ascendancy at 13:19
see stats

Log

Minotaur of the Labyrinth uses Stunning Blow.
Yeekyoma is stunned!

Minotaur of the Labyrinth hits Yeekyoma for 63 physical damage.
Melee retaliation hits Minotaur of the Labyrinth for
5 blight, 2 cold (7 total damage).

Yeekyoma uses
Dominant Will.
Minotaur of the Labyrinth is immune to instakill and mind control effects!

Yeekyoma uses
Infusion: Wild.
Yeekyoma's armour is more intact.

Yeekyoma is cured!

Yeekyoma lessens the pain.

Talent Flame is ready to use.
Talent Teleport is ready to use.
Talent Pulverizing Auger is ready to use.
Talent Rune: Manasurge is ready to use.
Minotaur of the Labyrinth stops regenerating health quickly.

Minotaur of the Labyrinth uses
Sunder Arms.
Yeekyoma's fighting ability is impaired!

Minotaur of the Labyrinth hits Yeekyoma for 39 physical damage.
Melee retaliation hits Minotaur of the Labyrinth for
3 blight, 1 cold (4 total damage).

Yeekyoma picks up (f.):
hardened leather gloves of strength (+2) (0 def, 2 armour).
Yeekyoma is not stunned anymore.

Talent Arcane Reconstruction is ready to use.
Minotaur of the Labyrinth uses
Crush.
Minotaur of the Labyrinth performs a melee critical strike against Yeekyoma!
Yeekyoma is pinned to the ground.

Minotaur of the Labyrinth hits Yeekyoma for 55 physical damage.
Melee retaliation hits Minotaur of the Labyrinth for
6 blight, 2 cold (8 total damage).
Yeekyoma the level 9 yeek archmage was squished to death by Minotaur of the Labyrinth and hung on a wall-spike on level 2 of The Maze.